Project Editor II : [Round 2] [Update: Page 130]

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Nya-chan Production
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Re: Project Editor II : [Project Full] [Round 1] [Due Oct 10]

Post by Nya-chan Production » Thu Oct 08, 2009 6:24 am

Like... seriously? :<

And how will you recognize it's tuna and not other fish?
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mirkosp
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Re: Project Editor II : [Project Full] [Round 1] [Due Oct 10]

Post by mirkosp » Thu Oct 08, 2009 6:31 am

Nya-chan Production wrote:Like... seriously? :<

And how will you recognize it's tuna and not other fish?
I mean tuna the bumblebee way. Eg, integrate the real tuna cans in the anime like Katie did in her Something Fishy vid, referring to the scenes where it's well integrated (like it could have been part of it already). Simple overlays that aren't well integrated don't count. O:
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Re: Project Editor II : [Project Full] [Round 1] [Due Oct 10]

Post by Angelyco » Thu Oct 08, 2009 10:44 am

mirkosp wrote:I decided that using tuna in one's own video will grant +1 point for editing from me. If you would already get 10, though, there's no 11. :nose:
Now try to put some tuna in your video, in a way that makes sense (it's a requirement :uhoh:).
NOW you tell me. I could have easily put an inconspicuous can of tuna in my video. I'm not going back to fix it now though :P
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Re: Project Editor II : [Project Full] [Round 1] [Due Oct 10]

Post by CodeZTM » Thu Oct 08, 2009 11:13 am

My heart goes out Katie, whose meme has now infected the already meme-infested Project Editor. :book:

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Re: Project Editor II : [Project Full] [Round 1] [Due Oct 10]

Post by Neverend » Thu Oct 08, 2009 11:37 am

woohooo 9 sec now!

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Re: Project Editor II : [Project Full] [Round 1] [Due Oct 10]

Post by mirkosp » Thu Oct 08, 2009 11:46 am

Code wrote:My heart goes out Katie, whose meme has now infected the already meme-infested Project Editor. :book:
It's cool tho. I'll be doing a +1 point cameo request every round. It sounds like an interesting thing.
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Re: Project Editor II : [Project Full] [Round 1] [Due Oct 10]

Post by Vivaldi » Thu Oct 08, 2009 12:07 pm

hopefully they all won't be annouced at the end of the round. >_>



*TUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNATUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNAT
TUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNATUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNA
TUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNATUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNA
TUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNATUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNA
TUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNATUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNA
TUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNATUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNA
TUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNATUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNA
TUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNATUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNA
TUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNATUNATUNATUNATUNATUNATUNATUNAUNTAUNTAUNTUNATUNATUNATUNA
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<Kenzichu> HAHAHA!!
<Kenzichu> everyone died!

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Re: Project Editor II : [Project Full] [Round 1] [Due Oct 10]

Post by FunStorm » Thu Oct 08, 2009 12:10 pm

So far 15 secs done ... I have 5 more hours to finish this :D
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Re: Project Editor II : [Project Full] [Round 1] [Due Oct 10]

Post by blabbler » Thu Oct 08, 2009 12:53 pm

didn't you hear? new deadline :3
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Re: Project Editor II : [Project Full] [Round 1] [Due Oct 10]

Post by FunStorm » Thu Oct 08, 2009 1:00 pm

blabbler wrote:didn't you hear? new deadline :3
Sure I did ... but still its in the middle of weekend on which I will not be at home, so it's of no help for me :) .
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