CascadaThon 2---OUT NOW!! CHECK ANNOUNCEMENTS FORUM!

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AllyKatAVR
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Re: CascadaThon 2-BIG UPDATE POST GUYS!! WE'RE ALMOST DONE!!

Post by AllyKatAVR » Fri Aug 19, 2011 7:12 pm

Not bad! Pretty much the only thing that bugs me a bit is the fact that the names disappear too quickly. The way you have the song cut, you could easily place a name for each 8 count and that will give a little more time to read the editor's names. Also if you could change the font style or at least the texture, right now it reads a little too grungy for an MEP using Cascada XD

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Inan
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Re: CascadaThon 2-BIG UPDATE POST GUYS!! WE'RE ALMOST DONE!!

Post by Inan » Sat Aug 20, 2011 12:34 am

my name wasnt there >_>

Edit:

TC im sorry about everything and ive gone through a shit ton of computer problems so i have to change my source one last time ;-;

if you give me a few more days to re encode my footage ill have a beta soon

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pan_dbgt01
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Re: CascadaThon 2-BIG UPDATE POST GUYS!! WE'RE ALMOST DONE!!

Post by pan_dbgt01 » Sat Aug 20, 2011 12:51 am

I love the concept. I think the lip synch and some of the timing needs a little tweeking.

I think everything was covered.

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TwilightChrono
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Re: CascadaThon 2-BIG UPDATE POST GUYS!! WE'RE ALMOST DONE!!

Post by TwilightChrono » Sat Aug 20, 2011 2:33 am

Inan wrote:my name wasnt there >_>

Edit:

TC im sorry about everything and ive gone through a shit ton of computer problems so i have to change my source one last time ;-;

if you give me a few more days to re encode my footage ill have a beta soon
Yeah. Just get to it :)

And thanks guys. I'm really glad you enjoyed it. I guess 3 days of editing with only 1 to 2 hour catnaps in-between renders really helped :uhoh:

I'll get to fixing the names. That was the only issue I had was implementing the names properly. And the scene where it gets dark when the stand hits the floor, I can't do anything about that, since that is in the DVD also. I tried my best to get the lipsynch to work and time it right.

Sadly, I don't think there is enough time in the scenes to layer names. I can look at trying to give them motion, but no promises. Putting the anime we used along with our names is probably going to be the biggest issue. I was just thinking that I would put the names of the anime and which editors edited which tracks in the video description rather than the video, seeing as how people only really do that when they REALLY want people to know like for youtube videos.

Plus some people don't even watch credits, so if they really want to know which tracks were edited by who, they can just look at the video description. That is what a video description is there for you know. The names at the beginning are just to announce which editors took place in the MEP.

YAY? NAY?
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pan_dbgt01
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Re: CascadaThon 2-BIG UPDATE POST GUYS!! WE'RE ALMOST DONE!!

Post by pan_dbgt01 » Sat Aug 20, 2011 12:35 pm

TwilightChrono wrote:
Inan wrote:my name wasnt there >_>

Edit:

TC im sorry about everything and ive gone through a shit ton of computer problems so i have to change my source one last time ;-;

if you give me a few more days to re encode my footage ill have a beta soon
Yeah. Just get to it :)

And thanks guys. I'm really glad you enjoyed it. I guess 3 days of editing with only 1 to 2 hour catnaps in-between renders really helped :uhoh:

I'll get to fixing the names. That was the only issue I had was implementing the names properly. And the scene where it gets dark when the stand hits the floor, I can't do anything about that, since that is in the DVD also. I tried my best to get the lipsynch to work and time it right.

Sadly, I don't think there is enough time in the scenes to layer names. I can look at trying to give them motion, but no promises. Putting the anime we used along with our names is probably going to be the biggest issue. I was just thinking that I would put the names of the anime and which editors edited which tracks in the video description rather than the video, seeing as how people only really do that when they REALLY want people to know like for youtube videos.

Plus some people don't even watch credits, so if they really want to know which tracks were edited by who, they can just look at the video description. That is what a video description is there for you know. The names at the beginning are just to announce which editors took place in the MEP.

YAY? NAY?
It's true I guess. The animes do get listed anyway. I only watched the credits of the first CascadaThon because I was watching it on my TV. lol I hate watching long things on the computer.

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Kousaka
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Re: CascadaThon 2- [3 SLOTS OPEN!] 6 FINALS RECEIVED!!

Post by Kousaka » Sat Aug 20, 2011 7:13 pm

TwilightChrono wrote:This is why I don't like to be blunt when I review something. It's also why I sugar coat a lot of things. I feel bad afterwards and put myself on a major guilt trip.

I didn't say you had to edit the track in the way it was done a year ago. If you did that, then it would just be a clone. And therefore carry no weight amongst the other great tracks in the MEP. I just feel better scene usage and a better execution of your theme would benefit that section more. Maybe a different source would be the way to go with this track or maybe a multi-source it's up to the editor as to which source to use just as with the track it's up to the editor to edit the track according to the theme and find the best possible way to execute it.

I say give it another go. I would really hate for you to quit because of my input, if I feel guilty now, my mood will really go down the shitter if I feel you quit because of my review. Give it another go and see how it turns out. I just don't think Kanon was the right choice.
I actually prefer if you don't sugar coat it, because then I can become a better editor. xD
Yeah, I'm trying something different to see if it'll work out. O: I'll be sending it soon~
pan_dbgt01 wrote: I'm on my 3rd BETA submission and I was fed up to. I'm going to keep at it tho because I love Cascada! lol
Haha! xD Same! :D
AimoAio wrote: I think the biggest problem with your track is the pacing. It just feels slow because you used still scenes with little action/movement and since the track is pretty upbeat, it doesn't quite fit. You could try finding all the scenes with Mai and the other guy(dunno his name :rofl:) with movement and then use simple cuts to beat sync, that might be easier to do and will probably look nicer than the forced zoom syncs. :up: If you need some help or just want more feedback/help you can hit me up on Skype. ^^ It would be sad if you dropped out now. :(
That's pretty much the fastest I can get, I think. D: Mai isn't shown as much as she should be so I'm going to try something else. And I'll get rid of the zooms O: Also thanks! I'll be sure to contact you if I need any help~
- used to be iCardioidAMV/Cardioid (decided to hang it up and start anew)

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Re: CascadaThon 2-BIG UPDATE POST GUYS!! WE'RE ALMOST DONE!!

Post by Hagaren Viper » Sat Aug 20, 2011 7:31 pm

TwilightChrono wrote: Sadly, I don't think there is enough time in the scenes to layer names. I can look at trying to give them motion, but no promises. Putting the anime we used along with our names is probably going to be the biggest issue.
I was under the impression we would have ending credits for the anime and such.

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AimoAio
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Re: CascadaThon 2-BIG UPDATE POST GUYS!! WE'RE ALMOST DONE!!

Post by AimoAio » Sat Aug 20, 2011 7:55 pm

Hagaren Viper wrote: I was under the impression we would have ending credits for the anime and such.
Yeah me too. :shock:

I also agree with the others about the beta. It's very upbeat, has great scene selection and also plenty of energy but for a credits track, it feels more of a MEP track than a credits track. Mainly because the most important part, the names & anime sources aren't really clear. The text disappears way too quickly to be read by most viewers, I only managed to get a quick glimpse and I've always been a pretty fast reader. So what I suggest you do is play with the blending modes for the text[try overlay/add or screen] to see which one looks nicest and clearest. Then rather than have them appear/disappear abruptly with the scenes, fade them in, KEEP them overlayed for a certain amount of time and then just do a gradual fade out. Also another suggestion, instead of using Macross for the entire song segment, you could perhaps use small parts from each of our tracks along with our names. (for 0:42 onwards).

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Re: CascadaThon 2-BIG UPDATE POST GUYS!! WE'RE ALMOST DONE!!

Post by JadeCharm » Tue Aug 23, 2011 6:50 am

Seems that I'm the only person who doesn't like the credits that much :?

I think it was a nice idea to make the credits-part into a concert, but I think the anime choice is kinda...weird?...don't know how to put it into one word...
I mean that I can't imagine Ranka and Sheryl singing this song. When Sheryl is singing it looks ok because she is sexy, but Ranka is way to cute for this song. And sometimes the facial expression doesn't fit with the singer.
In addition to that I think the second half should be faster. Faster cuts,....and so on

But it seems that I'm the only person complaining about these things. You could try to think about what I said and maybe you'll agree with me in some points or we come to the clue that I talk shit :wink:
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pan_dbgt01
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Re: CascadaThon 2-BIG UPDATE POST GUYS!! WE'RE ALMOST DONE!!

Post by pan_dbgt01 » Wed Aug 24, 2011 12:13 am

JadeCharm wrote:Seems that I'm the only person who doesn't like the credits that much :?

I think it was a nice idea to make the credits-part into a concert, but I think the anime choice is kinda...weird?...don't know how to put it into one word...
I mean that I can't imagine Ranka and Sheryl singing this song. When Sheryl is singing it looks ok because she is sexy, but Ranka is way to cute for this song. And sometimes the facial expression doesn't fit with the singer.
In addition to that I think the second half should be faster. Faster cuts,....and so on

But it seems that I'm the only person complaining about these things. You could try to think about what I said and maybe you'll agree with me in some points or we come to the clue that I talk shit :wink:
I agree to. I'm using Macross Frontier for my part so it's kind of repeating to.

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