3D Animation Program?
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- Joined: Tue Dec 27, 2005 3:25 am
3D Animation Program?
Yea...
I was wondering what would be a good 3d animation program for eyecandy effects... Or if I wanted to make like... Clouds, falling leafs, fire flies etc.
I seen afew videos with this and was wondering... what kind of program they used?
I was wondering what would be a good 3d animation program for eyecandy effects... Or if I wanted to make like... Clouds, falling leafs, fire flies etc.
I seen afew videos with this and was wondering... what kind of program they used?
- Zarxrax
- Joined: Sun Apr 01, 2001 6:37 pm
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Blender3d is a good choice, as there is a lot of good documentation on it for learning how to use it.
I think the interface really sucks, and is totally non-intuitive, but once you learn it, it's not that bad.
I have also tried cinema4d for a very short while. While it appears to have a much more intuitive interface, I had a lot of trouble just getting started, as I couldn't really find any basic tutorials besides the manual.
I think the interface really sucks, and is totally non-intuitive, but once you learn it, it's not that bad.
I have also tried cinema4d for a very short while. While it appears to have a much more intuitive interface, I had a lot of trouble just getting started, as I couldn't really find any basic tutorials besides the manual.
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Minor correction and some notes:Zarxrax wrote:I think the interface really sucks, and is totally non-intuitive, but once you learn it, it's not that bad
It may not be very intuitive, but it is quite consistent, and once you learn it, you can fly.
There's only a few things in Blender's interface that I'm still not entirely happy about, even after extensive use (one of my biggest peeves is the Action Editor), but I've found very little to dislike in its other features.
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Well, I guess I should say that that's all my own opinion. :Ptrythil wrote:Minor correction and some notes:Zarxrax wrote:I think the interface really sucks, and is totally non-intuitive, but once you learn it, it's not that bad
It may not be very intuitive, but it is quite consistent, and once you learn it, you can fly.
There's only a few things in Blender's interface that I'm still not entirely happy about, even after extensive use (one of my biggest peeves is the Action Editor), but I've found very little to dislike in its other features.
- post-it
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