The FFVI Character Project
- Radman
- Joined: Wed May 28, 2003 5:52 pm
- Location: BYU, UT
goo
So when was this project started? I'm getting the sense that this began awhile ago, and then it was put off, and then recently started up again (at which time I became really lucky in acquiring the Umaro track).
::must...edit...faster...::
::must...edit...faster...::
- SephirothJenova
- Joined: Tue Jun 05, 2001 6:26 pm
- Location: St. Louis, MO, USA
- Contact:
Re: goo
You live INSIDE Unreal Tournament?Radman wrote:Joined: 28 May 2003
Location: BYU, UT
<a href="http://www.animemusicvideos.org/members ... Profile</a> <a href="http://www.rockmanvortex.com/sephiroth" target="newwindow2">Existentialism Studios</a> <a href="http://www.animemusicvideos.org/members ... ium</b></a>
- Pie Row Maniac
- Joined: Fri Jan 04, 2002 9:38 pm
- Status: is not Quo!
- Location: Portland, OR
- Contact:
Re: goo
The original thread for this was made back in March of 2003.Radman wrote:So when was this project started? I'm getting the sense that this began awhile ago, and then it was put off, and then recently started up again (at which time I became really lucky in acquiring the Umaro track).
::must...edit...faster...::
/shame
- Radman
- Joined: Wed May 28, 2003 5:52 pm
- Location: BYU, UT
fight for your life
At BYU, UT-ah it IS an Unreal Tournament. Only its not guns we're fighting with and its not aliens we're fighting against ....
Considering the progress I made in one hour, I could be done in a day or two with my video.
So everyone else out there, just sit down and DO the video! And to those of you have done your part, kudos all the way
Considering the progress I made in one hour, I could be done in a day or two with my video.
So everyone else out there, just sit down and DO the video! And to those of you have done your part, kudos all the way
- Pie Row Maniac
- Joined: Fri Jan 04, 2002 9:38 pm
- Status: is not Quo!
- Location: Portland, OR
- Contact:
Re: donedone!
If you want me to look over a rough version of it just encode it with a low bitrate so it'll be quicker to send, then just hit me up on AIM. After that, send me the Huffyuv version.Radman wrote:::raises hand slowly::...umm, I'm done already. How should I get my rough draft to you so you can check it out before I send you the magnanimous YUV?
- Pie Row Maniac
- Joined: Fri Jan 04, 2002 9:38 pm
- Status: is not Quo!
- Location: Portland, OR
- Contact:
Re: grr
Keep the sound in with the Huffyuv file.Radman wrote:must....get....YUV file to you...
Should I just send you exported YUV file without sound and you'll just add it in when you mix it all together?? I'm not quite sure how I should do this. Need a 'lil clarification.
- Pie Row Maniac
- Joined: Fri Jan 04, 2002 9:38 pm
- Status: is not Quo!
- Location: Portland, OR
- Contact: