Project : Editor (Round 2) New Deadline: Nov 7
- CodeZTM
- Spin Me Round
- Joined: Fri Mar 03, 2006 6:13 pm
- Status: Flapping Lips
- Location: Arkansas
- Contact:
- blabbler
- Joined: Fri Nov 09, 2007 8:26 am
- Location: Copycat_Revolver's fetid imagination
the quality was ok, the jaggies are from the resize ^^
we can either do our own scaling before submitting the compilation version, code can batch re-scale everything that needs it in vdub before editing, or we can switch to widescreen *
my near-lossless mp4 was 12mb/minute or so and probably had as much motion as anything. we can definitely manage a higher quality version next time.
*ok, maybe these smileys do have their uses :/
we can either do our own scaling before submitting the compilation version, code can batch re-scale everything that needs it in vdub before editing, or we can switch to widescreen *
my near-lossless mp4 was 12mb/minute or so and probably had as much motion as anything. we can definitely manage a higher quality version next time.
*ok, maybe these smileys do have their uses :/
- CodeZTM
- Spin Me Round
- Joined: Fri Mar 03, 2006 6:13 pm
- Status: Flapping Lips
- Location: Arkansas
- Contact:
Considering how badly I fucked up Kev's video just because we were in fullscreen, I'm swiching to widescreen with this next round.
The only real reason I kept with fullscreen, was because I already had the intro and the segment intros in fullscreen, and I was undeer the impression that it would "look" better.
I'm also going back to requring lossless footage unless your internet sucks, in which case I could probably make a lossless from your MP4, if you have high enough quality out of it.
The only real reason I kept with fullscreen, was because I already had the intro and the segment intros in fullscreen, and I was undeer the impression that it would "look" better.
I'm also going back to requring lossless footage unless your internet sucks, in which case I could probably make a lossless from your MP4, if you have high enough quality out of it.
- blabbler
- Joined: Fri Nov 09, 2007 8:26 am
- Location: Copycat_Revolver's fetid imagination
yay!Code wrote:Considering how badly I fucked up Kev's video just because we were in fullscreen, I'm swiching to widescreen with this next round.
The only real reason I kept with fullscreen, was because I already had the intro and the segment intros in fullscreen, and I was undeer the impression that it would "look" better.
I'm also going back to requring lossless footage unless your internet sucks, in which case I could probably make a lossless from your MP4, if you have high enough quality out of it.
let's have 848,480 compilation
submissions in xxx,480 with square par
then code can dump them on a timeline and we're good to go.
- CodeZTM
- Spin Me Round
- Joined: Fri Mar 03, 2006 6:13 pm
- Status: Flapping Lips
- Location: Arkansas
- Contact:
- CodeZTM
- Spin Me Round
- Joined: Fri Mar 03, 2006 6:13 pm
- Status: Flapping Lips
- Location: Arkansas
- Contact:
- Nya-chan Production
- The :< point of view
- Joined: Wed Nov 15, 2006 11:21 am
- Status: White bracelet
- Location: Ward 7F
- Contact:
- CodeZTM
- Spin Me Round
- Joined: Fri Mar 03, 2006 6:13 pm
- Status: Flapping Lips
- Location: Arkansas
- Contact:
2008-10-22 11:21:46
just plain dumb all around
2008-10-22 08:05:06
Blabber was indeed win, and Krisqo isn't a pimp like that
2008-10-22 05:51:47
Blabbler takes the cake.
2008-10-22 00:16:23
The voiceovers were hilarious. Good editing all around, but the topic for the round was a little bizarre so it was hard to gauge what some of the videos were trying to get at.
2008-10-21 22:57:52
RAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGE
2008-10-21 22:42:19
good job on the compilation code!
Here's all the QC's. I especially like that last one.
just plain dumb all around
2008-10-22 08:05:06
Blabber was indeed win, and Krisqo isn't a pimp like that
2008-10-22 05:51:47
Blabbler takes the cake.
2008-10-22 00:16:23
The voiceovers were hilarious. Good editing all around, but the topic for the round was a little bizarre so it was hard to gauge what some of the videos were trying to get at.
2008-10-21 22:57:52
RAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGE
2008-10-21 22:42:19
good job on the compilation code!
Here's all the QC's. I especially like that last one.