heh heh- I have to get on aim when I'm not working too. XDEva-Fan wrote:So get on aim some time when I'm not working D:
Code - I think 10 seconds over might be pushing it a bit. If it sounds good at 2:00 with the fadeout, that might be the best. I just don't want to get into the cycle of budging here and there. Like the camel and the tent scenario (if you know that one).
Remember everyone, I am trying to keep this to about 30 minutes or so, but there will probably be an overflow "2 1/2" released as well. If you can keep it to under 2 minutes, then that would be spiffy!
I will update the lists sometime tomorrow. Again, when you are ready to beta your pieces, let me know. I have a couple of editors standing by ready to help with those! (No rush, obviously. Looking for your bestest works!)