I really like all the betas I've seen so far, everyone. I can't wait for this to be finished
![Wink :wink:](./images/smilies/icon_wink.gif)
Yeah. Maybe you should add in more movements to the camera, might work. But so far an awesome track nonetheless.Bakadeshi wrote:as a whole or just the pacing of the camera in the 3d parts?Ghet wrote:deshi: spiffy indeed, though the pacing seems just a tad too slow once the music picks up...
(I was kinda wondering myself If I should speed up that camera some)
id probably say as a whole in the specific part where it picks up, it kinda balances out once it reaches the clannad part, but till then it kinda feels like both the camera and the footage arent keeping upBakadeshi wrote:as a whole or just the pacing of the camera in the 3d parts?Ghet wrote:deshi: spiffy indeed, though the pacing seems just a tad too slow once the music picks up...
(I was kinda wondering myself If I should speed up that camera some)
nother lame attempt to motivate people:Chiikaboom wrote:Anyone who gets their final in before the end of this month gets a copy of the project on DVD.
/lame attempt at trying to motivate people
so code geass isn't a problem? (seems you liked me including it anyway ;p)Chiikaboom wrote:Ok.. if i wasnt clear i meant no mecha. I dont like giant robots fighting in amvs, its not fun to watch. Sorry but thats just how it is.
Chobits is allowed, but no mecha >=|
Can I has Kyokou to play around with her in my 3d app? :3Bakadeshi wrote: nother lame attempt to motivate people:
I'll release my track's blend file with the release of the project for anyone who is curious to play around with it in blender.
Code Geass is win >_> as is Escaflowne.Bakadeshi wrote:so code geass isn't a problem? (seems you liked me including it anyway ;p)
and I even have real robots in there (nanoha segment)