Best Dance Video
- hanyou21
- Joined: Mon Nov 08, 2004 5:13 pm
- Location: Troy, NY
I hear you on that dokool - that's why Animix is getting my fav multi-editor project vote. But at the same time, I just think TCP earned best Dance vid, with RoS right on its tail.
Oh, and as for Oh My Destiny, hell ya I'd wish that would've got into the finals. *sigh*, oh well... I just think it didn't have a solid enough concept behind it and was a little to trigger-happy with the special effects, but I still enjoyed it.
Oh, and as for Oh My Destiny, hell ya I'd wish that would've got into the finals. *sigh*, oh well... I just think it didn't have a solid enough concept behind it and was a little to trigger-happy with the special effects, but I still enjoyed it.
On the seventh day, God rested...and watched anime. And it was good.
- Anamorphic Productions
- Joined: Tue Apr 22, 2003 7:35 pm
- Location: On Venus Just To Kill Some Time For Tea, OK?
- Contact:
Heh. I decided not to reply this morning, and now I have a LOT more to work with.dokool wrote: ..... Delerium focuses on its ability to wow the audience by giving them seizures and forcing them to assume that whatever they just watched was probably a great video.
Firstly, the concept of Delirium was simple. Utilize frame by frame editing and a very high-impact song to play on visual cues our eyes have. Delirium was NOT made to be a dance video, and therby the concept is not the standard.
What I was exploiting was the fact that when you see something split, as I did, frame by frame through two or three video tracks, your mind stores each image. You see scene 1 in frame A, scene 2 in frame B, and Scene 1 TWO frames further in frame C, and your mind keeps both images in your head and fills in the missing info.
Pull in three frames and you mind will shift between recognizing any two, and reading the third as background noise.
What gets really interesting is once you realize what's going on, you will then tell your eyes which scene you want to focus on, and your eyes will then bring that to the forefront, though neither is stronger than the other. Often, this will be dictated the first time you watch by the tone of the music- the faster, harder it is, the more likely you are to pick out the fight scenes, and the softer, slower it is, the more you'll look for the corresponding scene.
You're quite welcome to dislike Delirium- I fully expect some people to hate it, and in fact on of my best friends really can't stand it.
But it drives me nuts that people write it of as a "She was just doing a trendy flashy dance video with no point".
Delirium was expierimental, first and formost, and no scene was chosen without reason. It's easy to catagorize as a flashy dance video, but that's not what it was intended to be.
*coughs* Yes, now that that's off my chest....
I'm disappointed by the qualifying vids, and I'm IN them, which says something. Delirium isn't meant to be a dance video, but it does work as one, and I know a lot of people who love the pace of it and it does actually make them want to get up and 'move' as per the guidelines, so I don't feel that it's not qualified for the category.
But I've rewatched all the other vids now, and gone back to see what I voted for originally, and I'm sad that none of the vids fit the dance category for me.
I got the dance vibe from Oh My Destiny, and
Phantasmagoria, and , for that matter, Alien Attack!. Dance videos HAVE to keep their pace, and can NOT have moments that take me 'out' of the video.
I have two problems with the multi-editor vids.
1) BECAUSE they're done by more than one editor, the video is ONLY as strong as their WEAKEST editor. This is really apparent in the Animix entries. While some parts are great, and some are good, many are just average for me, and often slow. Any video that has me looking at the trackbar to see how long it's been has failed to keep my attention. And for a dance video, that's lethal.
2) The videos are TOO BLOODY LONG.
The longer a video is, the more the person who is watching is aware of it. The more they're aware of the passing time, the LONGER the video feels. The more attention they pay to this, the more bored they will get watching. A bored viewer means you've failed, re point 1.
You can get away with this if your video is amazing, but the longer it is and the more editors it has, the more chance you run of having one or two or five sections drag the video down, and you've then lost the pace.
Dance videos, by definition, have to have energy, have to have a constant pace to keep the viewer enthralled. Ideally, they shouldn't look at the time till the video is done.
There wasn't one entry I didn't loose interest in at some point, not one entry that didn't have an editor break the pace for me. Now of course, this is just me and my own opinion and viewing styles, but realistically, the more editors on a project, the more problems you're going to run into where one editor's style grates against a viewer- and it might be one of the sections I love that drive someone else nuts.
I'm having a hard time voting, since I'm stuck between RoS or TCP. Neither are dance videos for me- though I love them both quite well. RoS would have gotten a best Artistic vote from me, and TCP best Instrumental. Now, in these constraints, I'm stuck, because to me, RoS is the better video, but TCP fits the Dance category fractionally better.
I still don't know where my vote is going to go, but I am going to do my best to not vote for myself. ^^
Oh, and feel free to argue with my points above. They are, of course, just opinions, and admittedly not everyone in the world is perfect like me.
- hanyou21
- Joined: Mon Nov 08, 2004 5:13 pm
- Location: Troy, NY
Wow, that was long - I definitely respect the amount of time it took you to do Delerium, but in my opinion it's far better than you give it credit for. The combination was just excellent and wowed me the first time I saw it - hell, I even turned out the lights and "partied" to it.
I'll definitely agree with you on some portions of the Animix, it did hit low points once in awhile. However, I will say that staying attention through the entire thing, especially the 1-3 or 4 times wasn't a problem for me. If you didn't like one song it changed in like 30sec. However, a point I would like to argue is that for 10+ min multieditor projects, energy doesn't have to get high and stay there.
For a short normal length AMV, ya, get high and stay constant. But in long projects it's unrealistic, and creates more of a dramatic effect if you let the energy sag, and then build up to a climax/high point. Take the last 5 some minutes of Animix, not counting the credits - you go from normal mixes, to the Cat Soup portion (which I hate, no offense), and then all of a sudden you hit the climax. If you're not expecting it, it has the element of surprise and is better than if you would've gradually built up to it.
Idk - I just kinda like all the random highs in lows in these projects, it's like a rollercoaster Oh, and the Asuka segment around 40 min still is awesome even after seeing the vid for like 20 times.
I'll definitely agree with you on some portions of the Animix, it did hit low points once in awhile. However, I will say that staying attention through the entire thing, especially the 1-3 or 4 times wasn't a problem for me. If you didn't like one song it changed in like 30sec. However, a point I would like to argue is that for 10+ min multieditor projects, energy doesn't have to get high and stay there.
For a short normal length AMV, ya, get high and stay constant. But in long projects it's unrealistic, and creates more of a dramatic effect if you let the energy sag, and then build up to a climax/high point. Take the last 5 some minutes of Animix, not counting the credits - you go from normal mixes, to the Cat Soup portion (which I hate, no offense), and then all of a sudden you hit the climax. If you're not expecting it, it has the element of surprise and is better than if you would've gradually built up to it.
Idk - I just kinda like all the random highs in lows in these projects, it's like a rollercoaster Oh, and the Asuka segment around 40 min still is awesome even after seeing the vid for like 20 times.
On the seventh day, God rested...and watched anime. And it was good.
- godix
- a disturbed member
- Joined: Sat Aug 03, 2002 12:13 am
I'm personally a little disappointed with the results because of all the MEPs in it. In general MEPs have a several major problems with them and all four chosen show those problems.
First of all there's little coherent theme to them except the music used. The Childrens Project is the only one that had a theme that wasn't so vague it's beyond description but even then 'all about children' is rather broad. A MEP treats themes like a shotgun treats a target, it just splatters all over the place and hopes some of it will hit.
Second off, theres little consistency in style. One part might draw me in and I'm grooving to it then all of a sudden there's a half second transition and the entire feel of the vid has changed. Repeat this problem many times and you have a MEP. The ones that break a single song among creators are worse for this than those that give each creator their own song but they all suffer from this to some degree or another.
Third off, some parts of a MEP suck. There's no kind way to put it, certain parts just suck. A coordinator doesn't have nearly the control over the video that a single editor has working alone so there's little that can be done with the part that sucks other than, in extreme cases, asking someone else to do the track instead. So each of these videos leaves me thinking 'Ok, that was decent except for part XYZ'.
Fourth, they're too long. 10 minutes is entirely to long to keep up a fast paced dance feel. And a huge hour long mix? That'll require 6 or 7 sitting to get through. Keep in mind this isn't like a club, the audience isn't dancing with the music and isn't as into it. For the most part we're just sitting here passively watching. I have yet to see a MEP that didn't have me at least once check the time line to see how much more I have to sit through.
Finally, none of the MEPs are dance videos. None of them drew me in an made me feel like moving which a good dance video should. Which isn't exactly a complaint because I don't think any of them were designed to do that to begin with.
Incidently, none of this is hard feelings about my own video not advancing. While I really appreciate anyone who voted for me, objectively speaking, I don't think it was good enough to deserve being in the semi-finals much less the finals. If anything I'm relieved I didn't make the cut and have people thinking 'WTF, how did that piece of shit make it?' I'm just disappointed I'm left voting for a video I can barely tolerate (sorry Anamorphic) just because it's the only one that I can stand watching to the end in one sitting.
First of all there's little coherent theme to them except the music used. The Childrens Project is the only one that had a theme that wasn't so vague it's beyond description but even then 'all about children' is rather broad. A MEP treats themes like a shotgun treats a target, it just splatters all over the place and hopes some of it will hit.
Second off, theres little consistency in style. One part might draw me in and I'm grooving to it then all of a sudden there's a half second transition and the entire feel of the vid has changed. Repeat this problem many times and you have a MEP. The ones that break a single song among creators are worse for this than those that give each creator their own song but they all suffer from this to some degree or another.
Third off, some parts of a MEP suck. There's no kind way to put it, certain parts just suck. A coordinator doesn't have nearly the control over the video that a single editor has working alone so there's little that can be done with the part that sucks other than, in extreme cases, asking someone else to do the track instead. So each of these videos leaves me thinking 'Ok, that was decent except for part XYZ'.
Fourth, they're too long. 10 minutes is entirely to long to keep up a fast paced dance feel. And a huge hour long mix? That'll require 6 or 7 sitting to get through. Keep in mind this isn't like a club, the audience isn't dancing with the music and isn't as into it. For the most part we're just sitting here passively watching. I have yet to see a MEP that didn't have me at least once check the time line to see how much more I have to sit through.
Finally, none of the MEPs are dance videos. None of them drew me in an made me feel like moving which a good dance video should. Which isn't exactly a complaint because I don't think any of them were designed to do that to begin with.
Incidently, none of this is hard feelings about my own video not advancing. While I really appreciate anyone who voted for me, objectively speaking, I don't think it was good enough to deserve being in the semi-finals much less the finals. If anything I'm relieved I didn't make the cut and have people thinking 'WTF, how did that piece of shit make it?' I'm just disappointed I'm left voting for a video I can barely tolerate (sorry Anamorphic) just because it's the only one that I can stand watching to the end in one sitting.
- AbsoluteDestiny
- Joined: Wed Aug 15, 2001 1:56 pm
- Location: Oxford, UK
- Contact:
- Anamorphic Productions
- Joined: Tue Apr 22, 2003 7:35 pm
- Location: On Venus Just To Kill Some Time For Tea, OK?
- Contact:
^^ Sorry AD. I didnt actually aim to criticise any of the videos because I do think all of them are great for their own reasons, and they Do deserve their positions in the finalists. I think I'm just disappointed that so many MEP were chosen for Dance, as opposed to other categories I thought they'd be good for.
And just to clairfy, for a (dance) video, you don't actually have to keep the pace constant, but there does need to be some flow. It isn't so much as having the Climax surprise you at the end of the Animix as its the different pace each editor took for each song. Instead of a defined feeling and flow of setup, buildup, climax, denoument, there's just this rollercoaster of up-down-up-down-up-up-up-down-down-down- middle-. While there are fantastic portions to the videos (I adore the Boogiepop section of RoS and the Asuka section of Animix, and most of Children is solid fun) the lack of pacing makes them hard for me to watch.
But again, I am a pacing whore.
I think RoS has my vote for this. I really enjoyed that video the most, and it kept its pace for me (probably because its shortest ) the best.
And as previously stated, I take no offence to anyone who hates Delirium with a burning passion (Or just doesn't like it much). It was not made to be everyone's cup of tea. Just do me a favour and don't leave me with a op with an effort score of 2 *grumbles* And we'll be fine.
I actually love Delirium wholeheartedly- It's my favourite work, and after a year I'm still not tired of the song or the video. I'm happily surprised that it got as far as it did- Semi-Finalist in FOUR categories makes me feel pretty darned fluffy inside. I'm just surprised that Dance was the category it pulled through to finalist for.hanyou21 wrote:Wow, that was long - I definitely respect the amount of time it took you to do Delerium, but in my opinion it's far better than you give it credit for. The combination was just excellent and wowed me the first time I saw it - hell, I even turned out the lights and "partied" to it.
I'll definitely agree with you on some portions of the Animix, it did hit low points once in awhile. However, I will say that staying attention through the entire thing, especially the 1-3 or 4 times wasn't a problem for me. If you didn't like one song it changed in like 30sec. However, a point I would like to argue is that for 10+ min multieditor projects, energy doesn't have to get high and stay there.
For a short normal length AMV, ya, get high and stay constant. But in long projects it's unrealistic, and creates more of a dramatic effect if you let the energy sag, and then build up to a climax/high point. Take the last 5 some minutes of Animix, not counting the credits - you go from normal mixes, to the Cat Soup portion (which I hate, no offense), and then all of a sudden you hit the climax. If you're not expecting it, it has the element of surprise and is better than if you would've gradually built up to it.
Idk - I just kinda like all the random highs in lows in these projects, it's like a rollercoaster Oh, and the Asuka segment around 40 min still is awesome even after seeing the vid for like 20 times.
And just to clairfy, for a (dance) video, you don't actually have to keep the pace constant, but there does need to be some flow. It isn't so much as having the Climax surprise you at the end of the Animix as its the different pace each editor took for each song. Instead of a defined feeling and flow of setup, buildup, climax, denoument, there's just this rollercoaster of up-down-up-down-up-up-up-down-down-down- middle-. While there are fantastic portions to the videos (I adore the Boogiepop section of RoS and the Asuka section of Animix, and most of Children is solid fun) the lack of pacing makes them hard for me to watch.
But again, I am a pacing whore.
I think RoS has my vote for this. I really enjoyed that video the most, and it kept its pace for me (probably because its shortest ) the best.
And as previously stated, I take no offence to anyone who hates Delirium with a burning passion (Or just doesn't like it much). It was not made to be everyone's cup of tea. Just do me a favour and don't leave me with a op with an effort score of 2 *grumbles* And we'll be fine.
- hanyou21
- Joined: Mon Nov 08, 2004 5:13 pm
- Location: Troy, NY
lol, pacing whore n1
My vote still goes to TCP, but RoS definitely gained some ground in my head after I watched again last night, especially due to the FLCL and Bebop segments. I don't know tho, there's just something about TCP that convinces me it's better, and I can put my finger on it.
My vote still goes to TCP, but RoS definitely gained some ground in my head after I watched again last night, especially due to the FLCL and Bebop segments. I don't know tho, there's just something about TCP that convinces me it's better, and I can put my finger on it.
On the seventh day, God rested...and watched anime. And it was good.
- Knowname
- Joined: Sat Nov 16, 2002 5:49 pm
- Status: Indubitably
- Location: Sanity, USA (on the edge... very edge)
I agree, after just watching it, it's very artistic and I love it for that, but not dance. Probley only nominated cuz it has a DDR beat... geeze you asian lovers! lolJCD wrote: And sorry for my rant -_-
/me votes for RoS
But I say it wins by default. pity bout the other vids I liked that didn't make it too.
- Anamorphic Productions
- Joined: Tue Apr 22, 2003 7:35 pm
- Location: On Venus Just To Kill Some Time For Tea, OK?
- Contact:
Actually, following your gut normally just means you're picking up on subconscious stuff you don't fully recognize. And you can be bettter at judging some things than others. I use my gut reaction for AMV's a lot, since one of the whole purposes of these is for the viewers to enjoy them.hanyou21 wrote:lol, pacing whore n1
My vote still goes to TCP, but RoS definitely gained some ground in my head after I watched again last night, especially due to the FLCL and Bebop segments. I don't know tho, there's just something about TCP that convinces me it's better, and I can put my finger on it.