Why do you all have to use different formats?

General discussion of Anime Music Videos
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jubjub2
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Post by jubjub2 » Fri Nov 11, 2005 9:33 am

arzuro wrote:It would be feckin easy to agree on one kind of vehicle for each possible use. There is THE best car, THE best truck and THE best convertible. It just won't work because people are mostly jerks.
Again, though, the "BEST" is still subjective. My personal opinion of 'best truck' would be swayed by my purposes and use for a truck, not to mention what I would find aesethically pleasing.

We all have to work with what we've got, and our own views of what our personal best is.

I think if you can't handle diversity, get out of the gene pool.

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Maverick-Rubik
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Post by Maverick-Rubik » Fri Nov 11, 2005 9:45 am

arzuro wrote:Just look at it from a historical standpoint. Look at videos. VHS was vastly inferiour to Betamax, but Betamax had a dorky name so obviously VHS made the race. Check out those sweet acronyms. IYDYAFWSGTHAGSCIWBSAS, Baby.
Uh, the only reason that VHS beat out Betamax was because everyone collaborated on standardizing except for Sony, so their betamax was left out in the market.

And the only reason the org doesn't standardize their formats is because it would only benefit lazy people who don't know an encoder from their left hand.

Honestly, there is no other advantage besides making it easier for people who are new to downloading videos... and since the site's purpose isn't to entertain people but catalog videos, that seems like a pretty crappy reason to standardize on one format- especially since the problems are wiped out as soon as people install the correct decoders.

And again, this isn't a market. Standardizing among commercial things such as cars and video cassettes makes sense, but standardizing for a format that hasn't even reached commercial status is rediculous. Most of these encoders are only a few years young... and don't have thousands of people working on the clock for them.

Encoders are different in the way that videos could be compressed differently from video to video. Standardizing an encoder among many types of art (animation, live action, computer generated three-dimension, and then some tricky aesthetic qualities like "noise") that only benefits the initial step and downgrades the rest of the work as a video editor (and in some cases, the viewer as well) is just plain foolish.

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Maverick-Rubik
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Post by Maverick-Rubik » Fri Nov 11, 2005 9:50 am

And yes, my vehicle analogy is flawed, but so are all analogies in general. I apologize for using one so rashly without thinking of the consequences. :roll:

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SpringBoy
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Post by SpringBoy » Fri Nov 11, 2005 10:13 am

Well, I don't care so much because I can play any of them but I do think that there are several that I think shouldn't be used.

These are WMV, MPEG, MOV.

WMV - because it is MS proprietary and other platforms have to jump through hoops to get them to play. Plus I generally dislike WMVs as it usually means the person has used WMM and let it do the compression how it likes resulting in poor quality.

MPEG - because the compression is just crap (MPEG-1, MPEG-2 is ok but patented and harder to get codecs for).

MOV - because it is Apple proprietary (mostly) and suffers from similar problems to WMVs.

Other than that I don't care if people use AVI, MKV, OGM, or whatever else as long as they use a good (and free) codec.

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Post by JaddziaDax » Fri Nov 11, 2005 10:47 am

imphill wrote:cant you all agree to use just one file type?
.AVI is cool.
.WMA is Windodz <you know me>
.MPEG is alright.
.MKV is fun to use
.Mov whats the point...

If you used AVI or MKV, then it all would alot easier. That way there would be no playback problems cause we could use Windowz smeg player or equalvent.
1. you must have seen my banner o.0 (how that pos got worthy is beyond me)

2. I am too lazy to learn .avi compression even though this site continues to rave or act like its the best...

3. its .WMV - and in Sony Vegas its the best quality to filesize ratio... keeps most of my files pretty small, while has a pretty clear quality... YUP I make .WMV look good

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Post by JaddziaDax » Fri Nov 11, 2005 10:59 am

SpringBoy wrote:WMV - because it is MS proprietary and other platforms have to jump through hoops to get them to play. Plus I generally dislike WMVs as it usually means the person has used WMM and let it do the compression how it likes resulting in poor quality.
I can understand the "cause I have to use Windows Media Player" argument,

but not everyone who has a .WMV file uses WMM, as I posted earlier I use Sony Vegas and its the cleanest Render direct from the program without so much recompressing, and also it makes my file size quite a bit smaller. (which I hate to be so nitpicky but I like smaller file sizes)

Also I downloaded Quicktime just so I can play .MOV Files and Divx so I can play those special files..

of course due to the mass flood of WMM users I have to put warnings and whatnot on the video profiles, cause I do use DVD Footage and a program that is NOT Windows Movie Maker, so I can do more effects (like a simple overlay) than WMM, And I dont have subs all over my videos either (another common mistake of the avarage WMM user)

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Post by trythil » Fri Nov 11, 2005 11:54 am

SpringBoy wrote:MPEG - because the compression is just crap (MPEG-1, MPEG-2 is ok but patented and harder to get codecs for).

MOV - because it is Apple proprietary (mostly) and suffers from similar problems to WMVs.

Other than that I don't care if people use AVI, MKV, OGM, or whatever else as long as they use a good (and free) codec.
Thank you for demonstrating a lack of knowledge of the difference between a video container, codec, and standards body.

"MPEG" in its most general usage refers to a standards group. (Hence, the "G".) They define the specifications and interfaces for everything from MPEG-1 to XviD to x264, as well as a wide variety of video containers, decoding techniques, standards for media indexing, and a whole lot more.

Matroska, OGM, and AVI are not codecs. They are only media containers.

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Post by downwithpants » Fri Nov 11, 2005 5:11 pm

he never implied that avi, mkv, or ogm are codecs.
maskandlayer()|My Guide to WMM 2.x
a-m-v.org Last.fm|<a href="http://www.frappr.com/animemusicvideosdotorg">Animemusicvideos.org Frappr</a>|<a href="http://tinyurl.com/2lryta"> Editors and fans against the misattribution of AMVs</a>

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Post by JCD » Fri Nov 11, 2005 7:40 pm

JaddziaDax wrote:but not everyone who has a .WMV file uses WMM, as I posted earlier I use Sony Vegas and its the cleanest Render direct from the program without so much recompressing, and also it makes my file size quite a bit smaller. (which I hate to be so nitpicky but I like smaller file sizes)
That's not the problem I have with wmvs, it's rather the processing power they take. A wmv in 640x480 @ 29.97 fps wouldn't play back on my old system without jerking.

Funny thing is if I take the videostream and put it in an avi container, it works just fine :P You can encode the video for avis with wmv9 using the official codec nowadays. And it's actually a very good codec.
Just the file format wmv is crap if you don't use it for streaming :P

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Post by JaddziaDax » Fri Nov 11, 2005 8:35 pm

My system is newer and I still cant get some AVIs to play properly,

I can get the audio to play in Quick Time and the Video to play in WMP but even with downloading and reinstalling the codecs I still cant get some to play correctly :P

there are also some AVIs that due to file size will occasionally freeze up and lock up on me, but for the most part I grin and bear it, and attempt to watch them anyways..

so to me, if you want to VIEW AMVs you should be able to bend to file type... if that AMV is improtant enough you will get that program to watch it...

if you cant watch it then, oh well its not the end of the world... its not the creators fault... (unless they upload their project file and not the actual AMV, then it might be best to tell them how to render o.0 - I've come across this a couple times.) - This is my take on Viewing AMVs...

I still like the filesize ratio for .WMV

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