NEW Guides and AmvApp BETA
- Zarxrax
- Joined: Sun Apr 01, 2001 6:37 pm
- Contact:
- Tiiscool
- Joined: Sun Nov 14, 2004 8:51 am
- Location: Alstätte, Germany
- Contact:
Hello,
How do I check, if VDM change the color to 16 bit ?
I saw this Colour Banding on high motion section.
It is a very old anime, Wickie, PAL
VDM: Preferences: Main -> Quick Preview defaults: Output color depth: "Fastest (16-bit), do you mean this ? What should I select ?
http://www.animemusicvideos.org/guides/ ... tqual.html
Colour Banding
If you overblend a source, often what will happen is that instead of having a fine gradient in an area, it will look like it has bands of changing colours instead of one steady progressive change of colour. This can happen a lot around things like light sources in anime. There are several different ways to eliminate this problem. If you are using msmooth then you need to be more careful that your mask isn't selecting areas within the gradients. If you are using deen in one of the "a" modes, then you might want to try one of the "w" modes as this is designed to help against oversmoothing gradients.
How do I check, if VDM change the color to 16 bit ?
I saw this Colour Banding on high motion section.
It is a very old anime, Wickie, PAL
VDM: Preferences: Main -> Quick Preview defaults: Output color depth: "Fastest (16-bit), do you mean this ? What should I select ?
http://www.animemusicvideos.org/guides/ ... tqual.html
Colour Banding
If you overblend a source, often what will happen is that instead of having a fine gradient in an area, it will look like it has bands of changing colours instead of one steady progressive change of colour. This can happen a lot around things like light sources in anime. There are several different ways to eliminate this problem. If you are using msmooth then you need to be more careful that your mask isn't selecting areas within the gradients. If you are using deen in one of the "a" modes, then you might want to try one of the "w" modes as this is designed to help against oversmoothing gradients.
- Corran
- Joined: Mon Oct 14, 2002 7:40 pm
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- Zarxrax
- Joined: Sun Apr 01, 2001 6:37 pm
- Contact:
By the way, if anyone out there would like to help writing some pages of the guide, or more importantly, create the amvapp, it would be *really* appreciated. AMVapp will be done with innosetup, which is fairly straightforward and can be done mostly through a gui. Someone with very basic programming/scripting/html/whatever experience could learn it.
- Tiiscool
- Joined: Sun Nov 14, 2004 8:51 am
- Location: Alstätte, Germany
- Contact:
What do you mean ?Zarxrax wrote:By the way, if anyone out there would like to help writing some pages of the guide ...
Write some pages new ?
Will this someone need video basics knowledge or html knowledge or both ?
I can do some little in my (small) free time.
When you want to explain the Aspect Ratio Problem with the "active Window" (PAL: 702 x 576) I am working on this
There is a very very very very very good encoding guide, but only in german.
Maybe we can use parts of it. I think that Brother John will say that is ok.
Or do you someone who is an expert, to keep it up to date ?
Ti
- Zarxrax
- Joined: Sun Apr 01, 2001 6:37 pm
- Contact:
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- Joined: Mon Oct 30, 2006 8:13 am
That means VirtualDubMod will finally be replaced by VirtualDub in AMVapp? VirtualDubMod was a fork of VirtualDub's 1.5 branch which was last updated at least 100 years ago, so switching to something less ancient would be the logical step forward.
I might be willing to help out on either AMVapp or the guide (for example, about AvsP) once I have some more time on my hands. I'll let you know if and when this is the case.
I might be willing to help out on either AMVapp or the guide (for example, about AvsP) once I have some more time on my hands. I'll let you know if and when this is the case.
- Tiiscool
- Joined: Sun Nov 14, 2004 8:51 am
- Location: Alstätte, Germany
- Contact:
- Tiiscool
- Joined: Sun Nov 14, 2004 8:51 am
- Location: Alstätte, Germany
- Contact:
-
- Joined: Fri Dec 17, 2004 3:09 am
First time poster, mainly just here to let you know about a bug that I found with AMVApp Beta 3. I know it was mentioned in this thread on pages 2 & 3 and just wanted to make sure that it was addressed before this guide became the official.
When I first installed the AMVApp I couldn't get VirtualDubMod to open. Following what was said by Scintilla way back on page 2, I determined it to be caused by the same plug-in that was causing the problem for psyimn, the setmemorymax script. Upon removing this, everything has worked fine.
My current system specs:
Intel Q6600 @ 2.4GhZ (Core2 Quad)
4GB (2x2B) DDR2-PC6400 RAM
nVidia GeForce 512MB 8600GTS
ASUS P5N-32E SLi
Running Vista Business x64
One thing that I realized could be causing it (though Zarxrax may have already realized this) is the 4GB of RAM. Assuming this is the 32-bit version of AviSynth, it may be having problems with the 64bit memory addresses used for amounts greater than the 32bit memory limitation.
As I said, I just felt that this should be followed up on and perhaps if it can't be fixed within the installer put a note within the guide pointing out that this script may be the culprit.
When I first installed the AMVApp I couldn't get VirtualDubMod to open. Following what was said by Scintilla way back on page 2, I determined it to be caused by the same plug-in that was causing the problem for psyimn, the setmemorymax script. Upon removing this, everything has worked fine.
My current system specs:
Intel Q6600 @ 2.4GhZ (Core2 Quad)
4GB (2x2B) DDR2-PC6400 RAM
nVidia GeForce 512MB 8600GTS
ASUS P5N-32E SLi
Running Vista Business x64
One thing that I realized could be causing it (though Zarxrax may have already realized this) is the 4GB of RAM. Assuming this is the 32-bit version of AviSynth, it may be having problems with the 64bit memory addresses used for amounts greater than the 32bit memory limitation.
As I said, I just felt that this should be followed up on and perhaps if it can't be fixed within the installer put a note within the guide pointing out that this script may be the culprit.