Editing with "fake .avi" .avs files

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ReligionX
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Editing with "fake .avi" .avs files

Post by ReligionX » Sat Apr 21, 2007 10:30 pm

I import a "fake .avi" file that I've made using ffdshow > makeAVIS into my video editing software. I am using Ulead Video Studio. Assume, for this thread that I can load all of these lines of script into VirtualDubMod and not have any errors while editing or rendering. I believe that somewhere, I have a gross mis-understanding of how to even use .avs files.

For example, I have this that I want to edit with:
MPEG2Source("G:\Nuku Nuku\Project File\Episode1.d2v",cpu=4)
Telecide(order=1,guide=1)
Decimate(cycle=5, mode=2)
#temporalcleaner()
#msmooth(threshold=6,strength=4)
#tweak(sat=1.2)
#mftoon()
Crop(8,0,-8,-0)
LanczosResize(640,480)
ConvertToRGB32()

And this that I want to render with:
MPEG2Source("G:\Nuku Nuku\Project File\Episode1.d2v",cpu=4)
Telecide(order=1,guide=1)
Decimate(cycle=5, mode=2)
temporalcleaner()
msmooth(threshold=6,strength=4)
tweak(sat=1.2)
mftoon()
Crop(8,0,-8,-0)
LanczosResize(640,480)
ConvertToRGB32()

Why do I want to render this way? It's some sort of an improvement, and I have no understanding of what these scripts do, because for all of my days of searching, there's no pictures or actual descriptions of what any scripts do, and you instead need to find them by playing the optometrist "better? or worse?" filter game.
Image

Question 1: How do I EDIT with the first "fake .avi" .avs file and then RENDER with the second "fake .avi" .avs file?

Question 2: What lines of script are redundant, making the video look worse, or making the video look better? Are there any lines that I can tack on, or try out?

Please don't link me to avisynth.org, forum.doom9.org, or to the Read <a href=http://www.a-m-v.org/guides/avtech31/>ErMaC & AbsoluteDestiny's Friendly AMV Guides</a> unless it has a before and after picture and explains what the variables actually mean (what is the difference between cpu=1 and cpu=6, who decides this stuff, and why can't I find this information anywhere?). I have spend days at a time over the past year or so looking at these places, and it doesn't ever make any more sense than the times before.

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WC Annihilus
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Post by WC Annihilus » Sat Apr 21, 2007 10:48 pm

Hmm, can't answer the 2nd question due to just about no experience with AVISynth. However, for the first version, basically what you do when you want to render is delete the original fake avi's (though personally I would just move them to a separate folder just to make sure), make new fake avi's using the new script with the same name as the original fake avi's, and your editing program should automatically recognize the new avi's and will keep the sequencing of your vid. That may have been poorly explained... :oops: :lol:

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Scintilla
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Re: Editing with "fake .avi" .avs files

Post by Scintilla » Sat Apr 21, 2007 10:54 pm

ReligionX wrote:Why do I want to render this way? It's some sort of an improvement, and I have no understanding of what these scripts do, because for all of my days of searching, there's no pictures or actual descriptions of what any scripts do, and you instead need to find them by playing the optometrist "better? or worse?" filter game.
http://www.aquilinestudios.org/avsfilters

It's still not done (in fact, it hasn't been updated in over a year), but I've got visual examples for most of the commonly used smoothing filters (spatial, temporal, and spatio-temporal), as well as detailed breakdowns of the parameters for each.

Hope this helps.
ReligionX wrote:Please don't link me to avisynth.org, forum.doom9.org, or to the Read <a href="http://www.a-m-v.org/guides/avtech/">ErMaC & AbsoluteDestiny's Friendly AMV Guides</a> unless it has a before and after picture and explains what the variables actually mean (what is the difference between cpu=1 and cpu=6, who decides this stuff, and why can't I find this information anywhere?).
That's in the documentation for the MPEG-2 import plugin, which you can find either in the main AVISynth documentation or in the documentation that came with DGDecode if that's the MPEG-2 plugin you're using. All of this should be on your hard drive.
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Post by Phantasmagoriat » Sun Apr 22, 2007 2:27 am

Q1.
WC Annihilus wrote:Hmm, can't answer the 2nd question due to just about no experience with AVISynth. However, for the first version, basically what you do when you want to render is delete the original fake avi's (though personally I would just move them to a separate folder just to make sure), make new fake avi's using the new script with the same name as the original fake avi's, and your editing program should automatically recognize the new avi's and will keep the sequencing of your vid. That may have been poorly explained...
that's pretty much the gist of it.

essentially, you have two versions of your source. If both are identical 'frame-wise,' to each other, your video-editing program will not be able to tell the difference between the two... especially if they have the same filename-- which is exactly what you do-- give it the same name, and put the fake file in the same directory/[location on your computer] as the other one. Open your editing software, and the program will use the fake one in place of the other.

the guide says this under <a href="http://www.animemusicvideos.org/guides/ ... ml">method 2</a> and <a href="http://www.animemusicvideos.org/guides/ ... ml">method 3</a>

Q2.
ReligionX wrote:Please don't link me to... the Read ErMaC & Abs...unless it has a before and after picture ....and explains what the variables actually mean... and why can't I find this information anywhere?
...cause I'm not sure... did you miss <a href="http://www.animemusicvideos.org/guides/ ... l">this</a> page, or [from the beta guide] <a href="http://www.animemusicvideos.org/guides/ ... l">this</a> page?

(press ctrl+f, and find the 'cpu' parameter wherever it is on the page; it appears to be under the MPEG2Source Postprocessing heading in the beta guide <a href="http://www.animemusicvideos.org/guides/ ... l">here</a>)

if Scintilla's guide doesn't explain something, http://avisynth.org/ search function at the bottom of the page usually turns up something.

I hope this helps :)
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ReligionX
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Post by ReligionX » Sun Apr 22, 2007 11:05 am

Thank you. I was just at my wits end last night trying to figure this out on my own.
WC Annihilus wrote:basically what you do when you want to render is delete the original fake avi's (though personally I would just move them to a separate folder just to make sure), make new fake avi's using the new script with the same name as the original fake avi's, and your editing program should automatically recognize the new avi's and will keep the sequencing of your vid.
That's what I thought I could do, but I didn't want to make a video and then find out later that I was wrong. Thank you.
Thank you. I skimmed over this page, and it looks like I have more reading to do.
Scintilla wrote:That's in the documentation for the MPEG-2 import plugin, which you can find either in the main AVISynth documentation or in the documentation that came with DGDecode if that's the MPEG-2 plugin you're using. All of this should be on your hard drive.
I've looked a few of the documentation notes in the AMVAPP> AVISynth Filter> Documentation> but I don't know what any of those actually do to know what it is that I am reading.
Phantasmagoriat wrote:...cause I'm not sure... did you miss <a href="http://www.animemusicvideos.org/guides/ ... l">this</a> page, or [from the beta guide] <a href="http://www.animemusicvideos.org/guides/ ... l">this</a> page?
I've seen the first page before, long ago. I believe it used to be linked from this page but it's not there anymore.

I've never run across the second page. Oh, you've GOT TO BE KIDDING ME! I've been using a bookmark of the 2nd version for months. I wasn't aware there was a 3rd version out. There should be a giant flashing message that says that the 2nd version is outdated.

I will now bookmark the most recent version and go from there. Thank you.

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