Instrumental Anime Project
- pen-pen2002
- Joined: Sun Sep 02, 2001 3:39 pm
- Location: Grinnell, IA Procrastination Meter: Code Lemon-Lime
Do you still have the frames you did render with the translucency? I'm all courious as to how it looked.
You guys have no idea how hyped I am about this project being released. I'm going to make a banner or something to let people know that it's actually being finished, no, really, this time we mean it.
You guys have no idea how hyped I am about this project being released. I'm going to make a banner or something to let people know that it's actually being finished, no, really, this time we mean it.
- rose4emily
- Joined: Fri Jan 23, 2004 1:36 am
- Location: Rochester, NY
- Contact:
I have a couple. They're at the wrong angle, though (I rendered those before I had completely settled upon the model's motion), so I really can't use them.
After this is all done, I'll write up something of a "making of" page on my website. I'll put things like image rendering tests, scripts, and the components composited into the narrations up on that page. It'll be something of a case study in doing this the hard way.
The model I used was actually based on one I found on a POVRAY example page, so you can see (sort of) what the first rendering looked like here:
http://www.home.no/t-o-k/povray/Villarc ... es-CSG.jpg
The "unfolding" animation is coming along nicely. The knot-thing actually "grows", develops seams, and spits open as a continuous flow of motion out of a little pearl-like sphere. That sphere is being introduced into the video as a droplet of water leaping out of one of the ripples right after a "raindrop" hits the surface - giving it a nice transition from one paradigm of environmental reality to another.
After this is all done, I'll write up something of a "making of" page on my website. I'll put things like image rendering tests, scripts, and the components composited into the narrations up on that page. It'll be something of a case study in doing this the hard way.
The model I used was actually based on one I found on a POVRAY example page, so you can see (sort of) what the first rendering looked like here:
http://www.home.no/t-o-k/povray/Villarc ... es-CSG.jpg
The "unfolding" animation is coming along nicely. The knot-thing actually "grows", develops seams, and spits open as a continuous flow of motion out of a little pearl-like sphere. That sphere is being introduced into the video as a droplet of water leaping out of one of the ripples right after a "raindrop" hits the surface - giving it a nice transition from one paradigm of environmental reality to another.
may seeds of dreams fall from my hands -
and by yours be pressed into the ground.
and by yours be pressed into the ground.
- rose4emily
- Joined: Fri Jan 23, 2004 1:36 am
- Location: Rochester, NY
- Contact:
The 3D rendering is done. I'm about halfway through the compositing stage of the intro. After that, all I have to do is encode the Intro frames and merge the sections into the big, final AVI file.
This means you most definately will be able to see the fullscreen section tomorrow (I don't know how long it'll take to upload to Kalium's server, but it shouldn't take more than a couple hours).
---
I actually ended up discarding part of the 3D animation, feeling that it was too "busy" or "flashy" for the rest of the intro. This part is the one where it rotates from the viewer looking through it to being edgewise, and then back around again. The rotation on two axis, with the torus itslef being made of several bands, was cool - but just a little disorienting. It does still expand and from a little ball into its final shape - I like how that part turned out.
This means you most definately will be able to see the fullscreen section tomorrow (I don't know how long it'll take to upload to Kalium's server, but it shouldn't take more than a couple hours).
---
I actually ended up discarding part of the 3D animation, feeling that it was too "busy" or "flashy" for the rest of the intro. This part is the one where it rotates from the viewer looking through it to being edgewise, and then back around again. The rotation on two axis, with the torus itslef being made of several bands, was cool - but just a little disorienting. It does still expand and from a little ball into its final shape - I like how that part turned out.
may seeds of dreams fall from my hands -
and by yours be pressed into the ground.
and by yours be pressed into the ground.
- rose4emily
- Joined: Fri Jan 23, 2004 1:36 am
- Location: Rochester, NY
- Contact:
THE FULLSCREEN SECTION IS DONE
And by "done" I mean that all of the videos and all of the "extras" have been completed, encoded, and joined into one nice big AVI file.
I just have to upload it to Kalium's server so y'all can take a look at it.
Isn't it exciting?
---
The intro didn't turn out quite as spectacular as I had envisioned it (partially because I screwed up the easing calculations for how fast the wheel should be moving - using numbers meant for 10 FPS [the shooting rate I used when I was testing the paramaters to make sure it was going to be moving the the right directions] and not 24 FPS - and consequently has to then show it's motion on twos so it wouldn't be completely dizzying to watch, partially because I had actually prepared too much footage and had to discard parts that might have helped it flow a little better, but added too much "dead space"). So no mind-blowing awesomeness. It does, however, serve its purpose of introducing the project. It also is much more attractive and interesting than a series of plain text titles or a single detailed still. All in all, not bad, just not quite what my unrealistic self-expectations had in mind.
Of course, you'll be able to see it and judge for yourself before the night is over, so this might just be a case of how no one with any artistic skill or sense is ever happy with their own work (not that I'm claiming great artistic skill, or any variety of sense - but I do tend to be unsatisfied with anything I do, once I have the slightest idea of what I'm doing).
---
The Widescreen Section will be made available at the end of the weekend - giving you pleanty of time to download and preview the Fullscreen section, and me plenty of time to avoid making stupid mistakes while compiling the end credits.
And by "done" I mean that all of the videos and all of the "extras" have been completed, encoded, and joined into one nice big AVI file.
I just have to upload it to Kalium's server so y'all can take a look at it.
Isn't it exciting?
---
The intro didn't turn out quite as spectacular as I had envisioned it (partially because I screwed up the easing calculations for how fast the wheel should be moving - using numbers meant for 10 FPS [the shooting rate I used when I was testing the paramaters to make sure it was going to be moving the the right directions] and not 24 FPS - and consequently has to then show it's motion on twos so it wouldn't be completely dizzying to watch, partially because I had actually prepared too much footage and had to discard parts that might have helped it flow a little better, but added too much "dead space"). So no mind-blowing awesomeness. It does, however, serve its purpose of introducing the project. It also is much more attractive and interesting than a series of plain text titles or a single detailed still. All in all, not bad, just not quite what my unrealistic self-expectations had in mind.
Of course, you'll be able to see it and judge for yourself before the night is over, so this might just be a case of how no one with any artistic skill or sense is ever happy with their own work (not that I'm claiming great artistic skill, or any variety of sense - but I do tend to be unsatisfied with anything I do, once I have the slightest idea of what I'm doing).
---
The Widescreen Section will be made available at the end of the weekend - giving you pleanty of time to download and preview the Fullscreen section, and me plenty of time to avoid making stupid mistakes while compiling the end credits.
may seeds of dreams fall from my hands -
and by yours be pressed into the ground.
and by yours be pressed into the ground.
- Otohiko
- Joined: Mon May 05, 2003 8:32 pm
Great, thanks on the good work that is now finished!
I won't get my hands on this until middle of next week, so suppose I'll trust others' judgement on it for now
***
Edit:
Yep, looks like the others should be getting it now too. A shame I can't see it.
Any comments on the video quality for Ararat? I guess if it wasn't resized, it shouldn't be any problem, though I do recall some trouble I had with trying to size it down myself (I think the de-interlacing on it came out slightly imperfect...)
So long as it's sufficiently watchable, I'm fine. I decided not to release that vid individually UNLESS I actually get a lot of requests to do so (hah, right).
I won't get my hands on this until middle of next week, so suppose I'll trust others' judgement on it for now
***
Edit:
Yep, looks like the others should be getting it now too. A shame I can't see it.
Any comments on the video quality for Ararat? I guess if it wasn't resized, it shouldn't be any problem, though I do recall some trouble I had with trying to size it down myself (I think the de-interlacing on it came out slightly imperfect...)
So long as it's sufficiently watchable, I'm fine. I decided not to release that vid individually UNLESS I actually get a lot of requests to do so (hah, right).
The Birds are using humanity in order to throw something terrifying at this green pig. And then what happens to us all later, that’s simply not important to them…
- downwithpants
- BIG PICTURE person
- Joined: Tue Dec 03, 2002 1:28 am
- Status: out of service
- Location: storrs, ct
the intro is awesome. the song choice is perfect in setting the mood, in representing the project, and in terms of quality. the raindrops look great with the music, our spinning donut looks pretty nifty, although i see the problem with the low framerate (but maybe others won't notice, and it's not much of a problem), and the ballet dancers were great in establishing a sense of grace.
the audio is fritzy
in windows media player 10, windows media player 6.4, and winamp 5:
at several of the narration -> video transitions, the audio goes silent. however, when i move the position tracker to these video sections past the narration/video transition, the audio plays appropriately. the erratic narration -> video transitions were those to my vid, songbird's vid, otohiko's vid, and jasper-isis' vid.
in media player classic, the audio played appropriately at these transitions. however, it did not play audio for ooshna's vid, even when i moved the trackbar past the narration -> video transition.
when i extracted audio to wave format with virtualdubmod, the transition errors occur when played in windows media player, the silent ooshna's vid error occurs when played in media player classic, but no error occurs when played in audacity.
when i compressed the extracted wave with audacity using lame mp3 compression, the resulting mp3 plays appropriately in windows media player and media player classic.
so it seems:
1) the problems seem to depend on the program reading the audio stream rather than the encoding, and
2) there is something different about the way your computer samples and/or writes audio and the way mine does.
but maybe this is just a glitch on my computer. i experienced the same problem with the narratives video you released earlier - audio would go silent at some points unless i moved the trackbar over some transition. but we can see if anybody else experiences the same audio problems.
other than that, video quality looks nice, especially for recompressing some already lossily compressed footage.
the auto-lip synch is of course not perfect, but it's a good approximation. hopefully the viewers attention will be drawn to the screencap window, and lip motion will be in peripheral vision.
edit:
oh yeah, another comment
bach's "jesu, joy of man's desiring" sounded pretty odd in ooshna's narrative - mainly because most of the screencaps were action shots from akira. and it also sounded weird to have my narrative paired with a modern newsroom audio. would you mind changing the background songs for these two?
the audio is fritzy
in windows media player 10, windows media player 6.4, and winamp 5:
at several of the narration -> video transitions, the audio goes silent. however, when i move the position tracker to these video sections past the narration/video transition, the audio plays appropriately. the erratic narration -> video transitions were those to my vid, songbird's vid, otohiko's vid, and jasper-isis' vid.
in media player classic, the audio played appropriately at these transitions. however, it did not play audio for ooshna's vid, even when i moved the trackbar past the narration -> video transition.
when i extracted audio to wave format with virtualdubmod, the transition errors occur when played in windows media player, the silent ooshna's vid error occurs when played in media player classic, but no error occurs when played in audacity.
when i compressed the extracted wave with audacity using lame mp3 compression, the resulting mp3 plays appropriately in windows media player and media player classic.
so it seems:
1) the problems seem to depend on the program reading the audio stream rather than the encoding, and
2) there is something different about the way your computer samples and/or writes audio and the way mine does.
but maybe this is just a glitch on my computer. i experienced the same problem with the narratives video you released earlier - audio would go silent at some points unless i moved the trackbar over some transition. but we can see if anybody else experiences the same audio problems.
other than that, video quality looks nice, especially for recompressing some already lossily compressed footage.
the auto-lip synch is of course not perfect, but it's a good approximation. hopefully the viewers attention will be drawn to the screencap window, and lip motion will be in peripheral vision.
edit:
oh yeah, another comment
bach's "jesu, joy of man's desiring" sounded pretty odd in ooshna's narrative - mainly because most of the screencaps were action shots from akira. and it also sounded weird to have my narrative paired with a modern newsroom audio. would you mind changing the background songs for these two?
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- rose4emily
- Joined: Fri Jan 23, 2004 1:36 am
- Location: Rochester, NY
- Contact:
I can try something else for the background audio of those two narratives easily enough.
I have no idea what's going on with your audio playback issues, though. Every one of the segments was encoded using identical codecs, bitrates, and encoding parameters for both the audio and video, every "narrative + title + video" set was combined the same way, and the process used to join the entire film into one piece is done using a direct stream concatination and index rebuild. If you experienced the same problems with every segment, I would be surprised - but it would at least make sense that I had done something in the encoding that doesn't play nicely with certain apps. Running into different problems, in different segements, using different apps, and even going through the same portion of the same stream twice in the same app, is a little too weird for me to think of any possible causes.
Nonetheless, here's the tech specs for the Fullscreen encoding, maybe someone else here might see what's going wrong with playback in the especially popular Windows Media Player:
Audio:
2 channels, stereo format
44,100 samples per second
Encoded using the LAME MP3 encoding library
Constant Bit Rate
256 Kbps
Video:
768x576, 24 FPS Progressive
MPEG4 encoding, using the libavcodec library from FFMPEG
Quantized with a target bitrate of 4000 Kbps (most segments quantized at a lower bitrate, due to the relatively low amount of spatial detail in most 2D animation).
4-vector motion prediction
4:3 aspect specified in header (ignored by most players, but set to overwrite pre-existing values contained in some of the segments' original headers)
Video Pre-Process (this should have nothing to do with playback issues, but for the sake of completeness):
3x3 Unsharp convolution
Scale to 768x576 resolution, Bicubic algorithm used for scaling op.
"A Boy I Knew" was cropped before encoding to remove black border and maintain visual consistency. It was also encoded for only the first 4950 frames after the 5 second mark, to remove pre-existing head and tail bumpers.
---
Here are the specific commands used for encoding, which was done using MEncoder:
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576,eq=0:30 -aspect 4:3 -o 01.2.avi "full 01"*.avi
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -vf crop=688:460:16:10 -aspect 4:3 -o 02.2.avi -ss 5.0 -frames 4950 "full 02"*.avi
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -aspect 4:3 -o 03.2.avi "full 03"*.avi
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -aspect 4:3 -o 04.2.avi "full 04"*.mpeg
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -aspect 4:3 -o 05.2.avi "full 05"*.avi
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -aspect 4:3 -o 06.2.avi "full 06"*.avi
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -aspect 4:3 -audiofile audio/intro.wav -o 00.avi mf://frames/*.png
---
And here are the commands used in the merge process (where "in.avi" is the narrative fade-in, 0?.0.avi is the narrative, out.avi is the narrative fade-out, 0?.1.avi is the title, and 0?.2.avi is the music video:
avimerge -o segments/01.avi -i in.avi 01.0.avi out.avi 01.1.avi 01.2.avi
avimerge -o segments/02.avi -i in.avi 02.0.avi out.avi 02.1.avi 02.2.avi
avimerge -o segments/03.avi -i in.avi 03.0.avi out.avi 03.1.avi 03.2.avi
avimerge -o segments/04.avi -i in.avi 04.0.avi out.avi 04.1.avi 04.2.avi
avimerge -o segments/05.avi -i in.avi 05.0.avi out.avi 05.1.avi 05.2.avi
avimerge -o segments/06.avi -i in.avi 06.0.avi out.avi 06.1.avi 06.2.avi
---
Finally, the merge command applied to the whole thing:
avimerge -o fullscreen.avi -i 00.avi 01.avi 02.avi 03.avi 04.avi 05.avi 06.avi
---
Oh, and I meant to ask: Anyone think I should add more "breathing space" between the end of each video and the narrative that follows it. That's probably the one thing I am most unsure of in terms of viewing structure and format.
I have no idea what's going on with your audio playback issues, though. Every one of the segments was encoded using identical codecs, bitrates, and encoding parameters for both the audio and video, every "narrative + title + video" set was combined the same way, and the process used to join the entire film into one piece is done using a direct stream concatination and index rebuild. If you experienced the same problems with every segment, I would be surprised - but it would at least make sense that I had done something in the encoding that doesn't play nicely with certain apps. Running into different problems, in different segements, using different apps, and even going through the same portion of the same stream twice in the same app, is a little too weird for me to think of any possible causes.
Nonetheless, here's the tech specs for the Fullscreen encoding, maybe someone else here might see what's going wrong with playback in the especially popular Windows Media Player:
Audio:
2 channels, stereo format
44,100 samples per second
Encoded using the LAME MP3 encoding library
Constant Bit Rate
256 Kbps
Video:
768x576, 24 FPS Progressive
MPEG4 encoding, using the libavcodec library from FFMPEG
Quantized with a target bitrate of 4000 Kbps (most segments quantized at a lower bitrate, due to the relatively low amount of spatial detail in most 2D animation).
4-vector motion prediction
4:3 aspect specified in header (ignored by most players, but set to overwrite pre-existing values contained in some of the segments' original headers)
Video Pre-Process (this should have nothing to do with playback issues, but for the sake of completeness):
3x3 Unsharp convolution
Scale to 768x576 resolution, Bicubic algorithm used for scaling op.
"A Boy I Knew" was cropped before encoding to remove black border and maintain visual consistency. It was also encoded for only the first 4950 frames after the 5 second mark, to remove pre-existing head and tail bumpers.
---
Here are the specific commands used for encoding, which was done using MEncoder:
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576,eq=0:30 -aspect 4:3 -o 01.2.avi "full 01"*.avi
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -vf crop=688:460:16:10 -aspect 4:3 -o 02.2.avi -ss 5.0 -frames 4950 "full 02"*.avi
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -aspect 4:3 -o 03.2.avi "full 03"*.avi
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -aspect 4:3 -o 04.2.avi "full 04"*.mpeg
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -aspect 4:3 -o 05.2.avi "full 05"*.avi
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -aspect 4:3 -o 06.2.avi "full 06"*.avi
mencoder -oac mp3lame -lameopts cbr:br=256 -ovc lavc -lavcopts vcodec=mpeg4:vbitrate=4000:v4mv:vhq -vop unsharp=lc3x3:-1.5,scale=768:576 -aspect 4:3 -audiofile audio/intro.wav -o 00.avi mf://frames/*.png
---
And here are the commands used in the merge process (where "in.avi" is the narrative fade-in, 0?.0.avi is the narrative, out.avi is the narrative fade-out, 0?.1.avi is the title, and 0?.2.avi is the music video:
avimerge -o segments/01.avi -i in.avi 01.0.avi out.avi 01.1.avi 01.2.avi
avimerge -o segments/02.avi -i in.avi 02.0.avi out.avi 02.1.avi 02.2.avi
avimerge -o segments/03.avi -i in.avi 03.0.avi out.avi 03.1.avi 03.2.avi
avimerge -o segments/04.avi -i in.avi 04.0.avi out.avi 04.1.avi 04.2.avi
avimerge -o segments/05.avi -i in.avi 05.0.avi out.avi 05.1.avi 05.2.avi
avimerge -o segments/06.avi -i in.avi 06.0.avi out.avi 06.1.avi 06.2.avi
---
Finally, the merge command applied to the whole thing:
avimerge -o fullscreen.avi -i 00.avi 01.avi 02.avi 03.avi 04.avi 05.avi 06.avi
---
Oh, and I meant to ask: Anyone think I should add more "breathing space" between the end of each video and the narrative that follows it. That's probably the one thing I am most unsure of in terms of viewing structure and format.
may seeds of dreams fall from my hands -
and by yours be pressed into the ground.
and by yours be pressed into the ground.
- pen-pen2002
- Joined: Sun Sep 02, 2001 3:39 pm
- Location: Grinnell, IA Procrastination Meter: Code Lemon-Lime
I had problems with the audio as well. The video didn't want to play at all in MPC, the first time I opened it it did nothing, the second time the window expanded but it still wouldn't play. I can try it a few more times and see what happens.
In windows media player the audio was very fritzy, almost every time it went through a video stream transision the audio would cut out. Jumping around on the timeline would fix the problem after a few tries.
On a slightly happier note, the intro was very well done, can't wait to see the credits.
In windows media player the audio was very fritzy, almost every time it went through a video stream transision the audio would cut out. Jumping around on the timeline would fix the problem after a few tries.
On a slightly happier note, the intro was very well done, can't wait to see the credits.
- jasper-isis
- P. Y. T.
- Joined: Tue Aug 13, 2002 11:02 am
- Status: catching all the lights
I watched the beta at around 2:00 AM this morning and had the same problems in Zoom Player. It seemed that most segments, be it narrative or video, brought about a loss of audio. Using the seek bar fixes the problem temporarily, until the next segment.
The other problem is that more than half of my narrative was left out. I don't think my narrative is that long (it's about the same length as Ararat's). And I believe that letting the audience know a bit of plot background before the video starts will enhance their enjoyment (or at least comprehension) of my segment. Its plot is rather esoteric, after all.
Here's my complete narrative. I would like it if at least the first and last paragraph were included in the project.
The other problem is that more than half of my narrative was left out. I don't think my narrative is that long (it's about the same length as Ararat's). And I believe that letting the audience know a bit of plot background before the video starts will enhance their enjoyment (or at least comprehension) of my segment. Its plot is rather esoteric, after all.
Here's my complete narrative. I would like it if at least the first and last paragraph were included in the project.
The intro looks very good! I must say that it was rather amusing to see my name come up by itself after everybody else's. Will you be putting a bumper after my video that says something like "intermission"?Love is freedom. [image 0a] Love can be hopeful, liberating, innocent, frail, and longing. Love threatens to break us apart but promises to build us into something new. Love lets us escape from our oppressors. And for these reasons, [image0b] love is often forbidden.
[image 1]She came into his life like a gently falling star and melted away the winter in his soul. She accepted him for who he was, even after she discovered [image 2] his secret. Through their love, he felt like he had finally been released [image 3] from his loneliness. But his freedom was not eternal. Fate [image 4] forced them apart, and all that remained [slight pause] were their [image 5] forbidden memories. [Fade to bumper?]
From the yearning lyrics of Jim Croce to Van Craven's haunting piano adaptation, the song "Time in a Bottle" carries with it a bittersweet message. Happy scenes accompany sad melodies, while happy melodies complement sad rememberings. This [very slight pause] is the story of a tragic, broken love.
- downwithpants
- BIG PICTURE person
- Joined: Tue Dec 03, 2002 1:28 am
- Status: out of service
- Location: storrs, ct
a guess at the audio codec problem is that microsoft's directshow filters are having trouble reading the audio stream. maybe when you encode audio on a system that doesn't have microsoft's directx (i.e. your linux machine?), the encoded audio stream gets botched up when running through directshow filters on playback.
if you have access to a windows machine, try encoding the audio on that. or if you want to send me uncompressed wavs of the audio, i can compress it on my comp, send you back the directshow-compatible compressed audio and hopefully it should play on other peep's computers.
the "breathing space" seems fine as it is.
if you have access to a windows machine, try encoding the audio on that. or if you want to send me uncompressed wavs of the audio, i can compress it on my comp, send you back the directshow-compatible compressed audio and hopefully it should play on other peep's computers.
the "breathing space" seems fine as it is.
maskandlayer()|My Guide to WMM 2.x
a-m-v.org Last.fm|<a href="http://www.frappr.com/animemusicvideosdotorg">Animemusicvideos.org Frappr</a>|<a href="http://tinyurl.com/2lryta"> Editors and fans against the misattribution of AMVs</a>
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