Help on chrono crusade script...

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MiyaDV
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Help on chrono crusade script...

Post by MiyaDV » Sun May 13, 2007 4:23 pm

Well I don't think I can deinterlace it properly, because I keep getting jagged lines\scratchy lines

Heres the file to see what I'm talking about
http://rapidshare.com/files/31150192/ChrnoTest.zip.html

I assume it's the deinterlacer, because before that the lines are smooth and perfect.
I tried abunch of deinterlacers and I can't get the lines to look like they were when interlaced, any help? here my script:

Code: Select all

mpeg2source("C:\Documents and Settings\Owner\Desktop\Chrono FIles\dics5\ep24.d2v")
TomsMoComp(1,1,1)
Crop(8,0,-8,-0)
LanczosResize(640,480)
deen("a3d",4,7,9)
mftoon(strength=128)
ConvertToYV12()
FastLineDarken(50)

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Kariudo
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Post by Kariudo » Sun May 13, 2007 4:44 pm

something in that chain is thinning the lines, which is causing your problem.
jagged lines look different (usually looks sharp) and can be taken care of with something like TIsophote()

...looks like this is tomsmocomp's doing (kinda reminds me of what awarpsharp does)
try using TFM(order=-1,mode=5,pp=7,field=-1,slow=2) instead, it gives you a bit sharper image than tomsmocomp (if you don't have the TIVTC package you can get it from here)
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MiyaDV
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Post by MiyaDV » Sun May 13, 2007 6:11 pm

Hmm.. I tried that, along with afew others and the lines still look the same, although TFM did work abit better then tomos,
I found by removing mftoon() it looks alot better (the lines dont skip when in motion) but their still pretty pointy, like aliasing in games or so. Guess I'll just work with what I can get xD

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Post by Kariudo » Sun May 13, 2007 6:48 pm

funny, on the example you uploaded TFM got rid of all that line wierdness.
I don't have fastlinedarken, and I used vmtoon(sharpen=false) instead of mftoon
the converttoyv12() is unnecessary since dvd footage is already in yv12 colorspace
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MiyaDV
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Post by MiyaDV » Sun May 13, 2007 8:03 pm

Do you know where I could get vmtoon? I was searching after reading your post, found a vmtoon-7.0.avs and tried
Import("C:\Program Files\AviSynth 2.5\plugins\vmtoon-v0.74.avs")
but it keeps erroring in virtual dub, don't know what the problem is :S

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Post by Kariudo » Sun May 13, 2007 8:11 pm

it comes in this
once you unzip it to your avisynth plugins folder go into the new folder and then into masktools.
in that folder should be limitedsharpenfaster.avsi, mftoon-v0.54.avsi and vmtoon-v0.74.avsi

copy the vmtoon one and paste in avisynth's plugins folder (.avsi is just an avs script that autoloads like the other .dll files)
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MiyaDV
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Post by MiyaDV » Sun May 13, 2007 9:11 pm

heres what I came out with
http://rapidshare.com/files/31182349/taddaa.avi.html
does look alot better, but the lines still bother me alil xD eventho I'm pretty sure you can't get it any better, maybe I'm being too much of a quality whore right now lol
anyway thanks for your help!

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Kariudo
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Post by Kariudo » Sun May 13, 2007 11:52 pm

post your new script.
do the lines still turn out wierd if you don't do the resizing?
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MiyaDV
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Post by MiyaDV » Mon May 14, 2007 4:09 am

Code: Select all

mpeg2source("C:\Documents and Settings\Owner\Desktop\Chrono FIles\dics5\ep24.d2v")
TFM(order=-1,mode=5,pp=7,field=-1,slow=2)
Crop(8,0,-8,-0)
LanczosResize(640,480)
deen("a3d",4,7,9)
Tweak(sat=1.2)
ConverttoYv12()
vmtoon(sharpen=false)
Yes, and for some reason I can't get vmtoon to work without adding the ConverttoYv12()

I think it looks pretty good, just odd scenes have weird lines and certain scenes still have traces of interlacing, (like the opening) and other parts in the anime with light flashes / blurs x.x I hate scripting lol

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Kariudo
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Post by Kariudo » Mon May 14, 2007 9:00 am

*looks up info on TFM*
man, for how often I have to look through filter documentation I should really make a shortcut to the plugins folder...
anyway, try adding cthresh to the TFM call. the default is 9, so I'd say try 6 first (lower values mean that tfm detects more frames as combed)
the minimum is -1

I can't really say I know how to make the outlines look any better though.
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