CascadaThon (Betas Due August 10th)

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OnyX DragoN
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Re: CascadaThon [4 Slots Open]

Post by OnyX DragoN » Wed Jan 14, 2009 3:09 am

Excuse me, I'm fired?

That's nice, its good that people can still be stupid when its totally inappropriate XD
AAAAAAAAAAAAAAGH

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sakuraslight
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Re: CascadaThon [4 Slots Open]

Post by sakuraslight » Wed Jan 14, 2009 3:13 am

Well best of luck to you on other endevours you may take God speed and good luck

*closes Hatch on Rocket Capsual*
ImageImage

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Kazemon15
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Re: CascadaThon [4 Slots Open]

Post by Kazemon15 » Wed Jan 14, 2009 6:45 am

O_o;;

What just happened? I go to sleep and then suddenly Onyx drops... I just wanted to make it easier for him to edit his track so he wouldn't drop...

Also, my web was acting up, I kept signing on and off every 5 mins... :? So I'm sorry I didnt reply to your IM, LA.

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Ghet
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Re: CascadaThon [4 Slots Open]

Post by Ghet » Wed Jan 14, 2009 7:37 am

lolmoardrama
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Vivaldi
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Re: CascadaThon [4 Slots Open]

Post by Vivaldi » Wed Jan 14, 2009 10:57 am

Soooo...'kay.




Given the amount of time we have. I can take up any loose tracks if they just start sitting around for a while.
Last edited by Vivaldi on Wed Jan 14, 2009 1:33 pm, edited 2 times in total.
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Image
<Kenzichu> HAHAHA!!
<Kenzichu> everyone died!

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TwilightChrono
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Re: CascadaThon [4 Slots Open]

Post by TwilightChrono » Wed Jan 14, 2009 12:01 pm

What the deuce is going around here? I go to sleep for one day..............

Let's not let this hurt us too bad, alright guy's?

And Onyx...........Don't drop. Not just because we like the nifty server you provided, but because I like your track. I think you could do an awesome job with it.
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Premiering At Another Anime Con 2012

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Vivaldi
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Re: CascadaThon [4 Slots Open]

Post by Vivaldi » Wed Jan 14, 2009 1:58 pm

haragen viper wrote: Anywho, Vivaldi's beta is pretty cool. The only real complaints I had were the occasional white lines on the top and bottom of the footage, and at 0:10, I didn't think that scene fit the flow. But other than that, it was pretty cool.
First of all, thanks for bring up the white bars, I totally missed that. :oops:

Secondly, could I get some other opinions about that scene at 0:10 real quick? I was concerned with it being so long when I put it in. But I thought the camera motion would pull it through.
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Image
<Kenzichu> HAHAHA!!
<Kenzichu> everyone died!

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LittleAtari
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Re: CascadaThon [4 Slots Open]

Post by LittleAtari » Wed Jan 14, 2009 2:21 pm

Vivaldi wrote: Secondly, could I get some other opinions about that scene at 0:10 real quick? I was concerned with it being so long when I put it in. But I thought the camera motion would pull it through.
That was the only thing really I noticed about the track, it's okay as in yea, the camera motion does pull it through, but if I were to put on a chart the awesomeness by second in your beta it would like:

Image

There is a slight dip in awesome right there, but as you can see, it still holds a degree of awesome to it. So if you wanted to change that part to prevent the dip, you're more than welcome to. I just likes how it slows things down in the track, but still keeps it's energy and then you go 'boom' again with the rest of the stuff. So, umm, let's hear from other people. Because it looks like I'm going both ways with this: :uhoh:

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Hagaren Viper
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Re: CascadaThon [4 Slots Open]

Post by Hagaren Viper » Wed Jan 14, 2009 2:29 pm

LittleAtari wrote: Image
That was made of win. XD

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Kazemon15
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Re: CascadaThon [4 Slots Open]

Post by Kazemon15 » Wed Jan 14, 2009 6:24 pm

I feel my track is nothing compared to Vivaldi... :oops: Kinda makes me feel like the flow from my track to his will be not so awesome...

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