Premiere Project to an Avs Script: Would you use it?

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Pwolf
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Premiere Project to an Avs Script: Would you use it?

Post by Pwolf » Sat Oct 20, 2007 10:05 pm

If there was a program that could convert your Premiere Project file to an avisynth script, would you use it? Why? What benefits would that give you?

Reason i ask is that i've been working on a program that does just that(atm, kind of works on small simple projects but bugs out on larger ones. Captures rubberbands, speed changes, frame holds, and other featues). It was a test to see if it was feasible and also to research for an other project i've been working on for a couple years now (Avisynth Non-Linear GUI Editor).

Well, it is feasible but does it have a use? Is it worth my time to continue development?

Please let me know what you think.


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Post by Zarxrax » Sat Oct 20, 2007 10:14 pm

It could let you avoid the issue of colorspace conversions, and edit an AMV entirely in yv12 colorspace. It would also save you the trouble of having to export a big file out of premiere. Other than that I don't see a whole lot of obvious uses, but I'm sure some people might be able to do some cool things with it.

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Post by Minion » Sat Oct 20, 2007 11:14 pm

if it could get an error free encode from zarxgui, i would be interested. would save me the wait of exporting form premiere.
i'd rather the effort be put towards getting AE to recognize a premiere project files that used avs (or does such a plugin exist?)
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Post by souretsu » Sun Oct 21, 2007 3:06 am

Minion wrote:if it could get an error free encode from zarxgui, i would be interested. would save me the wait of exporting form premiere.
i'd rather the effort be put towards getting AE to recognize a premiere project files that used avs (or does such a plugin exist?)
x2
But can't you do the same thing with a EDL or AFF project file, from premiere, but you can't use effects if you do use a aff or edl, so if the plugin Could work better than that and actually get a fully functional project, going without losing effects from premiere, i'd probably go for it, and use it for that purpose

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Post by Bauzi » Sun Oct 21, 2007 3:21 pm

I have a question Pwolf.

Look. Some days ago I had the feeling that I want to make to different filtering for my DVD footage. One of the settings is for the hard stuff and the other stuff for saveing the details (MSmooth() and friends can be really rough).

Such an Premiere-avs script might be cool. Is there a way to tell the effects that they should just effect a special time or part of the video? I could give some parts of my project different filters. Spares me some work.

Those scripts would be nice too if you can load them in ANY program that support avs. Avoiding all the export problems with the help of VDM would definatly rock.
Well, it is feasible but does it have a use? Is it worth my time to continue development?
If it is stable enough to handle a long project file... ehm sequence or whatever with the effects, multilayers, speedchanges and cuts, than yes.
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Post by Kionon » Sun Oct 21, 2007 3:35 pm

Yes.

Dear God, yes.
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Post by Scintilla » Sun Oct 21, 2007 3:53 pm

Bauzi wrote:Is there a way to tell the effects that they should just effect a special time or part of the video? I could give some parts of my project different filters. Spares me some work.
The <b>SceneAdjust</b> script function should do this. I believe it was written by Corran Productions based on my TweakScene, and I think it may be included in the AMVapp; however, the AMVwiki isn't up anymore, so you can't get it from there. If it isn't in the AMVapp, could somebody send me a copy? and I'll host it.
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Post by Pwolf » Sun Oct 21, 2007 4:13 pm

Minion wrote:if it could get an error free encode from zarxgui, i would be interested. would save me the wait of exporting form premiere.
i'd rather the effort be put towards getting AE to recognize a premiere project files that used avs (or does such a plugin exist?)
I'm not sure about the newer versions of AE but you used to be able to load the premiere plugin into AE and that let you import avs scripts. as far as shifting my focus towards that. It's a completely different thing and i don't think id be the one to pull it off.
souretsu wrote:
Minion wrote:if it could get an error free encode from zarxgui, i would be interested. would save me the wait of exporting form premiere.
i'd rather the effort be put towards getting AE to recognize a premiere project files that used avs (or does such a plugin exist?)
x2
But can't you do the same thing with a EDL or AFF project file, from premiere, but you can't use effects if you do use a aff or edl, so if the plugin Could work better than that and actually get a fully functional project, going without losing effects from premiere, i'd probably go for it, and use it for that purpose
exactly. As long as there's an avs filter for the effect, i can probably convert it from premiere.
Bauzi wrote:I have a question Pwolf.

Look. Some days ago I had the feeling that I want to make to different filtering for my DVD footage. One of the settings is for the hard stuff and the other stuff for saveing the details (MSmooth() and friends can be really rough).

Such an Premiere-avs script might be cool. Is there a way to tell the effects that they should just effect a special time or part of the video? I could give some parts of my project different filters. Spares me some work.

Those scripts would be nice too if you can load them in ANY program that support avs. Avoiding all the export problems with the help of VDM would definatly rock.
Well, it is feasible but does it have a use? Is it worth my time to continue development?
If it is stable enough to handle a long project file... ehm sequence or whatever with the effects, multilayers, speedchanges and cuts, than yes.
Yes, thats possible (if i understand what you're asking correctly). You actually just gave me a cool idea to possibly implement.

As of right now, the program is stable, but the avs script that it produces for a large project is bugged(limited features, no effects). i havn't fixed it yet (i think i know why.). The major issue i had was converting rubberbands. I originally had an internal function do that but after loading a large project, it would crash. I ended up having to write an external plugin to do the work and it works great. I can load a large project now and it plays fine (just isn't accurate).

for anyone who's interested, here is my initial test with converting rubberbands:

http://www.pwolfamv.com/videos/AVSRubberbandComp.avi


Pwolf

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