SOAD2: Why's The Rum gone? (Completed. Finally.)
- guy07
- Joined: Mon Sep 08, 2003 1:28 pm
- Status: Back in beard.
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- masterGT
- Joined: Fri Jan 27, 2006 8:53 am
- Location: The Inner Universe
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- Eisenbahnmörser
- Joined: Sun May 28, 2006 12:20 pm
I'll add it to the list! =DmasterGT wrote:Hey!
It seems that for the time being the RATMmep is dead, so I'm interested in making the science part with the FMA-series. But I can't start editing until the next two weeks have passed. With a look at the first post and just like you said, there's no rush for it, so I think it will be ok.
- guy07
- Joined: Mon Sep 08, 2003 1:28 pm
- Status: Back in beard.
- Location: T.O.
- guy07
- Joined: Mon Sep 08, 2003 1:28 pm
- Status: Back in beard.
- Location: T.O.
- Scott Green
- Greenwhore
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- Location: Austria
Re: SOAD 2: Why's the Rum Gone?! (1 track free)
finally ;P ^_^ :bKevmasterflashdeluxe wrote:13. Science- MasterGT - Full Metal Alchemist
- masterGT
- Joined: Fri Jan 27, 2006 8:53 am
- Location: The Inner Universe
Re: SOAD 2: Why's the Rum Gone?! (1 track free)
I think we're the only ones using this " - storage" BannerScott Green wrote:finally ;P ^_^ :bKevmasterflashdeluxe wrote:13. Science- MasterGT - Full Metal Alchemist
Cheers!
*gets his head back into the barrel of this tasty rummy stuff*
- wurpess
- rabid fangirl
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Re: SOAD 2: Why's the Rum Gone?! (1 track free)
I would, but I don't have room atm. But if I redo my sig configuration, I'll probably use it. Since I love that one. *^_^*masterGT wrote: I think we're the only ones using this " - storage" Banner
Cheers!
*gets his head back into the barrel of this tasty rummy stuff*