Sine the text in the south park (gravitation) video moves, I don't think that there will be a problem. And I don't think that the text in my Kyoka Bunch video is close enough to the edge to cause a problem either.moonbunnychan wrote:The South Park one has text like, right on the edge, and the Brady Bunch one is right up on the edge as well, though that one will just look odd as opposed to having something important cut off. Really it just depends on what kind of set up they're gonna use, but it's better to be safe then sorry.
I know in Sony Vegas there's a menu right above the preview window that looks like a # for overlays, you pick the safe mode one and it shows you where the lines are. You're pretty much ok so long as nothing is inside that first area from the edge.
AMV Salad 4: TV Dinner (next stop - Nekocon)
- Kireblue
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Re: AMV Salad 4: TV Dinner (Premiere at OTAKON!)
- Squancho
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Re: AMV Salad 4: TV Dinner (Premiere at OTAKON!)
After all the switches with other clips these two are (I think) 3m23s apart. As for the end credits, I had to manually rearrange every line. In addition, I resized the "safe zones" for the video so whomever is seeing anything cut off at the edges shouldn't anymore.Gaelstrom wrote:F) I think it would be better to move the newer Slap Chop clip earlier so the slap chop clips aren't so close together.
I'm exhausted from this process and am glad this is the final push before mailing off tomorrow. It's also sweltering in my room for lack of decent air flow as well so I think a cold beverage and a little primal screaming is in order.
The final version will be available tomorrow as I'm rendering the mpeg2 and an uncompressed AVI for the data disc. I'll run a more manageable-sized file afterward.
*dies*
Zenkaikon
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Re: AMV Salad 4: TV Dinner (Premiere at OTAKON!)
It'll alllll be worth it come Otakon.
I bet most of the people watching have no idea just how much goes into these things.
I bet most of the people watching have no idea just how much goes into these things.
- Squancho
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Re: AMV Salad 4: TV Dinner (Premiere at OTAKON!)
All editors should attempt coordinating a MEP of this scale so they know why so few of us actually do it.moonbunnychan wrote:I bet most of the people watching have no idea just how much goes into these things.
Zenkaikon
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Re: AMV Salad 4: TV Dinner (Premiere at OTAKON!)
Worst for me would be the worry that other editors would commit and produce results. Other than that, the editing? ...compared to Haruvi Baadoman, I'll take organizing a MEP ^^Deuce Loosely wrote:All editors should attempt coordinating a MEP of this scale so they know why so few of us actually do it.moonbunnychan wrote:I bet most of the people watching have no idea just how much goes into these things.
I see what you mean now moonbunnychan. I agree those could be risky for those who happen to be viewing on an older monitor, and projectors do also have their own quirks. A small scale down on those clips alone should solve everything, not sure if you should scale down the entire production. If it's already been done, oh well, just not too much otherwise it starts looking strange ^^ As for the Slap Chop clips, that's a decent distance, would think a good 5-10 minutes would allow it to be out of mind by then, but it's not that important.Deuce Loosely wrote:After all the switches with other clips these two are (I think) 3m23s apart. As for the end credits, I had to manually rearrange every line.Gaelstrom wrote:F) I think it would be better to move the newer Slap Chop clip earlier so the slap chop clips aren't so close together.
I mentioned it earlier, but everyone who's going to Otakon, shall we meet up for dinner or a meal break? If you're going to preregister and be there for Thursday night, we could totally meet at Five Guys or something and chat for a bit. Be fun to meet in person before we see the production together Friday night. If not then, we could coordinate a time and place. Again, I think they have rows set aside for creators at the parodies, but not sure, so wouldn't bet on that.
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Re: AMV Salad 4: TV Dinner (Premiere at OTAKON!)
You were right about that file being fucking huge!...over 59GB huge! Thing is I didn't run it through the Zarx thing before deleting it. How much will the file size actually shrink?kireblue wrote:Did you try rendering it as a Lagarith uncompressed AVI, and then running it through Zarx264 from the AMV app? The AVI file will be HUGE, but Zarx264 will make the mp4 file a fraction of the size without loosing any quality.
And anyone up for Gael's idea of meeting up sometime before the Friday night showing should respond here. I'm down for whatever...
Zenkaikon
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Re: AMV Salad 4: TV Dinner (Premiere at OTAKON!)
Considerably. I render all my clips uncompressed first before sending them through another render. It's an added annoyance, but guarantees quality. Don't be afraid of the large uncompressed files, those are designed to be deleted once you get from them the lesser quality versions you want. I have 50 extra gigs of uncompressed crud that I look forward to removing in the near future myself.
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Re: AMV Salad 4: TV Dinner (Premiere at OTAKON!)
Another 400+mb mp4:
http://www.megaupload.com/?d=M5RXCGXA
Lemme know if you want the 900+mb mpeg2... *goes back to sleep*
http://www.megaupload.com/?d=M5RXCGXA
Lemme know if you want the 900+mb mpeg2... *goes back to sleep*
Zenkaikon
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Re: AMV Salad 4: TV Dinner (Premiere at OTAKON!)
There are already 2 dinners being planned for Otakon for the Org, not sure if you just want to piggyback on one of those: http://www.animemusicvideos.org/forum/v ... 8&t=100431
- Gaelstrom
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Re: AMV Salad 4: TV Dinner (Premiere at OTAKON!)
I'm sorry, Deuce, but "Number Two" wasn't one of mine. It was Captpan, I mentioned it a while ago in the e-mail when I sent it and in the post I did with the clip names. I cannot be the one to take credit for that clip, I specifically got permission because I would give him the credit he deserves. I did make the clip over again with high res footage, yes, but the idea and the timing is entirely his. I'm sorry I missed that before, but that does need to be changed.
All the other stuff is dead on, I know the credits were annoying but they're so much more understandable now and I sincerely think it was a crucial thing to do. I know you may not think so, but I promise you the subconscious impact was a worry from personal experience.
And I don't think it's a bad thing that needs to be changed, because... seriously Deuce, please tell me what you were thinking with this new test pattern? I'm begging you, what exactly is your thought process here? I'm honestly just confused, I can't fathom why you keep changing the test pattern from what works to stuff that just doesn't. Why? Honestly, why did you do that? You had a system that was funny and worked and had no need to change at all. This just doesn't make sense to me. Please don't send this in, for the love of Salad, just do another render with the AMV Hell 3.14 test pattern, I'm begging you. You never really responded to any of my critiques after the first beta so there's never any real discussion going on as to why you're making those decisions.
We're not at the deadline yet, even if you did happen to send it in, there's still time for another version to replace it. The change is minor, but please just tell me why you felt this was a good decision?
All the other stuff is dead on, I know the credits were annoying but they're so much more understandable now and I sincerely think it was a crucial thing to do. I know you may not think so, but I promise you the subconscious impact was a worry from personal experience.
And I don't think it's a bad thing that needs to be changed, because... seriously Deuce, please tell me what you were thinking with this new test pattern? I'm begging you, what exactly is your thought process here? I'm honestly just confused, I can't fathom why you keep changing the test pattern from what works to stuff that just doesn't. Why? Honestly, why did you do that? You had a system that was funny and worked and had no need to change at all. This just doesn't make sense to me. Please don't send this in, for the love of Salad, just do another render with the AMV Hell 3.14 test pattern, I'm begging you. You never really responded to any of my critiques after the first beta so there's never any real discussion going on as to why you're making those decisions.
We're not at the deadline yet, even if you did happen to send it in, there's still time for another version to replace it. The change is minor, but please just tell me why you felt this was a good decision?