x2BasharOfTheAges wrote:If it's worth doing, it's worth doing right.
It's not done until its done which is why if anyone tells me my timing is off, they are completely wrong... It's timed exactly how I want it to be timed.
Pwolf
x2BasharOfTheAges wrote:If it's worth doing, it's worth doing right.
The question is, are AMVs worth doing?BasharOfTheAges wrote:If it's worth doing, it's worth doing right.
Really kev? Really?Kevmaster wrote:This is a fun hobby to me, as soon as it gets "hard" it doesn't sound like it'd still be fun so why would I do it?
Challenge is fun. Don't you play any video games Kev? It's fun to (after playing it through on normal 10 times) play an FPS on the hardest difficulty. It's hard as hell but also fun as hell.Pas wrote:Really kev? Really?Kevmaster wrote:This is a fun hobby to me, as soon as it gets "hard" it doesn't sound like it'd still be fun so why would I do it?
So pretty much anything "hard" or "difficult" can't be enjoyable? Part of the enjoyment if working out the problem, and fixing it. Hell I find that in most cases the more challenging it is, the more willing to do it I am. I mean, I *could* just go outside and play in a sandpit but that's not my idea of entertainment.
But in the end.Koopiskeva wrote:I tried so hard.
and got so far.
Playing in a sandbox can be hard or difficult.Pas wrote:I *could* just go outside and play in a sandpit but that's not my idea of entertainment.