*tutorial* How to get the sound working from KH2 fmv's
- MaggIvy
- Joined: Tue Jul 05, 2005 3:30 pm
- Location: Canada
Ok so I tried them at different resolutions and took some screenshots so we can compare, I used your rip sayde as a 352 example if its ok.
But here they are:
640 by 480
http://i4.photobucket.com/albums/y148/M ... 217151.png
640 by 400
http://i4.photobucket.com/albums/y148/M ... 215237.png
640 by 352
http://i4.photobucket.com/albums/y148/M ... 216586.png
Out of all tries, 640 by 400 appears to be the most balanced. Its not too wide, its not to fat...352 also looks great.
So yep, these are my results.
But here they are:
640 by 480
http://i4.photobucket.com/albums/y148/M ... 217151.png
640 by 400
http://i4.photobucket.com/albums/y148/M ... 215237.png
640 by 352
http://i4.photobucket.com/albums/y148/M ... 216586.png
Out of all tries, 640 by 400 appears to be the most balanced. Its not too wide, its not to fat...352 also looks great.
So yep, these are my results.
- MaggIvy
- Joined: Tue Jul 05, 2005 3:30 pm
- Location: Canada
Oh yeah, I forgot to mention, I tried this and it didn't work to well, it stretched it out to much. Square pixels worked best for some reason.sayde wrote: One more thing. Setting the AR flag to 16:9 *might* help. I don't know if you can do this with other codecs, but I know you can configure xvid to get the job done.
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- Joined: Thu Jun 03, 2004 10:09 am
ahh, atrac3 >_<.
i tried to rip generation of c.e, but audio, all i get is dat file. this may be the trick i'm looking for thx
i tried to rip generation of c.e, but audio, all i get is dat file. this may be the trick i'm looking for thx
<a href="http://shirohamada.blogspot.com/">yet another anime blog -_-'
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- MaggIvy
- Joined: Tue Jul 05, 2005 3:30 pm
- Location: Canada
Now, back on topic...
Well thought I'd update...but anyway, I tried this method of getting the audio from the hex editing program and it worked wonders. Thanks Sayde, but there is a slight problem...(I'm doing this with the Final Mix of KH2)...I've tried both ways of getting the audio to sync and it only works well in the beginning. But after a while it slowly begins to lose its synch with the video and by the very end it doesn't match at all. I've had this problem before with my dvd recordings but never direct like this. Very strange.
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- Joined: Mon Feb 09, 2004 4:04 pm
Well, if Roxllens method isn't working for you, then all I can tell you is to just keep doing my trial and error method of cutting off the access audio at various different places (after the song is over) and setting the speed/duration of the audio back to the exact time of the m2v. Trust me, after reading about the synchronization errors you keep getting, I'm 100% positive this is how you can fix the problem. It's just a pain in the ass to tweak to perfection. From how things seem to be going for you, chances are, you'll only need to adjust the spot where you keep trimming off the extra audio, by a few fractions of a second--more or less. So just keep playing around with it.MaggIvy wrote:I've tried both ways of getting the audio to sync and it only works well in the beginning. But after a while it slowly begins to lose its synch with the video and by the very end it doesn't match at all. I've had this problem before with my dvd recordings but never direct like this. Very strange.
Anyways, good luck. I'm sorry I can't really help you out much more than this.
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- Joined: Wed Aug 01, 2007 5:34 am
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- Joined: Mon Feb 09, 2004 4:04 pm
I don't know if the problem is with your codec. Though if you want to play it safe, I guess you can try downloading the one from this link.
http://www.free-codecs.com/Sony_ATRAC3_ ... wnload.htm
And as obvious as this next bit of info may be, make sure to install codec after you download it.
Other than that, I think I might know the problem providing you followed my instructions exactly. After you've pasted the hex data of the KH audio file your working with into you're original project (this is the 4th part of step 5) make sure ALL of the data within your original project is highlighted in blue before pressing ctrl+shift+n to save it.
You can do this by scrolling to the very first hex character at the very top of the project, left-clicking it once, and then pressing alt+1.
Then scroll to the very last hex character at the very bottom of your project, left click on it once, and press alt+2. Now you can press ctrl+shift+n to save it.
Looking back on my previous directions, I seemed to have forgotten to post this step.
http://www.free-codecs.com/Sony_ATRAC3_ ... wnload.htm
And as obvious as this next bit of info may be, make sure to install codec after you download it.
Other than that, I think I might know the problem providing you followed my instructions exactly. After you've pasted the hex data of the KH audio file your working with into you're original project (this is the 4th part of step 5) make sure ALL of the data within your original project is highlighted in blue before pressing ctrl+shift+n to save it.
You can do this by scrolling to the very first hex character at the very top of the project, left-clicking it once, and then pressing alt+1.
Then scroll to the very last hex character at the very bottom of your project, left click on it once, and press alt+2. Now you can press ctrl+shift+n to save it.
Looking back on my previous directions, I seemed to have forgotten to post this step.