Alright, I'm capturing widescreen footage from a PS2 game (Shadow of the Colossus) through my digital camcorder. The files come out as 720x480 anamorphic .MOD files in 29.97fps. I have TMPGEnc which I used to deinterlace/decimate and to convert to Huffyuv files, then resized that to 848x480 (lanczos resize) and converted to RGB for editing via avisynth. The result was crap, really block-y. I'm not sure if this is the fault of the resize, colorspace conversions or TMPGEnc. (Removing the RGB conversion in avisynth helped, but still pretty crappy.)
So I plan on re-trying the conversion with lagarith files since they can output YV12, but I'm not sure when would be the best time to convert things. I understand TMPGEnc filters work in RGB colorspace. Would it be wise to turn off all TMPGEnc filters, convert to YV12 lagarith files, then deinterlace, resize and convert those to RGB in avisynth? Or since the TMPGEnc deinterlacer was working just fine, should I deinterlace in that and then output RGB lagariths, resize those in avisynth and edit with those files? It would seem the output should be the same, but I'm not sure if I'm missing something.
Any advice would be greatly appreciated.
Multiple issues: colorspace, resizing, converting .MOD files
- slackergirl
- is the Ultimate Boy Scout
- Joined: Sat May 12, 2001 2:46 pm
- Location: Historic NJ, USA
- slackergirl
- is the Ultimate Boy Scout
- Joined: Sat May 12, 2001 2:46 pm
- Location: Historic NJ, USA