Whisper Of The Beast
Forum rules
Please observe the following unique rules for this forum:
Please observe the following unique rules for this forum:
- Please limit your new threads (not replies) to one per week. If you have several new videos to announce, create one thread for all the videos. (Note: if you forget one you can edit your post!)
- Offsite links are allowed, but you are required to have a catalog entry for that video as well. Threads announcing videos that do not contain a catalog entry will be moved to the Awaiting Catalog Entry sub-forum and will be deleted in 2 weeks if an entry is not created.
- When posting announcements, it is recommended that you include links to the catalog entries (using the video ID) in your post.
- Videos that do not contain anime are allowed to be announced in the Other Videos section and are not required to have catalog entries.
-
- Joined: Thu Nov 18, 2004 11:58 am
2 otbwavelength
AE is a really great tool for mask creation... And about mask animation - after you animated 1st and last frame,AE trying to make mask animation automatically, but its looking realle worse, you must recreate every frame of animation if you want clean and good moving mask(what we were doing all the time).
AE is a really great tool for mask creation... And about mask animation - after you animated 1st and last frame,AE trying to make mask animation automatically, but its looking realle worse, you must recreate every frame of animation if you want clean and good moving mask(what we were doing all the time).
- Maverick-Rubik
- The Eye of a Lynx
- Joined: Mon May 12, 2003 8:49 pm
- DrngdKreationz
- Joined: Wed Jan 21, 2004 12:41 am
- Location: Fl
- Contact:
- OmniStrata
- Joined: Wed Aug 01, 2001 4:03 pm
- Status: Wealthy
- Location: Chicago
- Contact:
Just goes to show how lazy I am when I edit lol...
Frame to frame editing, [goes insane]
I salute those willing to go through such trouble so I won't have to ^_^
Frame to frame editing, [goes insane]
I salute those willing to go through such trouble so I won't have to ^_^
"Strength lies in action. Let the weak react to me..." - Kamahl, Pit Fighter from Magic: the Gathering
"That is a mistake many of my enemies make. They think before they act. I act before I think!" - Vortigern from Merlin ('98)
"I AM REBORN!" - Dark Schneider Bastard!! OAV
"That is a mistake many of my enemies make. They think before they act. I act before I think!" - Vortigern from Merlin ('98)
"I AM REBORN!" - Dark Schneider Bastard!! OAV
- SnhKnives
- V.I.E. 5.5
- Joined: Wed Mar 26, 2003 12:57 am
- Location: Atlanta
- Contact:
Maverick-Rubik wrote:Yes, you have to keyframe its position (or something to that effect... it's been months since I last used it) for every time they move.
To make them smooth you'd modify the "Feather" settings... although if it's too smooth the mask won't be that clean.
you just use vector paths in photoshop.......I think those go much quicker and cleaner
- Scintilla
- (for EXTREME)
- Joined: Mon Mar 31, 2003 8:47 pm
- Status: Quo
- Location: New Jersey
- Contact:
Someone here (I think it was Corran) mentioned that The GIMP can do bezier-curve lassoing... if it's true, then I know what *I'm* using for my next mask-heavy video.SnhKnives wrote:you just use vector paths in photoshop.......I think those go much quicker and cleanerMaverick-Rubik wrote:Yes, you have to keyframe its position (or something to that effect... it's been months since I last used it) for every time they move.
To make them smooth you'd modify the "Feather" settings... although if it's too smooth the mask won't be that clean.
(I've only ever used Photoshop 5.5's polygonal lasso -- I tried the magnetic lasso but it just wasn't giving me satisfactory results.)
- DrngdKreationz
- Joined: Wed Jan 21, 2004 12:41 am
- Location: Fl
- Contact:
I'll have to look into doing the paths in PS instead of AE, see how it goes. Im so used to AE that im not sure which would be faster.
but ummm haven't we like hijacked this topic? i mean were no longer talking about the dudes video much any more... its still on topic to an extent. should this be split aside from the topic so we don't keep spamming the other people?
but ummm haven't we like hijacked this topic? i mean were no longer talking about the dudes video much any more... its still on topic to an extent. should this be split aside from the topic so we don't keep spamming the other people?
- Pyle
- Joined: Sat Sep 07, 2002 10:45 pm
- Location: KILL KILL KILL THEM ALL
- SnhKnives
- V.I.E. 5.5
- Joined: Wed Mar 26, 2003 12:57 am
- Location: Atlanta
- Contact:
Scintilla wrote:Someone here (I think it was Corran) mentioned that The GIMP can do bezier-curve lassoing... if it's true, then I know what *I'm* using for my next mask-heavy video.SnhKnives wrote:you just use vector paths in photoshop.......I think those go much quicker and cleanerMaverick-Rubik wrote:Yes, you have to keyframe its position (or something to that effect... it's been months since I last used it) for every time they move.
To make them smooth you'd modify the "Feather" settings... although if it's too smooth the mask won't be that clean.
(I've only ever used Photoshop 5.5's polygonal lasso -- I tried the magnetic lasso but it just wasn't giving me satisfactory results.)
indeed, corran does use THE GIMP
and yes you can do vector bazier curvs with it
i jsut prefer photoshop cause Im used to it