SOAD2: Why's The Rum gone? (Completed. Finally.)

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Magnus
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Magnus » Sat Aug 13, 2011 5:52 am

I think Vancore has a good point.

I am also avaible for editing yet another track if needed.
This will be finished, one way or another.
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by -Reda- » Sun Aug 14, 2011 5:20 pm

Nice to see this project is still (relatively) alive and kicking, with a nice amount of interest in it. I'll be around for SOAD 3 if there ever is one, hit me with a PM when that gets started, I'd want to bang out another track.
*sips tea*

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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Squancho » Sun Aug 14, 2011 7:04 pm

My money is on February 4, 2012 rolling around with still one track left to be completed.
Who's down for the fifth year in production? :asd:
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Kevmaster » Sat Aug 20, 2011 1:29 am

Guys and Gals, 1 more day to turn in the lost finals. Otherwise we'll have 7 re-opened tracks by tomorrow :(

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Scott Green
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Scott Green » Sun Aug 21, 2011 4:39 pm

Please don't re-open masterGT's gungrave track i'll steal his final and up it in the next few days!
*very serious promise*

@Reda: Instead of thinking about SOAD3 do a ToolX2 track, please?



EDIT: I'm interested in innervision (also with cossette) if it gets re-opend....

EDIT2: Why the hell do we have backup editors if they don't edit?

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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Squancho » Sun Aug 21, 2011 6:28 pm

Scott Green wrote: EDIT2: Why the hell do we have backup editors if they don't edit?
Because the mods are really picky, the usually empty tracks are impossible to work with, and we kinda give up in the face of futility. :P
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Re: SOAD2: Why's The Rum gone? (7 missing, COME ON GIVE 'EM)

Post by Kevmaster » Mon Aug 22, 2011 3:01 pm

Scott Green wrote:Please don't re-open masterGT's gungrave track i'll steal his final and up it in the next few days!
*very serious promise*
Alright! But dooooo it!
Scott Green wrote:I'm interested in innervision (also with cossette) if it gets re-opend....
You got it. Make me proud!

Scott Green wrote:EDIT2: Why the hell do we have backup editors if they don't edit?
I just don't care about removing them I guess :shark:

5 Tracks re-opened to the public.

:cry:

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Scott Green
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Re: SOAD2: Why's The Rum gone? (5 Tracks OPEN)

Post by Scott Green » Fri Sep 09, 2011 3:43 am

i sent masterGT's final :D

also might change my footage later on will tell :dino:

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Re: SOAD2: Why's The Rum gone? (5 Tracks OPEN)

Post by Kevmaster » Mon Oct 03, 2011 2:18 am

Hey Scott, any update?

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Re: SOAD2: Why's The Rum gone? (5 Tracks OPEN)

Post by Hitori » Mon Oct 03, 2011 5:16 am

Wow, still no one picking up any of the open tracks? Hhhm... I may pick one or two up soon. Just need to figure out what anime to use. :shark:
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