It happens.LittleAtari wrote:YAY animated png
I dont own anything
Generally speaking I agree a 100% with you when it comes to interpolating. But I think you have to keep in mind that most people don't run on said screens. As for the artifacts I'm well aware of that and I had ran into some of those. At which points you're just manually picking and choosing frames for the most consistent motion where artifacts are present. To do interpolating like this is a huge undertaking and I doubt I would've done it this way for a 3+ minute video. Really the only reason anyone should be doing this is if [like you said] someone is doing fast paced editing with a lot of frame precise cuts.mirkosp wrote:But Mitch... you used AE... could have done 99fps.
But seriously, 60fps interpolation was well done here, but generally speaking I'm against it. Modern TVs are good enough at real time interpolation that lack of smoothness in pans and alikes at 23.976 isn't a bother anymore.
Interpolating anime tends to give out a lot of artifacts, so if it wasn't for the fact that you were already going to speed up a lot and use many frame precision cuts, effects and such, it probably wouldn't have been worth doing 60fps, imho.
Although I trust your knowledge enough to believe that you'd be able to properly interpolate an anime sequence anyway. D;
Hat's off good sir ;|
I'm still waiting for my hosting solution. If it doesn't hit within the next day or two I might just make a temp megaupload/sendspace solution for those in need of a "lite" version.CrackTheSky wrote:Any chance of getting a 29.97 fps version? My computer is old and it completely de-syncs the whole video (and yes, I am using MPC).