How to make glass crack effect??

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gameboy12615
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Post by gameboy12615 » Fri Jun 20, 2008 12:29 pm

NerdStrudel wrote:My favorite part of all this is that after all this effort you're putting in to learn this effect, you'll use it for like half a second in a video :O
500+ half seconds is a amv...many creators came through this way...hehe :Q
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AaronAMV
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Post by AaronAMV » Fri Jun 20, 2008 1:29 pm

I actually like this one the most. :o

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Post by Zelenia » Fri Jun 20, 2008 1:43 pm

gameboy12615 wrote: 500+ half seconds is a amv...many creators came through this way...hehe :Q
I like that attitude. More effort -> the better video... or so I think it works. :o

You're not really have to find "clean" crack brushes. Put them on a transparent layer and clean them with a lasso tool.

Meeeee trying desperately... -.-

Still not "shiny" enough. It doesn't even look like glass. *sigh*

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gameboy12615
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Post by gameboy12615 » Fri Jun 20, 2008 2:53 pm

You're not really have to find "clean" crack brushes. Put them on a transparent layer and clean them with a lasso tool.
I know...actually these cracks were putted on transparent layer in PS...but there are many "dirty" point and line distributing mussily...if "clean" them,this brush lose it's true meaning...
Still not "shiny" enough. It doesn't even look like glass. *sigh*
Vegas??sugeee!!!
I set all layers as 3D layer in AE...add a point light...and turn intensity to 120%...may be I need turn up each layer's reflection parameter...
Ummm...need a further "research"...>_<
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NS
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Post by NS » Fri Jun 20, 2008 3:04 pm

I know that somebody jokingly suggested taking a picutre of broken glass and then using that and blending or whatever, but Why don't you actually find some broken glass and at least like.. study it in a way to get the real look.

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Dafreshprince
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Post by Dafreshprince » Fri Jun 20, 2008 6:44 pm

Maya is a powerful program for 3d animation , I don't knwo if you could do it with that, look into the dynamics sections it has many effects and render it as image and apply as so to your amv. Its wortha try. If not, mask just big shards , be creative =p

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gameboy12615
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Post by gameboy12615 » Sat Jun 21, 2008 2:11 am

Dafreshprince wrote:Maya is a powerful program for 3d animation , I don't know if you could do it with that, look into the dynamics sections it has many effects and render it as image and apply as so to your amv. Its wortha try. If not, mask just big shards , be creative =p
some of my friends use maya...I saw they made pretty real world in that program...however,myself really prefer 3dmax...if not make 3d animation film...may be MAX is good enough...at least,when making amv...I found that maya can't import avi for texture,only tga image sequence...and maya itself is more difficult than max...take a long time to learn and a long time to make...on the contray...sometimes you can do the same thing very easy with some plugins in MAX...
sorry...said too many outlying things...orz

BTW...Is anybody know the opening 3D animation of "[AuN-MEP]Project Ayumix2-Release!" was made by what program??maya,MAX or C4D or others??
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Post by JaddziaDax » Sat Jun 21, 2008 2:27 am

ayumix2's profile page wrote:00:00-00:26 - Introduction -
Original 3d animation using Blender

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gameboy12615
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Post by gameboy12615 » Sat Jun 21, 2008 2:58 am

JaddziaDax wrote:
ayumix2's profile page wrote:00:00-00:26 - Introduction -
Original 3d animation using Blender
Blender??my god(remember that's a free program,and it's install file only 8,910 KB...囧)...haven't noticed that information...
what I thought first was maya...Image
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Vivaldi
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Post by Vivaldi » Sat Jun 21, 2008 9:34 am

lol, I love blender. It's one of the only open source program's I've seen that can be competitive with the industry standards.

watch this
http://tinyurl.com/zjqdq

Mediocre character animation, but ~meh~
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<Kenzichu> HAHAHA!!
<Kenzichu> everyone died!

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