Final Vandread XIII [Trailer]

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Replay Studios
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Joined: Sat Oct 04, 2008 8:10 pm
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Re: Final Vandread XIII [Trailer]

Post by Replay Studios » Sat Jan 23, 2010 9:46 pm

just like code said, it had needed some work done, but other than that, i enjoyed it alot :up:

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AGF-Antoine
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Re: Final Vandread XIII [Trailer]

Post by AGF-Antoine » Tue Jan 26, 2010 4:44 pm

This might be your third trailer overall, in your explanation why its not as good as it can be.
But you already made 35+ vids before it, so I don't deem the reasoning really viable, but thats just my vision.

In any case, alot of your vids have quite original ideas behind them, this one included.
So yea, alot of ideas have alot of potential, but IMO they aren't really brought to life in the best way they can.


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TwilightChrono
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Re: Final Vandread XIII [Trailer]

Post by TwilightChrono » Tue Jan 26, 2010 9:31 pm

AGF-Antoine wrote:This might be your third trailer overall, in your explanation why its not as good as it can be.
But you already made 35+ vids before it, so I don't deem the reasoning really viable, but thats just my vision.

In any case, alot of your vids have quite original ideas behind them, this one included.
So yea, alot of ideas have alot of potential, but IMO they aren't really brought to life in the best way they can.


AGF-Antoine
I guess it's due to the fact that I don't have a lot of patience when it comes to stuff I edit. Unless I really enjoy editing something all the way through, then I tend to rush. Which isn't exactly a good trait for an editor. Still, it's one of those things I'm trying to work on so that I can put out less videos with better quality. Still though, thanks for your thoughts.
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