games are awsome

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cloud245
Joined: Fri Nov 28, 2003 11:41 pm
Location: midgar
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Post by cloud245 » Thu Dec 04, 2003 4:54 pm

u may want to steer clear of any lakes or oceans in that case
thou shall not kill remember, what kind of church man are you.

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cloud245
Joined: Fri Nov 28, 2003 11:41 pm
Location: midgar
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Post by cloud245 » Thu Dec 04, 2003 9:23 pm

did everybody just like stop talking to me
thou shall not kill remember, what kind of church man are you.

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Ravenwing
Joined: Wed Sep 03, 2003 9:45 pm
Location: In your wildest fantasy's
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Post by Ravenwing » Thu Dec 04, 2003 10:35 pm

I'm here!! Just reading the weird conversation. :P
-Guys are like a mixed bag of nuts. You put your hand in not knowing what you're going to pull out. Good thing is if you don't like what you get you can put him back and try again.-

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Vlad86
Joined: Tue Mar 26, 2002 1:33 pm
Location: Wandering.......aimlessly
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Post by Vlad86 » Thu Dec 04, 2003 10:41 pm

El Banana wrote:*action*
*action*
*action*
*action*
*action!!*

*action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action*
*action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action*
*action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action*
*action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action*

.... Because it REALLY happens in real life.
*turns on "Action" by Powerman 5000*
"we're gonna need some action, we're gonna need some action soon"
The Big O will KILL you!

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CaTaClYsM
Joined: Fri Jul 26, 2002 3:54 am
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Post by CaTaClYsM » Fri Dec 05, 2003 1:04 am

El Banana wrote:*action*
*action*
*action*
*action*
*action!!*

*action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action*
*action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action*
*action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action*
*action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action* *action*

.... Because it REALLY happens in real life.
touche :?
So in other words, one part of the community is waging war on another part of the community because they take their community seriously enough to want to do so. Then they tell the powerless side to get over the loss cause it's just an online community. I'm glad people make so much sense." -- Tab

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~*moonstar*~
Joined: Tue Nov 25, 2003 8:49 am
Location: England
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Post by ~*moonstar*~ » Fri Dec 05, 2003 8:27 am

cloud245 wrote:did everybody just like stop talking to me

im still talking to u :D (if u want me 2)
i dont no what to put..... so i won't put anything

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xtc_kurama
Joined: Thu Sep 18, 2003 4:26 pm
Location: Sitting in my chair as the head of CC
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Post by xtc_kurama » Fri Dec 05, 2003 8:49 am

Cloud if you want to talk to people so bad why dont you just private message them?
http://elazulspad.com/blaxor/
"We're not evil, you can trust us."
- Conditioner Corp. slogan

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)v(ajin Koji
Joined: Thu May 15, 2003 11:22 am
Location: Essex, U.K.
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Post by )v(ajin Koji » Fri Dec 05, 2003 12:23 pm

xtc_kurama wrote:Cloud if you want to talk to people so bad why dont you just private message them?
+ 10 dignity points
I'm bored and you're dumb. A match made in heaven.
- Kai Stromler to son_goten.
Last edited by )v(ajin Koji on Mon 21, 2011 9:36 pm; edited 1 time in total

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cloud245
Joined: Fri Nov 28, 2003 11:41 pm
Location: midgar
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Post by cloud245 » Fri Dec 05, 2003 4:41 pm

~*moonstar*~ wrote:
cloud245 wrote:did everybody just like stop talking to me

im still talking to u :D (if u want me 2)
o i do
thou shall not kill remember, what kind of church man are you.

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Ravenwing
Joined: Wed Sep 03, 2003 9:45 pm
Location: In your wildest fantasy's
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Post by Ravenwing » Fri Dec 05, 2003 4:52 pm

Are we talking games anymore? :?
-Guys are like a mixed bag of nuts. You put your hand in not knowing what you're going to pull out. Good thing is if you don't like what you get you can put him back and try again.-

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