CascadaThon 2---OUT NOW!! CHECK ANNOUNCEMENTS FORUM!
- CodeZTM
- Spin Me Round
- Joined: Fri Mar 03, 2006 6:13 pm
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- Location: Arkansas
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Re: CascadaThon 2---5 DAYS UNTIL RELEASE & COUNTING!!
Thanks for the file TC. Makes things much easier audio wise. :3
I'll be sending out the first 3 tracks compilation [to try and hurry the process of sending each beta segment as I put them together] for review tonight. This way, I can update faster if there are errors. Oh, and it makes sure that you guys are ok with my encoding too. XD
Sorry I seem to send so many pms to you guys, I'm sure you're all sick of it. But it will soon be over! xD
I'll be sending out the first 3 tracks compilation [to try and hurry the process of sending each beta segment as I put them together] for review tonight. This way, I can update faster if there are errors. Oh, and it makes sure that you guys are ok with my encoding too. XD
Sorry I seem to send so many pms to you guys, I'm sure you're all sick of it. But it will soon be over! xD
- Hagaren Viper
- Joined: Fri Aug 19, 2005 11:51 pm
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Re: CascadaThon 2---5 DAYS UNTIL RELEASE & COUNTING!!
I suppose Ill throw it out there that Im having a hard time viewing some of your files, Code. Like, the Kaleido Star betas work fine, but some of the other betas you send refuse to play on anything but VCL player [Ironicly, because it is super glitchy for me]. This beta is doing the latter
If anyone would like to tell me why VCL's entire toolbars make themselves unusable no matter how many times I update or reinstall, please do
Ok, yeah, back on topic! I watched the compilation a few times and Im pretty sure my track is fine. I'll let you know for sure when I restart my comp later.
Also, the 'Star track looks awesome~
If anyone would like to tell me why VCL's entire toolbars make themselves unusable no matter how many times I update or reinstall, please do
Ok, yeah, back on topic! I watched the compilation a few times and Im pretty sure my track is fine. I'll let you know for sure when I restart my comp later.
Also, the 'Star track looks awesome~
- TwilightChrono
- Joined: Wed Nov 21, 2007 3:11 am
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Re: CascadaThon 2---5 DAYS UNTIL RELEASE & COUNTING!!
So far the timing looks pretty on par to me. I'm still doing some tweaks on mine. Getting rid of some chromas and masking in it's place.
I should have both my parts to you soon, Code.
I should have both my parts to you soon, Code.
Premiering At Another Anime Con 2012
- CodeZTM
- Spin Me Round
- Joined: Fri Mar 03, 2006 6:13 pm
- Status: Flapping Lips
- Location: Arkansas
- Contact:
Re: CascadaThon 2---4 DAYS UNTIL RELEASE & COUNTING!!
Everyone should have a collaboration request. Please let me know if you did not.
EDIT: OMG. I've got a lot laid out on the editing table, and this whole thing looks really good together.
EDIT2: TC. I want to murder your main male lead in your first track. His hair makes me want to stab him violently with the rotobrush. >:|
EDIT3: I have a compilation of tracks 1-6 if anybody is interested.
EDIT: OMG. I've got a lot laid out on the editing table, and this whole thing looks really good together.
EDIT2: TC. I want to murder your main male lead in your first track. His hair makes me want to stab him violently with the rotobrush. >:|
EDIT3: I have a compilation of tracks 1-6 if anybody is interested.
- pan_dbgt01
- Joined: Thu May 24, 2001 9:19 pm
- Status: Hanging around. Trying to find time to edit.
- Location: Canada
Re: CascadaThon 2---4 DAYS UNTIL RELEASE & COUNTING!!
Sure. I want to see!
- AimoAio
- Being elegantly...lazy
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Re: CascadaThon 2---4 DAYS UNTIL RELEASE & COUNTING!!
The track 1-3 compilation looks good to me. :3 Same with the Kaleido track, I love the overlay sync at the beginning. But at 0:12/0:13, I think there's an extra scene blended in the white....except I can't really see that properly.
And track 1-6? Me want!
Spoiler :
- Kousaka
- Joined: Sat Apr 03, 2010 2:56 pm
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Re: CascadaThon 2---4 DAYS UNTIL RELEASE & COUNTING!!
Me too!pan_dbgt01 wrote:Sure. I want to see!
Also, the slideless version of your part, Code, is awesome
Sent my beta so please give your feedback, everyone!
- used to be iCardioidAMV/Cardioid (decided to hang it up and start anew)
- CodeZTM
- Spin Me Round
- Joined: Fri Mar 03, 2006 6:13 pm
- Status: Flapping Lips
- Location: Arkansas
- Contact:
Re: CascadaThon 2---4 DAYS UNTIL RELEASE & COUNTING!!
iCard, I LOVE IT.
The only thing I want to mention is that it's a pretty quick transition between :02-:03 and has a lot of scenes. I'd just fade form the hand grabbing in the video game world and fade directily in to her falling. I might reccomend fading between :04 and :05, since that's a pretty big direct cut. I Oh, and please make sure and leave Hideki on screen at the end after the song is over so I can transition into the next part. Also, can we add just a BIT more of the hand holdind at the front end? You can keep the "BAM" moment when your track hits, but I think I need just a little more on the front end. Other than that [and what others mention], I say it's good.
Also, I figured out what the problem with your footage is. Fix this, and I think you might be fine. You've got ridiculously bad dot crawl [or at least i THINK that's what it is, I may be mistaken\. Scintilla's guide should help you out. http://www.aquilinestudios.org/avsfilters/dotcrawl.html I'm also assuming you know how to use avisynth. I hope so .
The only thing I want to mention is that it's a pretty quick transition between :02-:03 and has a lot of scenes. I'd just fade form the hand grabbing in the video game world and fade directily in to her falling. I might reccomend fading between :04 and :05, since that's a pretty big direct cut. I Oh, and please make sure and leave Hideki on screen at the end after the song is over so I can transition into the next part. Also, can we add just a BIT more of the hand holdind at the front end? You can keep the "BAM" moment when your track hits, but I think I need just a little more on the front end. Other than that [and what others mention], I say it's good.
Also, I figured out what the problem with your footage is. Fix this, and I think you might be fine. You've got ridiculously bad dot crawl [or at least i THINK that's what it is, I may be mistaken\. Scintilla's guide should help you out. http://www.aquilinestudios.org/avsfilters/dotcrawl.html I'm also assuming you know how to use avisynth. I hope so .
- pan_dbgt01
- Joined: Thu May 24, 2001 9:19 pm
- Status: Hanging around. Trying to find time to edit.
- Location: Canada
Re: CascadaThon 2---4 DAYS UNTIL RELEASE & COUNTING!!
LOL I have no idea what this means! I hope she does. AVISynth......still have no idea how to use it. lolCodeZTM wrote:iCard, I LOVE IT.
The only thing I want to mention is that it's a pretty quick transition between :02-:03 and has a lot of scenes. I'd just fade form the hand grabbing in the video game world and fade directily in to her falling. I might reccomend fading between :04 and :05, since that's a pretty big direct cut. I Oh, and please make sure and leave Hideki on screen at the end after the song is over so I can transition into the next part. Also, can we add just a BIT more of the hand holdind at the front end? You can keep the "BAM" moment when your track hits, but I think I need just a little more on the front end. Other than that [and what others mention], I say it's good.
Also, I figured out what the problem with your footage is. Fix this, and I think you might be fine. You've got ridiculously bad dot crawl [or at least i THINK that's what it is, I may be mistaken\. Scintilla's guide should help you out. http://www.aquilinestudios.org/avsfilters/dotcrawl.html I'm also assuming you know how to use avisynth. I hope so .
- pan_dbgt01
- Joined: Thu May 24, 2001 9:19 pm
- Status: Hanging around. Trying to find time to edit.
- Location: Canada
Re: CascadaThon 2---4 DAYS UNTIL RELEASE & COUNTING!!
The tracks look awesome!!!! I can't wait for this!