a shattered glass effect

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AllegoryStark
Joined: Sat Dec 27, 2014 3:56 pm
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Re: a shattered glass effect

Post by AllegoryStark » Sat Aug 08, 2015 11:13 am

hamma wrote:yeah sure :) ,but r u talking about the full amv or just the effect,because the amv will take a long time to get finished (being as lazy as iam and the wether being so hot my pc will explode)so don't get bored :D
I don't mind, finish it :)

hamma
Joined: Sun Jun 14, 2015 8:43 am
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Re: a shattered glass effect

Post by hamma » Fri Aug 14, 2015 3:24 pm

hey guys could you help me with this as well :rofl:
http://www.animemusicvideos.org/forum/v ... 3&t=123635

hamma
Joined: Sun Jun 14, 2015 8:43 am
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Re: a shattered glass effect

Post by hamma » Sun Aug 23, 2015 2:08 pm

AllegoryStark wrote:
hamma wrote:yeah sure :) ,but r u talking about the full amv or just the effect,because the amv will take a long time to get finished (being as lazy as iam and the wether being so hot my pc will explode)so don't get bored :D
I don't mind, finish it :)
sry for being a bother,but about rotating the triangles,do u just change the position of the anchors or is there a better way to do it ,i looked every where on the net but icouldnt find sth helpful :D

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AllegoryStark
Joined: Sat Dec 27, 2014 3:56 pm
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Re: a shattered glass effect

Post by AllegoryStark » Sat Aug 29, 2015 6:30 am

Use Normal Edit Tool, click two times on your triangle and you can rotate.
I do a turoial about that, you can see here: https://youtu.be/qk6TeaRXTio?t=260

hamma
Joined: Sun Jun 14, 2015 8:43 am
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Re: a shattered glass effect

Post by hamma » Sun Aug 30, 2015 11:43 am

AllegoryStark wrote:Use Normal Edit Tool, click two times on your triangle and you can rotate.
I do a turoial about that, you can see here: https://youtu.be/qk6TeaRXTio?t=260
don't have that in sony vegas 11 unfortunately,and i don't know if updating it would have me reset my entire project :p however i came up with a fairly complicated method to do it,using parent child layer ,trak motion ,and white solid colour in a mask layer,but i ll need as many layers as i hav triangles :awesome: |:>

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