Guides and AMVapp Public Alpha/Beta Test

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Voices_Of_Ryan
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Post by Voices_Of_Ryan » Fri Jun 25, 2004 9:47 am

MeriC wrote:
mckeed wrote:Its about time Meri gets rid of ME. She'll be glad she did.
I'm not prepared to do so just yet. ^^;; ME hasn't given me any *major* problems in ages, so I don't mind keeping it around. Mike on the other hand... yikes. Time to lose the old-ass computer and Windows 98. :P
Windows 98 = God
"hey... no"

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Otohiko
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Post by Otohiko » Fri Jun 25, 2004 9:48 am

Voices_Of_Ryan wrote:
Windows 98 = God
x f'n 509770! :roll:
The Birds are using humanity in order to throw something terrifying at this green pig. And then what happens to us all later, that’s simply not important to them…

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Voices_Of_Ryan
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Post by Voices_Of_Ryan » Fri Jun 25, 2004 9:50 am

Otohiko wrote:
Voices_Of_Ryan wrote:
Windows 98 = God
x f'n 509770! :roll:
:)
"hey... no"

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jasper-isis
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Post by jasper-isis » Sat Jun 26, 2004 3:31 pm

Can somebody make a list of the software that's included in the new AMVapp?
Image

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AbsoluteDestiny
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Post by AbsoluteDestiny » Sat Jun 26, 2004 3:34 pm

Yes... when it's final.

For now you can see what is in it on the "Installing the AMVapp" page... but I'm not going to make a list of versions until it's finalised.

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Yogurtron
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Post by Yogurtron » Sun Jun 27, 2004 1:10 am

http://www.animemusicvideos.org/guides/ ... getb2.html
Luminance Filter: This is to increase brightness. Out of date an unnecessary.

http://www.animemusicvideos.org/guides/ ... ssive.html
Title is "New Page"

http://www.animemusicvideos.org/guides/ ... etb3a.html
Title is "New Page"

With NTSC footage this will also restore the framerate to 23.976fps whereas PAL will keep the its framerate of 25fps.

Doing searched on the doom9 forums for the above filters will give you clues as to how to attempt this kind of thing but it's not the kind of filtering that has been acheived with any amazing and easily duplicatable level of success.

http://www.animemusicvideos.org/guides/ ... meth2.html
http://www.animemusicvideos.org/guides/ ... h2a.html#3

When the two pages listed above point to "method 3", (in both pages), they point to videogetbmeth2a.html#3. (Yeah, the second one points to itself)

http://www.animemusicvideos.org/guides/ ... h2.htmlThe default setting is 64mb but if you are usuing lots of scripts you may want to reduce this to avoid memory crashes.

Just pointing out random typos and whatnot (don't find anything wrong with the theory, so just trying to do what I can to help improve.

Very good work on these guides tho, AbsoluteDestiny, top notch.

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Khameleon808
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Post by Khameleon808 » Mon Jun 28, 2004 4:34 am

yes , very nicely done
I like how you included some live action hints as well for those of use who like to edit live action vids every now and then. I know its probably too much to ask but if anyone knows of anyone guide similar to this but more focused on live action . or could effortlessly put together some comprehensive tutorial for people that use live action . let me know, because as beautiful as these guides are for anime. there are still questions i have to get the maximum quality out of my live action vids as well such as prepping the vobs and other pre / post productions tricks. ill interrupt myself and wrap it up by thanking AD and recognizing what a very nice and in depth job he has done so far. :)

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Scintilla
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Post by Scintilla » Tue Jun 29, 2004 1:05 pm

I'd just like to see some tips on taking care of dot crawl on <a href="http://www.animemusicvideos.org/guides/ ... .html">the postprocessing page</a>, if it's not too much trouble, now that I know what it is and how ugly it can be... I mean, there is a whole section for de-rainbowing...

:cry: Damn you Central Park Media!!!
ImageImage
:pizza: :pizza: Image :pizza: :pizza:

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AbsoluteDestiny
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Post by AbsoluteDestiny » Tue Jun 29, 2004 1:07 pm

Scintilla wrote:I'd just like to see some tips on taking care of dot crawl on <a href="http://www.animemusicvideos.org/guides/ ... .html">the postprocessing page</a>, if it's not too much trouble, now that I know what it is and how ugly it can be... I mean, there is a whole section for de-rainbowing...

:cry: Damn you Central Park Media!!!
There would be...

if there were many tools to remove dot crawl. Unfortunately there aren't.

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ErMaC
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Post by ErMaC » Thu Jul 01, 2004 4:17 am

The only viable way to remove dotcrawl I've found is with WarpSharp. A long time ago there was a plugin for VitualDub called the Wavelet Noise Reduction filter which could do filtering in a pseudo analog space, and thus get rid of dot crawl, but it was very slow and finicky, and it never could remove it properly without dramatically softening the rest of the picture.

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