Official "This Part of the Guide SUCKS!" thread

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Scintilla
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Post by Scintilla » Fri Jun 04, 2004 7:06 pm

Nekoboy Sal wrote:I couldn't read the entire thing, but I'm pretty sure its not there. How to make smaller clips to edit with. I had made all my clips already, but then I said. "SPOOT! These things a GIGANTIC!"
I found running a bicubic resize down to, lets say 180x120 gives you a desent look of what your doing, and lets you render quite fast. Oh, AVISynth the bicubic resize and save thew VitualDub. But you probably knew that. I spent a day with diffrent methodes and programs tring to figure it out. It was so simple!
Um... that won't work very well if you're trying to make a video with effects that require movement. They'll all be screwed up when you substitute the high-quality footage back in for your final export... that is, unless you AVISynth your new 180x120 clips back up to 720x480 before editing with them.

Somehow I just can't see AD or Ermac ever recommending such a method.
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Post by Nekoboy Sal » Fri Jun 04, 2004 7:43 pm

Scintilla wrote:Um... that won't work very well if you're trying to make a video with effects that require movement.
How is it bad exacatly? I'v had no trouble with it. It looks perfect.
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Post by Scintilla » Sat Jun 05, 2004 5:20 pm

Nekoboy Sal wrote:
Scintilla wrote:Um... that won't work very well if you're trying to make a video with effects that require movement.
How is it bad exacatly? I'v had no trouble with it. It looks perfect.
Oh wait, are you using Premiere 6 or lower (or any other editing program that automatically resizes all incoming clips to match the project resolution)? I suppose it would work then... but your previews and such would still look like $#!7 because your clips would be 1/16 the size they should be, so what you see wouldn't exactly be what you'd get when you'd sub the high-quality footage back in at the end.

I guess I've just gotten so used to using Premiere Pro that I completely forgot about that possibility. Premiere Pro doesn't resize any incoming clips or graphics, so any 180x120 clips you import will still be 180x120 even if your project resolution is 720x480. Also, the settings of Premiere Pro's motion, transform, and other similar effects are based on pixels (one of the things I love about Pro -- it's SO much more precise than 5.1's method) and nothing else. Therefore, motion settings that worked on 180x120 clips won't work on 720x480 clips; you'd need to go through and tweak all the settings individually to get them to look right.
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Post by Nekoboy Sal » Tue Jun 08, 2004 2:38 pm

Ah! I see. I'v never used Premiere Pro, but can you right click on the clips you put on the time line and do a stretch to fit cinda thing? Like I said I don't know, but genneraly there is a way. I did have trouble at first with motions, cuz when you set motion on it alligns the video in a little distortion window in the movemetn control window. When it aligns to distortion grid it moves about 3 pixels on the bottom side (or whatever size you video, to be closeest to not moving). So I had a Clip into anouther clip (To hard to make the entire clip on movement) and druing the transitoin between clips it would jump! EEP! I fiddled around came up with a suck solution. Came back doing something else and found solution! Set the previous clip to motion in the movement window, but don't let it move! If both clips jump you won't have anyting between! Problem is you get a fine black line on the outside. You could zoom in, but I was going to cut the edges off on all side at the end anyway.
How is Pro to 6? I heard something about rubberbands beeing cut?! You can not do that! Even after I stoped using WMThingy I still wayover use the fade affect :lol: Can't stop the fade! I will win!
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Post by Scintilla » Tue Jun 08, 2004 8:15 pm

Nekoboy Sal wrote:I did have trouble at first with motions, cuz when you set motion on it alligns the video in a little distortion window in the movemetn control window. When it aligns to distortion grid it moves about 3 pixels on the bottom side (or whatever size you video, to be closeest to not moving).
Yes, I did hate that with Premiere 5.1. I had to use a vertical setting of 0.5 (or was it -0.5?) for every clip I wanted to use motion on. But like I said, with Premiere Pro all the effect settings are pixel-based, so there's nothing like that.
Nekoboy Sal wrote:How is Pro to 6? I heard something about rubberbands beeing cut?! You can not do that! Even after I stoped using WMThingy I still wayover use the fade affect :lol: Can't stop the fade! I will win!
Cutting the rubberbands does not equal cutting opacity and transparency. I use fades all the time, and it's really not that hard -- just keyframe the Opacity effect.
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Post by AbsoluteDestiny » Wed Jun 09, 2004 2:24 am

...but the rubber bands ARE in premiere pro... you just have to reveal them by choosing an option via the timeline.

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Post by Scintilla » Wed Jun 09, 2004 11:16 am

Well, sure, but you can't just click on them to create a new point like you could in the older versions; you can only drag around the points you already created by keyframing Opacity. Perhaps because of that, I had never really thought of them as rubber bands in Pro. But Adobe might still call them that. Ehh, whatever.
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Post by mOObio » Thu Jun 10, 2004 12:52 pm

ehh? You can click to add points if you hold ctrl.

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Post by Scintilla » Thu Jun 10, 2004 1:10 pm

mOObio wrote:ehh? You can click to add points if you hold ctrl.
Aw geez, I love finding this stuff out months after I start using a program...

Is there any way to get the points to snap to frames?
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Post by mOObio » Thu Jun 10, 2004 2:05 pm

:D
Im not seeing anything to allow snapping to frames. Maybe you can just add points with the add keyframe button? Then hold shift while you move the points to constrain their movement to just up and down... unless someone else knows how to make them snap? It may not matter too much though as long as it is somewhere in the frame.

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