sorry, fixed =Pjade_eyed_angel wrote: 1) don't render from vegas in divx/xvid/anything compressed... just render huffy/lag/uncompressed to 720 and then resize to 640 later and cut off black if you need to
Vegas 6.0
- jade_eyed_angel
- Mad Scientist
- Joined: Mon Oct 06, 2003 2:10 pm
- Location: New York
- Melanchthon
- Joined: Thu Sep 02, 2004 11:12 am
How does Vegas handle file-swapping? If it asks for a location when it can't find a clip, then you can just delete the old files and point it to the Lagariths. As long as they're identical except for the codec, it should go smoothly.amcsi wrote: 4) If I'd just recompress all fragments I've done so far and working with in Vegas into Logarith, will it mess up what I've done so far in Vegas?
- Melanchthon
- Joined: Thu Sep 02, 2004 11:12 am
Yeah. For the final product, the way to get good quality is to import lossless clips, export a lossless video, and then use VirtualDub to compress that file into the final product. That way, the video has been compressed as few times as possible.amcsi wrote:so what your trying to say is not just not work with divx/xvid, but not even render it into that, and then use a different program (virtualdub) to change the done video to divx/xvid
- JaddziaDax
- Crazy Cat Lady!
- Joined: Tue Mar 16, 2004 6:25 am
- Status: I has a TRU Arceus
- Location: somewhere i think O.o
- Contact:
1) Vegas sucks at DIVX and XVID compression, Virtualdub handles it ALOT better.amcsi wrote:oh yes, thats exactly what my problem is.
now I have a few questions concerning your answers:
1) Isn't it okay if I just render properly into divx, and then fix it by cutting off the black parts, and then risizing the video again to fit the 640x480 resolution?
2) How big will my videos be with Lagarith?
3) Won't it be even slower with Vegas if MPEG4 and Logariths mix?
4) If I'd just recompress all fragments I've done so far and working with in Vegas into Logarith, will it mess up what I've done so far in Vegas?
2) my last video (if you wanna see look on my profile) the Lagarith file is 1.37 GB thats with Audio, and all the editing... Lagarith files tend to be quite a bit smaller than Huffy.. I keep them around just in case i might need them for some reason. depending on what clips you use, and how long and if you take off the sound the originals will be alot smaller... most of my clips range in the 30.mb to 200mb range... depending on length... but removing the audio really helps
3) I'm talking about playback, the funny thing about that is if you mix the two it wont lag your program it will only lag the playback when the mpeg4 codec files are played, but it will play the huffy/lagarith almost perfectly... it was just a suggestion, i used to use MPEG4 and whenever i wanted to see the ACTUAL movement in a piece i had to render the section off and watch the rendered beta... now I use Lagarith and i can watch it in the playback box O.O
4) i donno let me try that on my own computer to see if Vegas spazzes
I've replaced files with huffy to lagarith just by re rendering them to lag, and renaming them to the new name and it just replaced the files in its memory it only wants to be pointed to a file I dont think I had anything on the time line though O.O i dont remember... i can try right now to see if that worksMelanchthon wrote:How does Vegas handle file-swapping? If it asks for a location when it can't find a clip, then you can just delete the old files and point it to the Lagariths. As long as they're identical except for the codec, it should go smoothly.
Agreed. Thats EXACTLY what I'm sayingMelanchthon wrote:Yeah. For the final product, the way to get good quality is to import lossless clips, export a lossless video, and then use VirtualDub to compress that file into the final product. That way, the video has been compressed as few times as possible.
- JaddziaDax
- Crazy Cat Lady!
- Joined: Tue Mar 16, 2004 6:25 am
- Status: I has a TRU Arceus
- Location: somewhere i think O.o
- Contact:
you can switch out as many clips as you like, just as long as they have the same name....
if you want to save your editing you should make sure your clips are the exact same when changing over to a new clip... aparently vegas just kinda points to a file... or something... i switched out a clip with a completely different clip just by renaming it... and it kept the same editing, but it had a whole new scene there instead......
im not sure exactly how it works, but as long as the file is exact in lengh and beginning and end, and you rename it to the original file, then vegas should still work with it.
if you want to save your editing you should make sure your clips are the exact same when changing over to a new clip... aparently vegas just kinda points to a file... or something... i switched out a clip with a completely different clip just by renaming it... and it kept the same editing, but it had a whole new scene there instead......
im not sure exactly how it works, but as long as the file is exact in lengh and beginning and end, and you rename it to the original file, then vegas should still work with it.
- JaddziaDax
- Crazy Cat Lady!
- Joined: Tue Mar 16, 2004 6:25 am
- Status: I has a TRU Arceus
- Location: somewhere i think O.o
- Contact:
-
- Joined: Wed May 16, 2001 11:20 pm
Vegas has a feature called "takes" that might be useful. More about it in the Help menu.
And it helps to keep something in mind when reading Vegas documentation. Vegas has this concept they call "event". An event in Vegas terms is just a hole on a track. It gets filled with media, either video or audio, according to instructions that the user gives. For example, Vegas will start taking one frame after another from a known file and place each into an event. If it runs out of frames (end of file), it will start over from the first frame in the file (if the Loop parameter is checked). A take is just a pointer to a file that Vegas will use as source material to fill an event. Each event can have a set of takes (pointers) attached to it.
It's a little confusing since the only way to make an event is to drop media on a track. But you'll understand more about how Vegas works if you mentally separate files from events.
And it helps to keep something in mind when reading Vegas documentation. Vegas has this concept they call "event". An event in Vegas terms is just a hole on a track. It gets filled with media, either video or audio, according to instructions that the user gives. For example, Vegas will start taking one frame after another from a known file and place each into an event. If it runs out of frames (end of file), it will start over from the first frame in the file (if the Loop parameter is checked). A take is just a pointer to a file that Vegas will use as source material to fill an event. Each event can have a set of takes (pointers) attached to it.
It's a little confusing since the only way to make an event is to drop media on a track. But you'll understand more about how Vegas works if you mentally separate files from events.
Vegas - Getting Started wrote:Events are periods of time on the timeline in Vegas that act as windows into media files, either whole or in part. When dragging a media file onto the timeline, you are automatically creating an event that contains that file's contents.
-
- Joined: Sun Jan 11, 2004 12:23 pm
Ok, I reencoded my videos I was using to Lagarith, and what happened was:
1) The files got bigger (you told me that)
2) When I played the files in media player classic, the playback was a little laggy
3) In Vegas, the previews got a little less laggy, but it's still better for me to render instead of using the preview
4) When I renderred in Lagarith, it interlaced the video T_T
The main problem is that it's interlaced. But it won't be a problem if I reencode the renderred video into DivX, turning the de-interlacing on, and it removes the interlace.
Any tips?
1) The files got bigger (you told me that)
2) When I played the files in media player classic, the playback was a little laggy
3) In Vegas, the previews got a little less laggy, but it's still better for me to render instead of using the preview
4) When I renderred in Lagarith, it interlaced the video T_T
The main problem is that it's interlaced. But it won't be a problem if I reencode the renderred video into DivX, turning the de-interlacing on, and it removes the interlace.
Any tips?