Scene selection in AMV edition

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steplan15
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Re: Scene selection in AMV edition

Post by steplan15 » Sun Nov 21, 2010 8:20 pm

well not all youtube amvs sucks. ive seen good ones but its fairly short like a 10 to 50 second videos (i could give links and stuff), anyway its important for me just dont use it excessively, too much of everything is annoying.
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Re: Scene selection in AMV edition

Post by TritioAFB » Sun Nov 21, 2010 8:46 pm

steplan15 wrote:too much of everything is annoying.
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Re: Scene selection in AMV edition

Post by Pwolf » Mon Nov 22, 2010 1:18 am

Scene selection is everything. Well, not everything, but even the most random action videos have some sort of scene selection in mind. If all you do is throw in what ever scene you can find, then you're doing it wrong. That being said, without any sort of rhythm and timing, even the most perfect scene selection will look terrible. There's also no such thing as "too much" scene selection. There's either "no" (just completely random), "some" (you put down what you want, but there's filler), or "perfect" (everything is perfect in your mind to convey your concept) all of which are determined by the editor and then interpreted by the viewer. I can make a video that was just randomly put together and the viewer can find it amazing and "understand" what I was doing even though there might not be anything to understand. I can also make everything exactly how it should be and the viewer wouldn't have a clue. The balance is having "perfect" scene selection but also keeping in mind what the possible viewers might see and modifying your selection or editing to better get your concept across.

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Re: Scene selection in AMV edition

Post by EvaFan » Mon Nov 22, 2010 2:51 am

It would be easier to say why scene selection isn't important because there are no reasons it wouldn't be. This is of course assuming your seriously wanting to make an AMV and not just having fun throwing something together randomly uncaring of how it turns out.

Good scene selection and bad scene selection is too moot to even get into and is a case by category basis thing anyway.
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Re: Scene selection in AMV edition

Post by Kai Stromler » Mon Nov 22, 2010 9:09 am

The difference between good scene selection and poor scene selection is that if a video has good scene selection, the video works. If the scene selection is poor, it doesn't.

However, that's absolutely and completely as far as it goes. You can't teach someone to improve their scene selection; you can notice if it's poor, but telling them to fix it amounts to saying "suck less". There's no useful information being transmitted, because there's no such thing as an optimal scene selection process. What sorts of content the editor values when working with certain kinds of music or concepts is always going to be up to personal choice: it's their job to convince the audience that their selections are good rather than bad. Good scene selection is an emergent property of good videos rather than good videos being a necessary consequence of good scene selection.

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Re: Scene selection in AMV edition

Post by ngsilver » Mon Nov 22, 2010 10:00 am

Without proper scene selection I couldn't tell the story I want to convey in a video nor would any of my sync work. I tend to like to use a lot of internal sync and unless the movement is chosen for the audio bit that I'm syncing too then it wont work. I can't just take Need for Speed or The Checkered Flag and just take any scene out of them and slap on another in it's place, it just wouldn't work as it'd take both the sync out as well as the story progression as well.

Take Right Now Someone is Reading This Title from the recent review thread. Think any of those specific scenes would make sense if you just slapped a random character on there? Considering each scene was picked to go along with the text I really doubt it. While sure many of these characters in the video people today may not recognize, to anyone who would have seen the video when it came out the change would basically make the video not work. I mean, Madoka playing the piano just isn't the same without Madoka actually playing the piano.
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Re: Scene selection in AMV edition

Post by Magnus » Mon Nov 22, 2010 11:32 am

Castor Troy wrote:
gotegenks wrote:what would an amv be without scene selection?
An amv on youtube.
:|
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Re: Scene selection in AMV edition

Post by gotegenks » Mon Nov 22, 2010 12:39 pm

Pwolf wrote:There's also no such thing as "too much" scene selection.
oversync is often achieved through too much scene selection.
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Re: Scene selection in AMV edition

Post by qyll » Mon Nov 22, 2010 8:12 pm

Whoa, you guys select scenes? I've been just throwing random clips into my timeline and rendering it.
zzz

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Re: Scene selection in AMV edition

Post by JudgeHolden » Mon Nov 22, 2010 8:37 pm

qyll wrote:Whoa, you guys select scenes? I've been just throwing random clips into my timeline and rendering it.
I do it with my eyes closed. :uhoh:

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