Movement In Anime Compared To American Cartoons

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azulmagia
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Post by azulmagia » Fri Apr 07, 2006 6:51 pm

EmilLang1000 wrote:Also, typical American animation is done in a technique called "two's." This means one image for every two frames (30 frames/second standard, effectively 15 fps in two's). Anime is often done in "three's." Disney, and high-quality Anime, is done in "one's," meaning an exact one-to-one ratio of images to frames.
What's Cromartie done in? I mean, that anime seems a good deal more static than the average anime. (See the second episode and you'll know what I'm getting at.)

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Post by Otohiko » Fri Apr 07, 2006 6:54 pm

I think the "two" and "three" is a slight misconception, since it doesn't mean that something has to move every two or three frames.

Cromartie can't be a 'fast' one, but it's just stylized in a way that the characters move much less often. In fact I think that what we're talking about here is precisely what Cromartie's style makes fun of :roll:
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Post by amvwizard » Fri Apr 07, 2006 8:21 pm

I have tried making none amvs like with american cartoons. And I find that it dosen't have the same effect. I tryed using the Justice League one time and it didn't work. I think their is something special about anime. Either way i like both American Cartoons and Japanese Cartoons just the same. Although it has always been my strong belief that Mickey could whoop Goku's ass.^^
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Post by amvwizard » Fri Apr 07, 2006 8:29 pm

EmilLang1000 wrote:actually, Osamu Tezuka's Metropolis it pretty Disney-esque.

What american animation concentrates on more than anything is "squash and stretch." Even though this typically means literal squashing and stretching, it also means "anticipation and followthrough." Basically, in order for a character to jump, first they must bend down. This happens with EVERYTHING: when a character moves their hand, there is a split second where the hand moves BACKWARDS before moving forwards.

Also, typical American animation is done in a technique called "two's." This means one image for every two frames (30 frames/second standard, effectively 15 fps in two's). Anime is often done in "three's." Disney, and high-quality Anime, is done in "one's," meaning an exact one-to-one ratio of images to frames.

One's and Two's are usually pretty similar, and two's are done for TV because it's cheaper. Because Anime directors have traditionally done shows and movies for as little as possible while still maintaining a decent visual, three's and "four's" were employed often in Japan. Recently, though, with the advent of computer coloring and imaging, as well as increased funding, many Anime studios have changed to the practice of making shows in two's (To see an example, compare the total quality of animation between the original Ah! My Goddess OVA and the newer Ah! My Goddess TV show... although the AMG OVA had amazing animation for its time, and still pretty darn good nowadays, the TV show is, in a lot of ways, more fluid and visually pleasing).
The part you said about american cartoon charcters hands moving backward for a split second before moving foward. That is true in some anime too. I don't remember which one, but when i was editing i noticed that. I was going forward frame by frame. I also noticed that when a characters arm is moving they will sometimes go back a little and then continue going forward. You don't notice it when your actually watching it though. I guess it adds somekinda smoothness to the moving ... :shock:

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Post by Castor Troy » Fri Apr 07, 2006 9:31 pm

Static anime makes for easier lip sync. :P
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Post by devilmaykickass » Sat Apr 08, 2006 5:58 am

Tokyo Governor Shintaro Ishihara denounced Mickey Mouse at the opening of the Tokyo International Anime Fair, according to UPI. "I hate Mickey Mouse," he reportedly said. "He has nothing like the unique
sensibility that Japan has. The Japanese are inherently skilled at visual expression and detailed work."
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Boy, he must despise Square Enix right about now, eh?

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Post by Willen » Sat Apr 08, 2006 6:06 am

Heh, I just realized, He-man is a maho-shonen show.

At any rate, since the majority of american cartoons are either action or gag/slapstick comedy shows, it goes to reason that the amount of animated movement is greater. Plus, if you are making the show to sell toys, the flashier, the better.
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Post by Rurounikeitaro » Sun Apr 09, 2006 6:39 pm

Super Shanko wrote:hmm, thats not what the Tokyo Governer thinks.
Tokyo Governor Shintaro Ishihara denounced Mickey Mouse at the opening of the Tokyo International Anime Fair, according to UPI. "I hate Mickey Mouse," he reportedly said. "He has nothing like the unique
sensibility that Japan has. The Japanese are inherently skilled at visual expression and detailed work."
Damn! If I was Mickey, I'd say "Oh Boy!" take out a knife and.....cut some pie :D

Well, that sucks. Hey, if it wasn't Disney, it could have been Marvel, and that would have REALLY pissed me off!
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Post by Super Shanko » Sun Apr 09, 2006 6:57 pm

he must've been side tracked by Brother Bear, thus apparantly never seeing Lion King or Bambi.
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