Then stop talking about it from a Western Perspective.Otohiko wrote:Well, again, we're talking in very relative terms. It's non-linear only insofar as there is a number of possible paths with different endings, but it's still a very finite set of plotlines. The fact that all the writing is done in 'paths' there is pretty telling. If we see gameplay as skill-based problem-solving, there ain't much of that in the game.
Again, not that I'm attacking it at all, I like it quite a bit. Just not from a gameplay perspective. I like the storytelling, but it's simply unfair for it to be judged as a game and compared to so-called Western-style equivalents.
And I should say. They aren't Video Games, they are just Games.
Dating Sims, while generic, are fun as hell. They focus on statistics, scoring points, and raising flags instead of making choices. They are absolutely addicting (but playing in AGTH is a pain in the ass).