The CascadaThon Thread [IT IS UPLOADED! Check Announcements]

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sakuraslight
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Re: The Final CascadaThon Thread [RELEASE DATE: NOVEMBER 15TH!!]

Post by sakuraslight » Wed Nov 11, 2009 6:36 am

Credits are coming along nicely about 1/10th done but should all speed up now all the 3D is in place
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Re: The Final CascadaThon Thread [RELEASE DATE: NOVEMBER 15TH!!]

Post by TwilightChrono » Wed Nov 11, 2009 8:49 pm

Alrighty. Roger Wilco.

[EVERYONE WHO HASN'T TURNED IN THEIR FINAL NEEDS TO DO SO WITHIN THE NEXT FEW DAYS. DEADLINE IS COMING UP QUICK AND THIS ISN'T THE TIME TO PROCRASTINATE]

@Dar: I need a beta for your track to check and see if it is good enough for a final or not. So, you need to send me the newest version of your beta soon.

@Kitsuner: I approve of your newest beta you sent to me. It is ready for final. So go ahead and send me your final in lagarith as soon as you can.

@SakurasLight: How goes the credits? I would surley like to see a beta. Might you have one for me?

@Vivaldi:
How goes the new beta with the added two seconds? I would very much like to see it.

Everyone.....I can't stress all this enough. So, please....have your final's to me on time.
DO NOT WAIT UNTIL THE LAST MINUTE TO TURN IN YOUR FINALS. IT MAKES IT HARDER ON ME IF YOU DO. I look forward to everyone's finals.
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sakuraslight
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Re: The Final CascadaThon Thread [RELEASE DATE: NOVEMBER 15TH!!]

Post by sakuraslight » Wed Nov 11, 2009 8:52 pm

i need fottage from all entries for the credits dose not matter if lags or notas there going to have effects on them and smaller that original fottage.

Credist are getting there. will have a beta for you tomorow
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Re: The Final CascadaThon Thread [RELEASE DATE: NOVEMBER 15TH!!]

Post by Kazemon15 » Wed Nov 11, 2009 8:53 pm

Okay so....I ripped my fake avis for track 10...and turns out, to my luck, my computer recognized it as the same files I had lost....so I just finished up the project and it's all ready to go...except for a small problem. It has ugly jagged lines around the edges. So okay, I decided, not a problem. I used sangnom. Here's where the problem starts. The jagged lines are gone, but on ONE clip, you can see some tiny ugly lines by the character's head....so I decided to scrap sangnom and use TIsophote...except that thing doesn't even work that much at all, it just lowered the quality and erased some of the jagged lines.

I've been working nearly two hours on this, trying every setting I could find on the org but to no avail.

So here's my question to everyone, which do you prefer on the export of track 10, Sangnom or TIsophote?

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Re: The Final CascadaThon Thread [RELEASE DATE: NOVEMBER 15TH!!]

Post by sakuraslight » Wed Nov 11, 2009 9:39 pm

Sangnom


And to TC
GET YOUR ASS ON SKYPE
I need some fottage ASAP
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Re: The Final CascadaThon Thread [RELEASE DATE: NOVEMBER 15TH!!]

Post by Kazemon15 » Wed Nov 11, 2009 9:48 pm

sakuraslight wrote:Sangnom


And to TC
GET YOUR ASS ON SKYPE
I need some fottage ASAP
K. And what kind of footage do you need? Maybe I can help.

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Re: The Final CascadaThon Thread [RELEASE DATE: NOVEMBER 15TH!!]

Post by Dar » Wed Nov 11, 2009 10:03 pm

i'm rendering a new full beta. :up:
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Re: The Final CascadaThon Thread [RELEASE DATE: NOVEMBER 15TH!!]

Post by TwilightChrono » Wed Nov 11, 2009 10:16 pm

Dar wrote:i'm rendering a new full beta. :up:
Awesome I look forward to it.

Oh, and sangnom nom.
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Re: The Final CascadaThon Thread [RELEASE DATE: NOVEMBER 15TH!!]

Post by Dar » Wed Nov 11, 2009 10:19 pm

This time there's more movement going on so hopefully its a lot better XD

will PM the sendspace link
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Re: The Final CascadaThon Thread [RELEASE DATE: NOVEMBER 15TH!!]

Post by TwilightChrono » Wed Nov 11, 2009 11:19 pm

@Dar: Hmmm.......Well, I think it could stand for more scene changes to the beat. Maybe a little more speeding up in general. The flashes you used I'm not too fond of either, and the lip flap at 12 looks like it should be removed. I don't know if you are going with a specific theme here but to quote LA, There isn't a whole lot of time to make an epic storyline to follow so it's best to keep it simple. I think just some minor tweaking and it would be good for a final. Just implement the changes I suggested and it should be fine. Cuz, I just feel it's way too slow still. Maybe I need an opinion from the other editors.
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