SOAD2: Why's The Rum gone? (Completed. Finally.)

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Tsukin
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Re: SOAD2: Why's The Rum gone? (1 Track left)

Post by Tsukin » Sat Jan 07, 2012 11:41 am

how will that work? o.O

my track has the intro to the song AND the end of the song

edit: When I made Dreaming into 1 part, I didn't just cut the other part out, I re-edited down the whole song into 1 track which replaced the old 2 tracks, my part and his won't go into each other without some crazy edit or removing parts of each video.
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Kevmaster
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Re: SOAD2: Why's The Rum gone? (1 Track left)

Post by Kevmaster » Sat Jan 07, 2012 12:55 pm

Oh damn, I didn't actually notice.

I just skipped through the tracks and thought of how it might be possible to still inlcude both tracks...


I figured it might be possible to edit Rexs part so it starts at about 10 seconds as your track ends heavily and this is were the heavy part of his track starts...but it would probably end weird then (in the middle of the slow part)...


Maybe it is possible to edit his track in somewhere else in the whole mix? Like, for example:

Track1
Track2
Track3
Dreaming 1 Rexmaster
Track4
Track5
etc.
Dreaming 2 Tsukin


???


I'm just trying to find a way to get his track in still, as it really wasn't his fault the track was lost earlier..

...I know contra would be that both tracks share at least at one time the same part of the song, but I don't think this will bother anyone, I doubt many will even notice.


It'd be amazing if you could somehow manage to edit the mix to suit both tracks as both are awesome enough that they SHOULD be in this MEP...

I really appreciate your work with the mix and the tracks you edited. No matter wether this works or not, you'll get a huge "Thank you" in the credits!!!

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Tsukin
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Re: SOAD2: Why's The Rum gone? (1 Track left)

Post by Tsukin » Sat Jan 07, 2012 3:07 pm

Er until I get a new version of premiere(I edited the whole mix in premiere 6.0 and I recently got a new machine with windows 7) the disc I have won't install/run on windows 7. It shouldn't be very hard to just insert one track into the mix, I don't think you need me for that, lol, since you have all the wav files.
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Kevmaster
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Re: SOAD2: Why's The Rum gone? (1 Track left)

Post by Kevmaster » Sat Jan 07, 2012 7:17 pm

Alright, I just figured since it's your mix you might want to do it. I'm sure I'll be able to squeeze it in somewhere ;)

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Magnus
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Re: SOAD2: Why's The Rum gone? (1 Track left)

Post by Magnus » Mon Jan 09, 2012 1:44 am

I'll pick up Track 7 - Innervision with Bakemonogatari.
Should have it done pretty soon.

Yes you may give me some love right now.

:>
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Kevmaster
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Re: SOAD2: Why's The Rum gone? (1 Track left)

Post by Kevmaster » Mon Jan 09, 2012 2:03 pm

Magnus wrote:I'll pick up Track 7 - Innervision with Bakemonogatari.
Should have it done pretty soon.
Great! Thank you! We've waited for this long enough already!
Magnus wrote:Yes you may give me some love right now.

:>
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Magnus
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Re: SOAD2: Why's The Rum gone? (Filled another time)

Post by Magnus » Mon Jan 09, 2012 8:22 pm

Here's a short rough draft I made real quick, please tell me what you think.
http://www.sendspace.com/file/zmmap0
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Kevmaster
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Re: SOAD2: Why's The Rum gone? (Filled another time)

Post by Kevmaster » Tue Jan 10, 2012 1:48 am

Magnus wrote:Here's a short rough draft I made real quick, please tell me what you think.
http://www.sendspace.com/file/zmmap0
|:> Finish please!!! Looks like it'll take a good direction for this mep!

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-Reda-
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Re: SOAD2: Why's The Rum gone? (Getting closer to the end)

Post by -Reda- » Wed Jan 11, 2012 7:06 pm

Go Magnus!
*sips tea*

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Scott Green
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Re: SOAD2: Why's The Rum gone? (Getting closer to the end)

Post by Scott Green » Wed Jan 18, 2012 10:26 am

Thanks for stepping in and doing the part Magnus, I probably wouldn't have been able to...

Now going back to :bear:

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