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Tsunami Jones
is the best medicine.
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Post by Tsunami Jones » Mon Sep 08, 2008 10:35 pm

Brad wrote:Where's innercity? and duel_duel2? :O

And I don't care if it's broken, dreadnought is fun :O
I hate innercity and the orange maps like it x_x the map is essentially designed to stalemate (spawn points don't move up). I've never heard of duel_duel2, but I'll look around for it.

EDIT: Brad, do you remember what the duel map looked like? I'm finding a bunch of them, just not with that name.

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Radical_Yue
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Post by Radical_Yue » Mon Sep 08, 2008 11:10 pm

Moonwalk plzkthnx O:

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Niotex
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Post by Niotex » Tue Sep 09, 2008 11:38 am

Kamaan they could have just ubered and destroyed it >_> Hell if they used the exit on the right and ran out while it was shooting on someone ells it was fine. Remember a sentry can only shoot at one person at a time <_<
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The Origonal Head Hunter
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Post by The Origonal Head Hunter » Tue Sep 09, 2008 12:07 pm

Niotex wrote:Remember a sentry can only shoot at one person at a time <_<
Unless there's 2 sentries.
RonnieDaking wrote:i like my anime like I like my women, from japan and speaking english
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Brad
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Post by Brad » Tue Sep 09, 2008 12:33 pm

The duel maps are all kinda similar. It's basically just mindless action with no goals (big round rooms with entrances on either side).

And honestly Innercity and Orange x3 are probably 2 of my favorite maps. The whole stalemate argument is certainly true, but it makes winning all the more delicious. Probably the most epic game we ever played was an InnerCity round that had gone on for like 2 hours so when we finally won it was like "LEKJSLDIFHWER;OFHEWR;OH FUCK YEAH BITCHES!!!"
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Niotex
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Post by Niotex » Tue Sep 09, 2008 12:47 pm

Brad wrote:And honestly Innercity and Orange x3 are probably 2 of my favorite maps. The whole stalemate argument is certainly true, but it makes winning all the more delicious. Probably the most epic game we ever played was an InnerCity round that had gone on for like 2 hours so when we finally won it was like "LEKJSLDIFHWER;OFHEWR;OH FUCK YEAH BITCHES!!!"
Totally agreed \o/
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Tsunami Jones
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Post by Tsunami Jones » Tue Sep 09, 2008 5:38 pm

Brad wrote:And honestly Innercity and Orange x3 are probably 2 of my favorite maps. The whole stalemate argument is certainly true, but it makes winning all the more delicious. Probably the most epic game we ever played was an InnerCity round that had gone on for like 2 hours so when we finally won it was like "LEKJSLDIFHWER;OFHEWR;OH FUCK YEAH BITCHES!!!"
Fair enough. I won't put it in the normal rotation, but I'll still put Innercity on the server.
Last edited by Tsunami Jones on Tue Sep 09, 2008 6:23 pm, edited 1 time in total.

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Tsunami Jones
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Post by Tsunami Jones » Tue Sep 09, 2008 5:42 pm

Also, thanks to Yue for the donation!!

EDIT: And to avoid triple posting, here's a great engineer video, which illustrates the *fun* way to play engineer, imo (turtling is hella boring): http://nl.youtube.com/watch?v=NYsZ3tLpVMs

And then there's this: http://www.youtube.com/watch?v=7L0uokNp0aM&fmt=18 :uhoh:

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Tsunami Jones
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Post by Tsunami Jones » Tue Sep 09, 2008 7:14 pm

. . . and I'm posting again anyway.

So, to let everyone know, I got the voting working. It should pop up toward the end of maptime, or you can rock the vote (type rtv; I imagine most people know this). The choices that come up for voting are random, but for rtv includes all of the maps, not just the ones on rotation (although only 3 choices come up at a time; if people think the number of options should be increased, let me know. In my experience any higher than this and it becomes increasingly hard to actually have a successful vote).

Let me know if there's any other map requests; I figure we can just try out whatever and see what's fun and not (http://www.fpsbanana.com/maps/games/297)


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