Project Editor II : [Round 2] [Update: Page 130]
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- blabbler
- Joined: Fri Nov 09, 2007 8:26 am
- Location: Copycat_Revolver's fetid imagination
Re: Project Editor II : [Project Full] [Round 1]
i need to finish the amv lottery intro before i even start on this >.>
curse you code!
curse you code!
- prYzm
- Joined: Thu Feb 02, 2006 8:05 am
- Location: 'Stralia
Re: Project Editor II : [Project Full] [Round 1]
havnt even finished clipping O_o, i have my dvd rips so far. and ive storyboarded most of my amv, no actual editing tho
- Bauzi
- Joined: Fri May 21, 2004 12:48 pm
- Status: Under High Voltage
- Location: Austria (uhm the other country without kangaroos^^)
- Contact:
Re: Project Editor II : [Project Full] [Round 1]
Just ripped the dvds. Have some small thought on concept and design.prYzm wrote:havnt even finished clipping O_o, i have my dvd rips so far. and ive storyboarded most of my amv, no actual editing tho
No avs-scripts, no editing, nothing.
You can find me on YT under "Bauzi514". Subscribe to never miss my AMV releases.
- Magnus
- Treasure this time
- Joined: Mon Mar 27, 2006 1:40 pm
- Status: Extremely Handsome
- Location: Sweden
Re: Project Editor II : [Project Full] [Round 1]
Am halfway done with my videoBauzi wrote:Just ripped the dvds. Have some small thought on concept and design.prYzm wrote:havnt even finished clipping O_o, i have my dvd rips so far. and ive storyboarded most of my amv, no actual editing tho
No avs-scripts, no editing, nothing.
- Orestes
- Joined: Wed Jul 16, 2008 2:43 am
- Status: Kill the King
Re: Project Editor II : [Project Full] [Round 1]
Ripping DVDs/encoding nao.
Not much thought on what I'm doing but I have a faint idea of what I wanna do.
Not much thought on what I'm doing but I have a faint idea of what I wanna do.
- Magnus
- Treasure this time
- Joined: Mon Mar 27, 2006 1:40 pm
- Status: Extremely Handsome
- Location: Sweden
Re: Project Editor II : [Project Full] [Round 1]
Don't turn your back on me!Haze. wrote:but I have a faint idea of what I wanna do.
I won't be ignored!!
- mirkosp
- The Absolute Mudman
- Joined: Mon Apr 24, 2006 6:24 am
- Status: (」・ワ・)」(⊃・ワ・)⊃
- Location: Gallarate (VA), Italy
- Contact:
Re: Project Editor II : [Project Full] [Round 1]
Seems like the drop level for r1 might end up being over 9000...
...FUFUFUFUFUFUFUFUFUFUFUFUFUFUFUFU *crashes scooter*
...FUFUFUFUFUFUFUFUFUFUFUFUFUFUFUFU *crashes scooter*
- CodeZTM
- Spin Me Round
- Joined: Fri Mar 03, 2006 6:13 pm
- Status: Flapping Lips
- Location: Arkansas
- Contact:
Re: Project Editor II : [Project Full] [Round 1]
*sighmirkosp wrote:Seems like the drop level for r1 might end up being over 9000...
...FUFUFUFUFUFUFUFUFUFUFUFUFUFUFUFU *crashes scooter*
There goes your safety deposit.
- gotenks794
- Joined: Mon Jul 30, 2007 4:39 pm
Re: Project Editor II : [Project Full] [Round 1]
I wouldn't mind moving on to round two by technicality .mirkosp wrote:Seems like the drop level for r1 might end up being over 9000...
...FUFUFUFUFUFUFUFUFUFUFUFUFUFUFUFU *crashes scooter*
I'm starting to edit today!! And screw clipping, I use whole eps.
- Magnus
- Treasure this time
- Joined: Mon Mar 27, 2006 1:40 pm
- Status: Extremely Handsome
- Location: Sweden
Re: Project Editor II : [Project Full] [Round 1]
Am I the only one that uses whole volumes..?gotenks794 wrote:I wouldn't mind moving on to round two by technicality .mirkosp wrote:Seems like the drop level for r1 might end up being over 9000...
...FUFUFUFUFUFUFUFUFUFUFUFUFUFUFUFU *crashes scooter*
I'm starting to edit today!! And screw clipping, I use whole eps.