The FFVI Character Project
- SSJVegita0609
- Joined: Sat Aug 03, 2002 10:52 pm
- Location: Around...
- Pie Row Maniac
- Joined: Fri Jan 04, 2002 9:38 pm
- Status: is not Quo!
- Location: Portland, OR
- Contact:
- Vancore
- Joined: Mon Jun 10, 2002 12:36 am
- Location: Portland, OR
Isn't that when the badguys laugh and spray hails of bullets at Robocop.. which all convienently miss that unarmored chin of his...Pie Row Maniac wrote:Come quietly or there will be.....Castor Troy wrote:*gets shot by Robocop and falls to the ground blue screened style*
... trouble!
Just some museings..
- Castor Troy
- Ryan Molina, A.C.E
- Joined: Tue Jan 16, 2001 8:45 pm
- Status: Retired from AMVs
- Location: California
- Contact:
- Pie Row Maniac
- Joined: Fri Jan 04, 2002 9:38 pm
- Status: is not Quo!
- Location: Portland, OR
- Contact:
Aye, that it is. Make your Huffy in that FPS as well. Ages ago when I first started getting other people's tracks I was pretty much lost on the FPS concept, so some of them came in 29.97 and some came in 24. After toiling through those on the final product's timeline in Premiere, 24 seems to work the best. So... cheers. *thumbs up*Castor Troy wrote:Pie, I'll be getting my source tommorow so if you ever get access to a computer anytime soon, let me know if I can get my audio and what are the specs you need me to edit at.
I recall it was 24fps.
For your audio I'll swing by a local internet cafe and see if I can upload it to you there.
Good luck, and thanks.
- Radman
- Joined: Wed May 28, 2003 5:52 pm
- Location: BYU, UT
- Castor Troy
- Ryan Molina, A.C.E
- Joined: Tue Jan 16, 2001 8:45 pm
- Status: Retired from AMVs
- Location: California
- Contact:
- Pie Row Maniac
- Joined: Fri Jan 04, 2002 9:38 pm
- Status: is not Quo!
- Location: Portland, OR
- Contact:
Nah don't worry about re-exporting. I can simply use Avisynth to get it to 24.Radman wrote:Would you like me to re-export my segment in 24fps and send it to you? The timing is a bit off so I'd like to fix that as well...
And is this project looking to be finished within the next onth or so perhaps?
As for completion, it's still in the air.
I'll get to seeing your track as soon as I can.Castor Troy wrote:I'm 99.9% done with my segment. I just need to beta test it for a bit before I can confirm it's done.
It was alot of fun to work on
Since it's brought up, I'd like to make a formal apology to those expecting this project. I'm doing my best to get it done at the moment and without internet access at home, it makes things difficult. I won't make any promises as to when it'll be done, because as you all know pretty well at this point that any deadline I give is superficial.
In other words: sorry all.
- Maverick-Rubik
- The Eye of a Lynx
- Joined: Mon May 12, 2003 8:49 pm
- Radman
- Joined: Wed May 28, 2003 5:52 pm
- Location: BYU, UT
So therefore I should, should not, undecided.....?
The fact of the matter is if I were to re-export in 24, it would be extra trouble for both me (which I wouldn't mind) and Pie Row, which at this point its obvious he doesn't need more of.
...
(::1 week later::)
Radman: You think We might be seein Pie Row anytime soon?
The fact of the matter is if I were to re-export in 24, it would be extra trouble for both me (which I wouldn't mind) and Pie Row, which at this point its obvious he doesn't need more of.
...
(::1 week later::)
Radman: You think We might be seein Pie Row anytime soon?