tf2 community group

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Ileia
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Re: tf2 community group (now with server!)

Post by Ileia » Wed Feb 18, 2009 12:27 am

WANT
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The Origonal Head Hunter
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Re: tf2 community group (now with server!)

Post by The Origonal Head Hunter » Wed Feb 18, 2009 1:50 am

AIM Convo wrote:Yami Blaine (12:46:29 AM): think the other scout weapons will be metallica references?
Iamshadowkiller (12:47:32 AM): NO
Iamshadowkiller (12:47:34 AM): they better not
RonnieDaking wrote:i like my anime like I like my women, from japan and speaking english
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Re: tf2 community group (now with server!)

Post by Jnzk » Wed Feb 18, 2009 10:15 am

My bonk finger is twitching already. :twisted:

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Re: tf2 community group (now with server!)

Post by Copycat_Revolver » Wed Feb 18, 2009 10:51 am

Janzki wrote:My bonk finger is twitching already. :twisted:
Eww.
|:

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meleechampion
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Re: tf2 community group (now with server!)

Post by meleechampion » Wed Feb 18, 2009 4:17 pm

It's 4:15pm on Wednesday, and I just got home from three back to back classes ending with a three hour lab.
I want a goddamn update.

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Re: tf2 community group (now with server!)

Post by Niotex » Wed Feb 18, 2009 5:58 pm

:amv:
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The Origonal Head Hunter
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Re: tf2 community group (now with server!)

Post by The Origonal Head Hunter » Wed Feb 18, 2009 6:02 pm

So we've got a sniper-friendly arena map and a pyro-friendly cp map.... Scout-friendly pl map? Figured these would be something a scout would be useful for.
RonnieDaking wrote:i like my anime like I like my women, from japan and speaking english
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Boredom.

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Tsunami Jones
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Re: tf2 community group (now with server!)

Post by Tsunami Jones » Wed Feb 18, 2009 8:13 pm

The Origonal Head Hunter wrote:So we've got a sniper-friendly arena map and a pyro-friendly cp map.... Scout-friendly pl map? Figured these would be something a scout would be useful for.
Not like anyone cares about arena :P I've played on both maps. While extremly sniper friendly, watchtower is pretty decent. Junction is rather small, (I don't know if you've played it) but the corridors that they mentioned only occur between the points, while the points themselves are in small rooms, surrounded by mostly open areas. So yeah, part of it is pyro friendly, but it's actually pretty friendly to all the classes (scout can be really good around the points, but not particularly on the points themselves).

Regardless, I wasn't really expecting a community map pack. I believe there's still supposed to be a new payload map.

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The Origonal Head Hunter
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Re: tf2 community group (now with server!)

Post by The Origonal Head Hunter » Wed Feb 18, 2009 9:37 pm

Tsunami Jones wrote: (I don't know if you've played it)
I haven't. Was just going off valve's description as a lot of small hallways perfect for ambushing.
RonnieDaking wrote:i like my anime like I like my women, from japan and speaking english
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Boredom.

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meleechampion
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Re: tf2 community group (now with server!)

Post by meleechampion » Wed Feb 18, 2009 10:59 pm

For "maps that the community has been heckling Valve to include for months", I'm surprised I haven't played on either one.

Also, they did this last time, remember? They adopted cp_steel.

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