tf2 community group

Topics not related to Anime Music Videos
Post Reply
User avatar
meleechampion
Joined: Fri Mar 03, 2006 11:05 pm
Status: wtf is a jabber address
Org Profile

Re: tf2 community group

Post by meleechampion » Fri May 22, 2009 1:06 am

mmm... too tired to really rage about this new unlock system

(played 4 hours... got.... a Force-a-Nature and a Flare Gun)

It's a good thing I have a convention to go to this weekend, ya know, something to distract me from TF2 while they fix this.

...else I'd be pissed

User avatar
The Origonal Head Hunter
The Propheteer
Joined: Sat Jul 16, 2005 12:21 am
Status: Hooked on a Feeling
Location: State of Denial
Org Profile

Re: tf2 community group

Post by The Origonal Head Hunter » Fri May 22, 2009 8:25 am

New sound clips... they have changed the characters entirely.

sniper - http://www.youtube.com/watch?v=8vptexno3Hc
spy - http://www.youtube.com/watch?v=YwYu8LAmNvg
RonnieDaking wrote:i like my anime like I like my women, from japan and speaking english
Image
Boredom.

User avatar
Tsunami Jones
is the best medicine.
Joined: Mon Oct 06, 2003 8:31 pm
Org Profile

Re: tf2 community group

Post by Tsunami Jones » Mon May 25, 2009 11:29 pm

This random unlock system is rubbish! :down: :down:

User avatar
Kristyrat
Time-traveling penguin
Joined: Sun Sep 26, 2004 7:31 pm
Status: Lies and fish
Location: Igloo
Contact:
Org Profile

Re: tf2 community group

Post by Kristyrat » Tue May 26, 2009 12:02 am

Tsunami Jones wrote:This random unlock system is rubbish! :down: :down:
And I don't know, I kind of like it. At least they're rewarding players for simply playing the game now, rather than forcing people who desperately want the weapons to grind achievements. I assume the system will only get better as they beef it up, tweak it, and add trading to the mix.

Plus now, I'm much happier when I get an achievement or a random unlock, it's a pleasant little surprise instead of an "okay, one more headshot to get the first unlock, then I can actually do five more achievements for the next one"
Image

User avatar
Tsunami Jones
is the best medicine.
Joined: Mon Oct 06, 2003 8:31 pm
Org Profile

Re: tf2 community group

Post by Tsunami Jones » Tue May 26, 2009 12:29 am

Kristyrat wrote:
Tsunami Jones wrote:This random unlock system is rubbish! :down: :down:
And I don't know, I kind of like it. At least they're rewarding players for simply playing the game now, rather than forcing people who desperately want the weapons to grind achievements. I assume the system will only get better as they beef it up, tweak it, and add trading to the mix.

Plus now, I'm much happier when I get an achievement or a random unlock, it's a pleasant little surprise instead of an "okay, one more headshot to get the first unlock, then I can actually do five more achievements for the next one"
Accept people are still grinding it, since you can get them from spectating. Once it's done and there's actually a trade system, it'll be better, but right now it's just unfinished.

User avatar
dokidoki
c0d3 m0nk3y
Joined: Tue Dec 19, 2000 7:42 pm
Status: BLEEP BLOOP!
Location: doki doki space
Contact:
Org Profile

Re: tf2 community group

Post by dokidoki » Tue May 26, 2009 12:30 am

Tsunami Jones wrote:This random unlock system is rubbish! :down: :down:
I got half a dozen weapons while playing DOTA... :uhoh:

Mostly dupes. :evil:

(I know they're working on a trade system. Like I wanna bug people in-game for crap...)
Image Image Image
"Comedy is a dying breed." -- kisanzi // "Comedy. Serious business." -- dokidoki

User avatar
Garylisk
Joined: Fri Aug 17, 2001 2:03 am
Status: Littlecolt
Location: USA
Contact:
Org Profile

Re: tf2 community group

Post by Garylisk » Tue May 26, 2009 8:18 am

In all games where time must be put in to grind achievements or anything else, there will always be someone who has more free time than you, and is willing to spend all of that free time grinding the game. Example, all MMORPGs.

Remember when TF was a Quake mod, and didn't have all this complicated nonsense? Yeah, I miss that...
Alcohol, Drugs, Overdrive, Noise, Neon Lights, Party People, Revolution

User avatar
meleechampion
Joined: Fri Mar 03, 2006 11:05 pm
Status: wtf is a jabber address
Org Profile

Re: tf2 community group

Post by meleechampion » Tue May 26, 2009 9:09 am

I'm not sure I hate that they removed the achievements, but think I like this new system. *gasp*

I was watching RadioactiveCat play the other day and noticed she didn't have a few of the old unlocks, so this is a better way for her to get them.
You may enjoy playing and just... getting achievements, but believe me when I say it's not for everybody.
The newbies for the free weekend might have actually gotten to play with some of the unlocks without pointedly having to go for achievements.
The only other thing I think this system has HELPED is that most servers aren't ENTIRELY filled with spies and snipers. Now, with the update being two support classes, this is perhaps the most important time to do something about the post-update flood.

While I've been playing this weekend, I've noticed a few people getting the old milestone achievements, and they still get the associated weapon.
So really, the old system wasn't REMOVED... so why can't we have the best of both worlds?

Personally, all I'm missing are the Ambassador and the Cloak and Dagger (and all of the hats), so I'm pretty okay with the new system since it hasn't really shafted me, like it has many others. Then again, I've been playing a lot. =P

User avatar
Tsunami Jones
is the best medicine.
Joined: Mon Oct 06, 2003 8:31 pm
Org Profile

Re: tf2 community group

Post by Tsunami Jones » Tue May 26, 2009 2:40 pm

Garylisk wrote:In all games where time must be put in to grind achievements or anything else, there will always be someone who has more free time than you, and is willing to spend all of that free time grinding the game. Example, all MMORPGs.
Grinding and getting achievements is one thing. Standing around AFK for 12 hours while you're given items is another.
meleechampion wrote: While I've been playing this weekend, I've noticed a few people getting the old milestone achievements, and they still get the associated weapon.
So really, the old system wasn't REMOVED... so why can't we have the best of both worlds?

Personally, all I'm missing are the Ambassador and the Cloak and Dagger (and all of the hats), so I'm pretty okay with the new system since it hasn't really shafted me, like it has many others. Then again, I've been playing a lot. =P
I've only gotten one new item so far, and the rest being duplicates. The Dead Ringer, is however, amazing. Might need a bit of tweaking, but it's fantastic (giving up the ability to cloak normally and not refill the meter with metal is a pretty good trade off for it, along with the ridiculous loud sound it makes when you uncloak)

Also, very suddenly, I'm actually disguising as things other than pyro. Disguising as an enemy spy now is disturbingly effective.

User avatar
Copycat_Revolver
Mad Scientist
Joined: Fri Nov 18, 2005 1:14 pm
Location: blabbler's unpleasant psyche
Org Profile

Re: tf2 community group

Post by Copycat_Revolver » Wed May 27, 2009 1:21 am

Disguising as an enemy spy now is disturbingly effective.
Image

Image

Image

Image

Post Reply

Return to “General Discussion”