Ok. I recorded a video using the program CamStudio of me playing a game on an emulator. The program offers several codecs with which the video will be compressed, but the only one that I know enough about to use is Lagarith, and I don't think any others would be useful anyway - at least not for editing.
Now, the problem is that I can only successfully capture footage when the emulator is fullscreened; if I try to window the emulator the resulting video file is all messed up. So, when all is said and done, I have a ~60 MB, Lagarith-encoded video file that's WAY too big. So I make an AviSynth script so I can crop and resize it down to 720x480, but when I try to save the file and (re)compress it, the file gets in the ~1 GB range.
I'm not an AviSynth/compression genious, but I think maybe the problem is me recompressing the video, or something. Any ideas on how to fix/get around this?
Also, I just thought of something; if I changed my monitor's resolution to something like 800x600 while recording the video game fullscreen, and then went back to 1024x768, the video would still be 800x600, correct? Which would probably be workable.
Screen capture woes
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