any hope
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- Joined: Mon Dec 12, 2005 10:52 am
any hope
i am trying to get movies off of the dirge of cerberus game and i am so far having no success at all i have followed one or two the the tutorials here about getting videos off of games but none of them have even been able to locate the videos on the disk i know that it is possible because the videos are on the net from other people but i want to rip them myself and to get them in english and things. please any help that could be given will be much appriciated. thank you.
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- Joined: Mon Feb 09, 2004 4:04 pm
Well you have a few options (though you're probably not going to like a single one)...
1.) Download the fmv's.
2.) Capture the fmv's.
3.) Import the Japanese version so you can utilize the application made to rip the fmv's from the japanese version of the game.
4.) Learn how to read hex data so you can locate the mpeg's for yourself by looking through an iso image of the game...Then you'd have to learn how to make a basic application that could rip them for you.
5.) Wait for someone else to make the above application described in option 2 for use with the NA version.
You are right though and I can certainly understand your pain. DoC's fmv's are hidden pretty well. I'm not surprised that you can't rip them using the methods described in the sticky threads and faq's.
1.) Download the fmv's.
2.) Capture the fmv's.
3.) Import the Japanese version so you can utilize the application made to rip the fmv's from the japanese version of the game.
4.) Learn how to read hex data so you can locate the mpeg's for yourself by looking through an iso image of the game...Then you'd have to learn how to make a basic application that could rip them for you.
5.) Wait for someone else to make the above application described in option 2 for use with the NA version.
You are right though and I can certainly understand your pain. DoC's fmv's are hidden pretty well. I'm not surprised that you can't rip them using the methods described in the sticky threads and faq's.
My next biggest project to come...
wait on it!
wait on it!
- Melanchthon
- Joined: Thu Sep 02, 2004 11:12 am
Why would you need a new application for every disc? Isn't it possible to make an application that will take any set of hex data? I know nothing about ripping game FMVs, mind.sayde wrote:4.) Learn how to read hex data so you can locate the mpeg's for yourself by looking through an iso image of the game...Then you'd have to learn how to make a basic application that could rip them for you.
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- Joined: Mon Feb 09, 2004 4:04 pm
I'm sorry you misunderstood what I meant. You wouldn't need to make a new application for each and every disc. That would imply that every single DoC game is formatted differently (which is not the case for any game I know of).
In most cases however, you need to come up with a different application to rip the fmv's from different regions. For example, an application used to rip DoC's fmv's in the japan version won't work the same if used on the NA or EUR versions of the same game.
But with regards to you're question--
"Isn't it possible to make an application that will take any set of hex data?", --I'm not quite sure what you mean by that.
fact of the matter is, there are usually slight variations in the way a game is formatted from region to region. (Even though the differences may not be obvious at first glance, they are there.) DoC's one of those games that's gone through major changes from the localization process. So I know the game's file size has definately changed from the japanese version. An FMV ripping application that worked for the japanese version definately won't work for the NA version. You'll have to make your own unfortunately.
In most cases however, you need to come up with a different application to rip the fmv's from different regions. For example, an application used to rip DoC's fmv's in the japan version won't work the same if used on the NA or EUR versions of the same game.
But with regards to you're question--
"Isn't it possible to make an application that will take any set of hex data?", --I'm not quite sure what you mean by that.
fact of the matter is, there are usually slight variations in the way a game is formatted from region to region. (Even though the differences may not be obvious at first glance, they are there.) DoC's one of those games that's gone through major changes from the localization process. So I know the game's file size has definately changed from the japanese version. An FMV ripping application that worked for the japanese version definately won't work for the NA version. You'll have to make your own unfortunately.
My next biggest project to come...
wait on it!
wait on it!
- Melanchthon
- Joined: Thu Sep 02, 2004 11:12 am
I meant every individual game (and the discs that comprise it*), not every individual disc in existence. That would certainly be a way of making the ripping process even more difficult though.sayde wrote:I'm sorry you misunderstood what I meant. You wouldn't need to make a new application for each and every disc. That would imply that every single DoC game is formatted differently (which is not the case for any game I know of).
Hmm... perhaps an analagous situation would be having to write an application for every film or series you own instead of using DVD Decrypter for all of them.But with regards to you're question--
"Isn't it possible to make an application that will take any set of hex data?", --I'm not quite sure what you mean by that.
*I don't know how many discs DoC has, but would each disc of a multi-disc game have the same hex data?
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- Joined: Mon Feb 09, 2004 4:04 pm
Yeah. DVD's films/movies are pretty much formatted in the same ways which is why you can have programs such as DVD Decrypter which will work for most dvd's. I mean a standard dvd has it's "audio" folder and it's "video ts" folder all in fairly plain site. It's really just a matter of removing the copyright protections that cause most of the problems in those situations. Unfortunately, there is no set method for formating a ps2 game. The developers who put these games together seem to have a number of options as to how to go about it. Which is why when it comes to finding movies on ps2 games, it's usually a hit or miss process if you don't have the skills or the know-how to locate them the hard way.Melanchthon wrote:Hmm... perhaps an analagous situation would be having to write an application for every film or series you own instead of using DVD Decrypter for all of them.
I wish I was knowledgeble enough to give a reliable answer on the question, but I can't. I'd assume the answer would be no though. Though the there'd definately be some hex data that's the same, I'm sure you're bound to run into some data that would be different somewhere along the way. Though I stand open for correction on this and anything else I've previously posted. I'd actually love for an expert on this particular issue to set me straight with some of the stuff I've said. I've always wanted to learn more on this issue.Melanchthon wrote:*I don't know how many discs DoC has, but would each disc of a multi-disc game have the same hex data?
My next biggest project to come...
wait on it!
wait on it!