Demons Within - Metal MEP
- Hitori
- Joined: Wed Feb 06, 2002 1:10 am
- Status: I might be back.
- Location: New Mexico
- Contact:
- SSJVegita0609
- Joined: Sat Aug 03, 2002 10:52 pm
- Location: Around...
- Flint the Dwarf
- Joined: Wed Jan 16, 2002 6:58 pm
- Location: Ashland, WI
Man, when'd editing get so fancy?
I thought the whole thing looks great, but now I feel out of place. Hitori, I liked the percussion sync with the eye blinking. As with Veg, I'll save the rest of my opinion for later.
I thought the whole thing looks great, but now I feel out of place. Hitori, I liked the percussion sync with the eye blinking. As with Veg, I'll save the rest of my opinion for later.
Kusoyaro: We don't need a leader. We need to SHUT UP. Make what you want to make, don't make you what you don't want to make. If neither of those applies to you, then you need to SHUT UP MORE.
- rubyeye
- Joined: Wed Sep 05, 2001 1:45 pm
I like what I see, and seeing how everything looks in context with one another and getting a feel for how everything flows together ... I went back and made a couple of small scene changes/additions to "improve" my segment a little bit better. There were parts I just didn't like, now that I've seen it as a whole with everything else. I'll PM the details and links.
Now looking at the "frame drop" problem mentioned earlier, I understand what you mean - I can only imagine an error like that to be caused by low RAM (well basically, the data is not getting through the rendering process for some odd reason). Or it could be something else entirely, I don't know. I really wish I could help.
Other than that little 'error' it's a fantastic MEP. I'll share my full impressions after watching it another dozen times or so.
To :Symphax - Website looks cool. Tabs don't work yet and the text needs to be replaced with whatever you plan to post there, oh and I like having the audio mix there (though I do find it sometimes annoying that it automatically plays when we jump to the page, but that's fine). I have a few suggestions to make but I'll wait till you get it all up and running.
Now looking at the "frame drop" problem mentioned earlier, I understand what you mean - I can only imagine an error like that to be caused by low RAM (well basically, the data is not getting through the rendering process for some odd reason). Or it could be something else entirely, I don't know. I really wish I could help.
Other than that little 'error' it's a fantastic MEP. I'll share my full impressions after watching it another dozen times or so.
To :Symphax - Website looks cool. Tabs don't work yet and the text needs to be replaced with whatever you plan to post there, oh and I like having the audio mix there (though I do find it sometimes annoying that it automatically plays when we jump to the page, but that's fine). I have a few suggestions to make but I'll wait till you get it all up and running.
- Tseng808
- Joined: Thu Sep 18, 2003 1:54 pm
- Location: UK
- Warheart
- Joined: Wed Sep 17, 2003 11:58 am
- Status: Immersed
- Location: In Fiction
- Contact:
Ok, I reworked the piece and made a 2nd pass which is ought to look like the full-project beta only 30mb smaller (248mb). I put Rubyeye's improved parts in and fixed the transition between his and Tsukin's part. It's sad but I had no other choice but to make it using one simple cut, so it does not look as good, but at least no one bitches about drop, or broken frames. So I guess we could start now, but I still want to get a h264 version and that'll need some time as well as the website. I hope to check up with Streicher for some support about the h264. I'll keep in touch with you guys.
P.S. I still don't have all the comments. (Tsukin & Hitori)
P.S. I still don't have all the comments. (Tsukin & Hitori)
- Warheart
- Joined: Wed Sep 17, 2003 11:58 am
- Status: Immersed
- Location: In Fiction
- Contact:
- Hitori
- Joined: Wed Feb 06, 2002 1:10 am
- Status: I might be back.
- Location: New Mexico
- Contact: