SOAD2: Why's The Rum gone? (Completed. Finally.)

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Zero Link
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Re: SOAD2: Rising from the Ashes (Now get this shit done!!)

Post by Zero Link » Mon Jan 12, 2009 11:37 pm

I might redo my track.. then again I've been saying that for the past 4 years.
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wurpess
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Re: SOAD2: Rising from the Ashes (Now get this shit done!!)

Post by wurpess » Wed Feb 04, 2009 2:58 am

Scott Green wrote:
Kevmaster wrote:so like..what the fuck is wrong with you?
my neck hurts :(
My head/eyes/chest hurts. :( But seriously, a couple minor syncing adjustments and I'm done! *^_^* Hope to have a final (hopefully) beta to you today or tomorrow. (finally! :roll:)
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Squancho
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Re: SOAD2: Rising from the Ashes (Now get this shit done!!)

Post by Squancho » Wed Feb 04, 2009 5:09 am

This has long been a comedy of epic proportions fail. :P I know this will be completed someday and I'll be right there to check out the end result. Other than the two tracks on the list that aren't showing anything being turned in for them, this project is practically done as is. I have faith in y'all.

The smart-ass part of me, however, is laying $20 on SOAD2 reaching its second year anniversary just for spite... :lol:
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Scott Green
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Re: SOAD2: Rising from the Ashes (2 slots open...)

Post by Scott Green » Fri Feb 06, 2009 2:35 am

deuceloosely wrote:The smart-ass part of me, however, is laying $20 on SOAD2 reaching its second year anniversary just for spite... :lol:
Actually it already happened just when you posted http://www.animemusicvideos.org/forum/v ... 37&t=76613

party |:>

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Emotive
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Re: SOAD2: Rising from the Ashes (4 slots open...)

Post by Emotive » Wed Feb 25, 2009 5:43 am

I demand this MEP be renamed to SOAD 2: Rum Democracy now!
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guy07
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Re: SOAD2: Rising from the Ashes (4 slots open...)

Post by guy07 » Wed Feb 25, 2009 11:00 am

I demand people stop dropping. Seriously. :|

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Squancho
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Re: SOAD2: Rising from the Ashes (4 slots open...)

Post by Squancho » Wed Feb 25, 2009 4:50 pm

guy07 wrote:I demand people stop dropping. Seriously. :|
Not just that but the same segments keep getting abandoned. I've heard them all and they are hard to conceptualize on their own. Maybe they should be made as transitional clips, creating a segue way from the previous clip into the next? Or perhaps they can each be continuations of the clip before them, keeping in context with that theme or concept? Just a suggestion...
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wurpess
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Re: SOAD2: Rising from the Ashes (4 slots open...)

Post by wurpess » Wed Feb 25, 2009 6:04 pm

Hmmmm. . .so I might wind up doing Cigaro afterall. :P (Though I still have to get off my lazy/busy ass and finish those last tweaks on Bounce. :uhoh:)
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LeapofFate
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Re: SOAD2: Rising from the Ashes (4 slots open...)

Post by LeapofFate » Thu Feb 26, 2009 12:53 am

deuceloosely wrote:
guy07 wrote:I demand people stop dropping. Seriously. :|
Not just that but the same segments keep getting abandoned. I've heard them all and they are hard to conceptualize on their own. Maybe they should be made as transitional clips, creating a segue way from the previous clip into the next? Or perhaps they can each be continuations of the clip before them, keeping in context with that theme or concept? Just a suggestion...
That could be the case or PEOPLE ARE DAMN LAZY.

I think it is the latter.
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Autraya
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Re: SOAD2: Rising from the Ashes (4 slots open...)

Post by Autraya » Thu Feb 26, 2009 2:31 am

i'd like my HDD space back one day from holding all these lossless files, lucky there hasn't been a crash after all this time and we lost some :roll:
new banzors in the making :p

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