im sure im going to get yelled at for this but:
- Zarxrax
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Re: im sure im going to get yelled at for this but:
Mpeg2source is for loading a .d2v file. I don't even know if it can actually function without specifying one. If you are getting errors, that is probably the reason why.
Also, deblock(quant=25) is rather strong, and is probably killing the quality.
And wtf is DeRainbow(10)??? The only function that I know of named "DeRainbow" does not take any parameter.
Where are you getting this stuff from?
Also, deblock(quant=25) is rather strong, and is probably killing the quality.
And wtf is DeRainbow(10)??? The only function that I know of named "DeRainbow" does not take any parameter.
Where are you getting this stuff from?
- Zarxrax
- Joined: Sun Apr 01, 2001 6:37 pm
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Re: im sure im going to get yelled at for this but:
What I said here was stupidity. Ignore that comment.Zarxrax wrote:And wtf is DeRainbow(10)??? The only function that I know of named "DeRainbow" does not take any parameter.
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Re: im sure im going to get yelled at for this but:
>deen
That's why there is no detail and it's getting blocky due to a bad AQ choice for such flat footage.
>vdubmod
At least use something current
>x.264 svn
I don't know where that superfluous dot came from Kariudo but there is no x264 svn. It uses GIT.
@AlexanderVonCross: chances are you're either using a terrible source, or are overfiltering it to hell and hence the quantizer is having a field day. I would assume both. With deen, cpu=6, deblock, derainbow, and finally undot, you have effectively removed ALL detail, both noise and otherwise, from your footage, and that is why x264 is going all RAEPRAEPRAEP on your video.
As far as the grain goes, why are you removing it? Grain is GOOD FOR YOU. It keeps the details in the video. If you get rid of it, you lose texture. You should only be removing grain when it is excessive (Phantom or Mouryou no Hakko or maybe Nausicaa are the only sources that come to mind for this), otherwise leave it alone. I think a lot of amvers have trouble distinguishing grain from noise. It's easy. Grain is uniform while noise tends to vary in colour and size. You just need to ease off on your filtering. See how a plain dgdecode_mpeg2source("my.d2v") and fft3dfilter(sigma=1.5) goes to start with. It's all about removing defects while preserving the rest. x264 actually does better on textured video than it does on flat stuff unless you throw a crapload of bitrate or use a smarter AQ on it.
That's why there is no detail and it's getting blocky due to a bad AQ choice for such flat footage.
>vdubmod
At least use something current
>x.264 svn
I don't know where that superfluous dot came from Kariudo but there is no x264 svn. It uses GIT.
@AlexanderVonCross: chances are you're either using a terrible source, or are overfiltering it to hell and hence the quantizer is having a field day. I would assume both. With deen, cpu=6, deblock, derainbow, and finally undot, you have effectively removed ALL detail, both noise and otherwise, from your footage, and that is why x264 is going all RAEPRAEPRAEP on your video.
As far as the grain goes, why are you removing it? Grain is GOOD FOR YOU. It keeps the details in the video. If you get rid of it, you lose texture. You should only be removing grain when it is excessive (Phantom or Mouryou no Hakko or maybe Nausicaa are the only sources that come to mind for this), otherwise leave it alone. I think a lot of amvers have trouble distinguishing grain from noise. It's easy. Grain is uniform while noise tends to vary in colour and size. You just need to ease off on your filtering. See how a plain dgdecode_mpeg2source("my.d2v") and fft3dfilter(sigma=1.5) goes to start with. It's all about removing defects while preserving the rest. x264 actually does better on textured video than it does on flat stuff unless you throw a crapload of bitrate or use a smarter AQ on it.
- Kariudo
- Twilight prince
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Re: im sure im going to get yelled at for this but:
Bad habit I guess.Mister Hatt wrote:I don't know where that superfluous dot came from Kariudo
/updates post to reflect thatMister Hatt wrote:but there is no x264 svn. It uses GIT.
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Re: im sure im going to get yelled at for this but:
Baw, I was hoping for an argument like "then why does it use r1800 or whatever for syntax? That's an SVN revision number and GIT uses hashes you retard!" but you let me down D:
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Re: im sure im going to get yelled at for this but:
all i really wanted to do was keep good quality with a smaller file size, and i have failed.
I have been told I have issues, I just say, no I have volumes...ususally they just shake their heads and walk away.
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Re: im sure im going to get yelled at for this but:
Zarx it was on the fourm guide It was Improving Visial Quality and Compressibility but i may have been from an older guide. And im sure this will sound lame, but thank you for commenting on my post. Can you tell me what scripts work with your program? I am new to trying to use Vdubmod so i really have no idea what the hell i am doing. all of this is being done on my complete AMV, and like i said, i just wanted to fix the quality and hopefully the file size.
I have been told I have issues, I just say, no I have volumes...ususally they just shake their heads and walk away.
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Re: im sure im going to get yelled at for this but:
Zarxrax srry i misspelled it.
I have been told I have issues, I just say, no I have volumes...ususally they just shake their heads and walk away.
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Re: im sure im going to get yelled at for this but:
>Good quality
>vdubmod
(☞゚∀゚)☞ O U
>vdubmod
(☞゚∀゚)☞ O U
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Re: im sure im going to get yelled at for this but:
what
I have been told I have issues, I just say, no I have volumes...ususally they just shake their heads and walk away.