It comes from rippers/fansubbers adding in dummy frames to make their e-penis bigger. Most people watching them are too dumb to know that a higher framerate doesn't mean anything.Gepetto wrote:that's not what I meant, I wanted to know where it was from. Last I heard, CG graphics in games went as high as 72fps, not 120. TV shows are broadcasted at 24 or 30 (rounding the decimals), so I was curious.
Converting 120 FPS to 24 or 30 FPS
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I believe it's an effort to solve the problem of hybrid footage: from what I've heard, some shows these days are animated mainly at 24fps but have certain parts done at 30. 120 is the LCD of 24 and 30, so a framerate of 120fps can accomodate this kind of footage without having to use a variable framerate.Gepetto wrote:that's not what I meant, I wanted to know where it was from. Last I heard, CG graphics in games went as high as 72fps, not 120. TV shows are broadcasted at 24 or 30 (rounding the decimals), so I was curious.
- Qyot27
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That's exactly the reason. But there are some cappers that do it for no apparent reason, since there weren't any 29.97/30fps sequences that avi2tc detected. Such is the case with one of the cappers for Galaxy Angel II, although that's an odd case because in a different 120fps raw of the same episode there actually were 29.97 sections, which just makes me wonder what the heck is going on.Scintilla wrote:I believe it's an effort to solve the problem of hybrid footage: from what I've heard, some shows these days are animated mainly at 24fps but have certain parts done at 30. 120 is the LCD of 24 and 30, so a framerate of 120fps can accomodate this kind of footage without having to use a variable framerate.Gepetto wrote:that's not what I meant, I wanted to know where it was from. Last I heard, CG graphics in games went as high as 72fps, not 120. TV shows are broadcasted at 24 or 30 (rounding the decimals), so I was curious.
And considering the fact that null frames are simply passed over during decoding (hence you won't notice), going up to 120 isn't really necessary. It would only require going up to the highest framerate - which in the case of most shows, would be 29.97.
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The only thing that gets me is that the programs are broadcast at 29.97 fps (actually 59.94 fields per second, interlaced). Why not keep it all at 29.97 fps OR do IVTC and release at 23.976 fps instead of doing 119.88 fps VFR?Qyot27 wrote:That's exactly the reason. But there are some cappers that do it for no apparent reason, since there weren't any 29.97/30fps sequences that avi2tc detected. Such is the case with one of the cappers for Galaxy Angel II, although that's an odd case because in a different 120fps raw of the same episode there actually were 29.97 sections, which just makes me wonder what the heck is going on.Scintilla wrote:I believe it's an effort to solve the problem of hybrid footage: from what I've heard, some shows these days are animated mainly at 24fps but have certain parts done at 30. 120 is the LCD of 24 and 30, so a framerate of 120fps can accomodate this kind of footage without having to use a variable framerate.Gepetto wrote:that's not what I meant, I wanted to know where it was from. Last I heard, CG graphics in games went as high as 72fps, not 120. TV shows are broadcasted at 24 or 30 (rounding the decimals), so I was curious.
And considering the fact that null frames are simply passed over during decoding (hence you won't notice), going up to 120 isn't really necessary. It would only require going up to the highest framerate - which in the case of most shows, would be 29.97.
And just because I want to do the math:
23.976 x 5 = 119.88
29.970 x 4 = 119.88
To get rid of the audio add KillAudio() to your script thusly:
Code: Select all
DirectShowSource("C:\path\Your120fpsVideo.avi")
SelectEvery(4) #for 29.97fps, else use (5) for 23.976fps
KillAudio() #removes audio stream(s)
- Qyot27
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I would assume it's to preserve the motion of the 29.97 segments alongside having an IVTC-ish effect on the 23.976 segments. Sort of along the same rationale that if possible, don't simply deinterlace or field-match something - do an IVTC instead, except if one does that on footage that's supposed to be 29.97 the motion can potentially get sacrificed. Like I'd mentioned though, considering how null frames are treated by video decoding software, it would only be necessary to insert them into non-29.97fps segments to make everything 29.97.Willen wrote:The only thing that gets me is that the programs are broadcast at 29.97 fps (actually 59.94 fields per second, interlaced). Why not keep it all at 29.97 fps OR do IVTC and release at 23.976 fps instead of doing 119.88 fps VFR?
I guess what gets me more is why wonky 120fps AVIs are even made anymore when newer containers can properly handle VFR content. From the little bit that I read about how 120fps AVIs are made, it's more trouble to do that than to just concatenate 23.976 and 29.97 video streams together into an MKV or MP4 (I've never actually done that with MP4, though, I've just heard that it can handle VFR also).
- Gepetto
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In general, fansubbers aren't the smartest people around (at least not most of the ones I've ever talked to). If they don't know that they can mix different framerates in MKV, they'll continue to do 120fps AVIs. In fact, most of them think that the only practical advantage of MKV over AVI (other than accepting x.264) is the possibility of softsubbing the episodes. A great surprise, considering that they needn't go further than the Wikipedia to find out three times as much about any container.Qyot27 wrote:I guess what gets me more is why wonky 120fps AVIs are even made anymore when newer containers can properly handle VFR content. From the little bit that I read about how 120fps AVIs are made, it's more trouble to do that than to just concatenate 23.976 and 29.97 video streams together into an MKV or MP4 (I've never actually done that with MP4, though, I've just heard that it can handle VFR also).
I didn't know that they broadcasted CG at a different framerate o.o but in some cases, there's a great chance Bashar's e-penis theory is also valid.
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- Qyot27
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Well actually, it's the RAW cappers being talked about here. I've never seen any 120fps fansubs.Gepetto wrote:In general, fansubbers aren't the smartest people around (at least not most of the ones I've ever talked to). If they don't know that they can mix different framerates in MKV, they'll continue to do 120fps AVIs. In fact, most of them think that the only practical advantage of MKV over AVI (other than accepting x.264) is the possibility of softsubbing the episodes. A great surprise, considering that they needn't go further than the Wikipedia to find out three times as much about any container.
And if they don't know that MKV can handle VFR, sometimes they still make 120fps MKVs (and to add insult to injury, these are sometimes even 120fps, upscaled, WMV9 VCM encodes in MKV).
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I think the RAW cappers just want to over-complicate things on purpose. I don't see why they cant just cap a 29.97 fps broadcast at 29.97 fps and leave it at that (codec and container is up to the capper). And don't get me started on upscaling...Qyot27 wrote:And if they don't know that MKV can handle VFR, sometimes they still make 120fps MKVs (and to add insult to injury, these are sometimes even 120fps, upscaled, WMV9 VCM encodes in MKV).
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There is a reason why people commit suicide and I think you just nailed it.Qyot27 wrote:120fps, upscaled, WMV9 VCM encodes in MKV).
And God spoke unto the Chicken, and He said: "Thou shalt crosseth the road", and the Chicken did cross the road, and there was much rejoicing.
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