IMPORTANT INFORMATION: Moving to the new server...

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Mol
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Re: Moving to the new server...

Post by Mol » Wed Aug 24, 2016 5:14 am

--private-users=

Says its often mostly automate process but im just googlin' :uhoh:
Still better than that MMO.
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derobert
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Re: Moving to the new server...

Post by derobert » Wed Aug 24, 2016 10:10 am

--private-users AFIACT only sets up what I was calling the trivial mapping: it maps 2^16 users as one block... Trying to figure out how to e.g., map 0-65535 to 2097152–2162687, except map 10,000 to 10,000. AFAICT, the raw kernel interface can do that (by setting three ranges).
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derobert
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Re: Moving to the new server...

Post by derobert » Wed Aug 31, 2016 3:29 am

FTP uploads are back.

Will work on web uploads next, but that'll be a few days (lack of time and all...)

Also, video technical info (the stuff on the video download page that says the codec, bitrate, etc.) is being stored in a different format than before (for new uploads). So until someone updates that page, it won't display right. Don't panic if you see this—the download should still work fine.
Key 55EA59FE; fingerprint = E501 CEE3 E030 2D48 D449 274C FB3F 88C2 55EA 59FE
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$p@wn
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Re: Moving to the new server...

Post by $p@wn » Wed Aug 31, 2016 3:55 am

A-a-and... previews are still screwed. My question was silently ignored in previous thread, but I hope to get the answer here. So, as I was asked to do, doing it right here and right now - hereby I'm reminding you of this problem. Here, I've done it. So-o-o... bloody when?
Ore wa saisho kara climax da ze!

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derobert
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Re: Moving to the new server...

Post by derobert » Wed Aug 31, 2016 4:37 am

$p@wn wrote:A-a-and... previews are still screwed. My question was silently ignored in previous thread, but I hope to get the answer here. So, as I was asked to do, doing it right here and right now - hereby I'm reminding you of this problem. Here, I've done it. So-o-o... bloody when?
From my previous post: "Uploads will come back first—probably FTP, then web shortly after (I seem to recall the web upload code actually talks to the FTP server—if not, web may come first). Streaming will be next—the big hurdle there is I either need to get Phade to hook back up & turn on Kero so I can copy the encodes off, or alternatively re-encode them all. Re-encode them all will take a while (as in months, but of course we'll start with the popular ones, or ones that are requested, or something like that), but would give us an excellent opportunity to up the video quality."

previews == streaming, sorry if that wasn't clear!
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Mol
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Re: Moving to the new server...

Post by Mol » Wed Aug 31, 2016 4:41 am

Good job O: As for previews i think it would be smart to go for both options IF possible. Aka get them old ones for fast fix, progressively replace them with new encodes (if possible).
Last edited by Mol on Wed Aug 31, 2016 5:01 am, edited 1 time in total.
Still better than that MMO.
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$p@wn
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Re: Moving to the new server...

Post by $p@wn » Wed Aug 31, 2016 4:52 am

derobert wrote:previews == streaming, sorry if that wasn't clear!
Ah, that, yes, I forgot about that, sorry, it's even how it's named in user options (haven't touched options, like, for years).
Ore wa saisho kara climax da ze!

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seasons
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Re: IMPORTANT INFORMATION: Moving to the new server...

Post by seasons » Wed Sep 14, 2016 12:24 pm

Are uploads working again?

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Re: IMPORTANT INFORMATION: Moving to the new server...

Post by crunchbandicoot » Wed Sep 14, 2016 12:46 pm

Seriously, what the hell's going on? Why aren't the previews working if everything us supposedly fixed?

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ClaudiusVideo's
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Re: IMPORTANT INFORMATION: Moving to the new server...

Post by ClaudiusVideo's » Fri Sep 16, 2016 4:55 pm

crunchbandicoot wrote:Seriously, what the hell's going on? Why aren't the previews working if everything us supposedly fixed?
i know right if everything's fixed wheres the previews, these mods thats been around are all lazy taken along time to do anything at all,
do you remember a year or so ago they posted stuff on trying to finally update the website did all that come to function noo lol

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