MPEG-2 Desperately seeking help

Sephyre
Joined: Thu Dec 06, 2001 6:33 am
Org Profile

MPEG-2 Desperately seeking help

Post by Sephyre » Wed Mar 12, 2003 12:38 pm

I figure this goes under hardware because my theory is that my Premiere 6.0 does not seem to use my DV500 for decoding.

Here's the situation:
I use TREX (software that comes with DV500 to use it to hardware encode) to use the card to hardware encode my MPEG-2 files, from VOBs. They view fine in Windows, and i currently use MPEG-1s of thrice the size to edit with. Anyway, problem is, when I import them into Premiere, they will be black screened all the way (can play, but black all the way). The same goes for DV AVIs encoded with the DV500, I am able to view them on WMP without a synch.

I've tried everything from reinstalling my DV 500 drivers to Premiere and shifting the card slot, but Premiere cannot seem to view the MPEG-2 and DV files using the Pinnacle Codec. I've search out Adobe and Pinnaclesys websites but there are no posts about this problem. I can use Windows DV AVI and the DV500 can be used to do limited RT effects with it, but it can't access the very DV AVIs it records, which is quite spastic.

So my best bet is that Premiere is not using the DV500 card to 'decode' my files using the Pinnacle Codec. Which sucks because that's the whole point of having the card, so I can encode in hardware.

Please, if anyone has any idea how I can get it working? Thanks.

User avatar
Kai Stromler
Joined: Fri Jul 12, 2002 9:35 am
Location: back in the USSA
Org Profile

Post by Kai Stromler » Wed Mar 12, 2003 1:10 pm

[Caveat: See sig. I'm not really qualified to answer Premiere questions.]

Getting dysfunctional hardware to work correctly is always a bit of black magic, but there might well be a software solution to your problem. If I remember correctly Premiere doesn't support MPEG2 video natively until 6.5. The DV bit puzzles me, though; hopefully a more qualified person can help you with that.

For the MPEG2s at least, hit this gude for info on how to use AviSynth to bypass Premiere's pickiness. I use it all the time for post-processing in Virtual Dub, which technically isn't supposed to be able to do MPEG2 either.

Hope this helps, or someone else posts who can,

--K
Shin Hatsubai is a Premiere-free studio. Insomni-Ack is habitually worthless.
CHOPWORK - abominations of maceration
skywide, armspread : forward, upward
Coelem - Tenebral Presence single now freely available

User avatar
Quu
Joined: Tue Dec 26, 2000 1:20 pm
Location: Atlanta, GA
Contact:
Org Profile

Post by Quu » Wed Mar 12, 2003 1:33 pm

beleive it or not... trex does not actually use the hardware in the card to encode...

only the older mp2 output directly from premiere does that...

try exporting from premiere... but load the mp2 preset
Lead me not to temptation, for I have deadlines

Sephyre
Joined: Thu Dec 06, 2001 6:33 am
Org Profile

Post by Sephyre » Mon Mar 17, 2003 7:22 am

Wow, thanks! My DV AVI capability is down, but at least I can edit my DVD VOBs now! Coolz. :)

User avatar
ongakuka
Joined: Sat Jun 21, 2003 8:07 am
Org Profile

Post by ongakuka » Tue Jun 24, 2003 3:42 pm

Dedicated DV hardware doesn't usually enhance anything on the computer, it facilitates getting the DV into the computer for editing, then out for playback/recording/previewing. If you are having trouble decoding DV

I'm not a PC user, but I seem to remember something about Premiere 6.0 not using the DirectShow?DirectX? DV codecs (it is in 6.5), rather they use Adobe proprietary codecs because Microsoft didn't include them at the time Pre. 6.0 came out. See if there are specific drivers for your dv interface for Premiere 6, or try to upgrade to 6.5.

User avatar
kthulhu
Joined: Thu May 30, 2002 6:01 pm
Location: At the pony stable, brushing the pretty ponies
Org Profile

Post by kthulhu » Tue Jun 24, 2003 5:17 pm

And again. Why the necroposts, panda bear?
I'm out...

User avatar
ongakuka
Joined: Sat Jun 21, 2003 8:07 am
Org Profile

Post by ongakuka » Tue Jun 24, 2003 11:22 pm

Pardon :?:

User avatar
Kai Stromler
Joined: Fri Jul 12, 2002 9:35 am
Location: back in the USSA
Org Profile

Post by Kai Stromler » Wed Jun 25, 2003 12:08 pm

ongakuka wrote:Pardon :?:
NECROPOST (NEHK - ro - post), n,v:
1) v, to post a message to a discussion thread with no new messages added in recent memory.
2) n, a message posted to a discussion thread long after the next latest post.
from Gr. necro, dead/death, referring to the discussion thread, and En. post, a discussion-board message or the act of publishing such.
related: necroposter, n, one who posts new messages to long-inactive threads.

alternate definition, from rpgclassics.com:
Necropost: The act of reviving a dead topic, this is a sin equivalant to killing babies with the bodies of other babies.

Exactly what a necropost is is up for debate: does a mere lag of two months signify the end of active discussion, or is reviving such topics only impermissible when the thread in question has moved off the main page? As such necroposting is usually defined, and bans against it enforced, by community standards. If someone tells you that you're necroposting, you probably are. Don't post on a thread that old again.

Feel free to copy this definition and spread it around.

--K
Shin Hatsubai is a Premiere-free studio. Insomni-Ack is habitually worthless.
CHOPWORK - abominations of maceration
skywide, armspread : forward, upward
Coelem - Tenebral Presence single now freely available

User avatar
Quu
Joined: Tue Dec 26, 2000 1:20 pm
Location: Atlanta, GA
Contact:
Org Profile

Post by Quu » Wed Jun 25, 2003 12:12 pm

necroposting is a wierd thing...

if someone posts in a necro post just to bump it back up to the top... then yes... that's bad...

but if someone posts in an older post that has not been discussed in a while becasue he or she has somethgin to add... or something to contribute to that post... and is on topic... then there is nothign wrong with necro posting as you call it
Lead me not to temptation, for I have deadlines

User avatar
Kai Stromler
Joined: Fri Jul 12, 2002 9:35 am
Location: back in the USSA
Org Profile

Post by Kai Stromler » Wed Jun 25, 2003 12:39 pm

true; there's nothing inherently wrong with posting something, especially on-topic, in a long-dormant thread. Anyone who seriously gets bent out of shape about dead topics being revived has too much spare time.

However, there's still the risk of looking foolish by adding superfluous information to a discussion of a long-resolved issue, as the original necroposter did here and on at least one other thread. And there's also the risk of drawing potentially unearned (dependent on POV) flames from those somehow annoyed that the topic has been revived, as happened here and in other places.

Truth be told, if more newbies necroposted with actual insight like this guy instead of spamming the General AMV and General Video forums with pointless "hello world" and "how do you make an AMV, I'm clueless" topics, the world would be a better place.

Finally:
This thread was alive. Then it was dead for more than three months. Now it's alive again, and doing totally different things than when it was alive. Ergo: zombie thread. We should get out now before Bruce Campbell comes after it with a shotgun.

--K
Shin Hatsubai is a Premiere-free studio. Insomni-Ack is habitually worthless.
CHOPWORK - abominations of maceration
skywide, armspread : forward, upward
Coelem - Tenebral Presence single now freely available

Locked

Return to “Hardware Discussion”