Magic the Gathering Rating/ Updates...

This forum is for general self promotion and the like or just to say "Hello".
Locked
User avatar
Savia
Chocolate teapot
Joined: Wed Apr 02, 2003 3:40 pm
Location: Reading, UK
Org Profile

Post by Savia » Thu Jul 10, 2003 6:14 am

the Black Monarch wrote:A few weeks ago, I took SEVEN TURNS IN A ROW using Mirari's Wake and three Time Stretches. Goddamn, that was fun. Wake kicks ass.
Savia wrote:And the 6th Edition rules were a blessing that allows the game to function and continue to work.
6th Edition rules are a mockery and an insult to everyone who plays MTG.
Savia wrote:Who really cares whether it says 'summon' or 'creature'?
Anyone who cares about what the game is truly about.
Savia wrote:The game still plays very similarly, and now it's easier to resolve rules disputes.
You know, the very fact that the rules got changed has created more confusion and dispute than the rules themselves did before the change.
6th Ed rules still play the same for 'regular' players, but were necessary additions to iron out more complex issues for higher-level tournaments, where a lot of money might well be at stake over a vaguely defined circumstance from pre-6th rules. I know a lot of players resented the changes, but I think that you have yet to actually point out an actual flaw in them. Arguing for argument's sake won't get you anywhere. I don't think that the changes caused more confusion than they solved, but it's not possible to find empirical evidence for it anyway, so the issue is not resolvable on that point.
"A creator needs only one enthusiast to justify him." - Man Ray
"Restrictions breed creativity." - Mark Rosewater

A Freudian slip is where you say one thing, but mean your mother.

User avatar
[AV] ChOjIn 69
Joined: Wed Aug 15, 2001 2:47 pm
Org Profile

Mono-red Goblins

Post by [AV] ChOjIn 69 » Thu Jul 10, 2003 7:30 am

(NERD Studios) Arturo wrote:Yeah, Mono-White's gonna be a pain in the ass, that's for sure. Wing Shards and Dawn Elemental can be played around to some extent, but Silver Knight really is a killer for the deck. *shrug* Perhaps Mirrodin will give us some new tools. In either case, I can't really see Golbins dieing out even if it is metagamed against, much like RG didn't die out even when Slide was king. There are just to many instances of either deck just splattering people who missed even a single land and/or creature drop. It's really hard to completely kill off something that unforgiving.
Yes, those are real pain in the ass cards, but if you think about it, those cards deal mainly with creature damage and not direct damage. Red has always been about the fast burn and when you get right down to it, Akroma isnt comming out until mid game earliest and by then, you should have dealt enough damage to him for it not to matter much anymore. Silver knights are also a pain in the ass but then again its nothing a star storm cant solve. And as far as a goblin deck is concerned, you could make a mono-red one with a crap load of goblins like 4 goblin prospectors, a bunch of seige gang commanders, mana echoes, and a bunch of cycling lands and search lands to thin out your deck you could get enough mana to bring out form of the dragon on turn four or so. Or you could also channel all that mana into that goblin mutant and come up with massive amounts of damage. Then there was my red/black goblin deck idea with patriarch's bidding in it. And then of course, there's always the seige gang commanders.....

User avatar
Savia
Chocolate teapot
Joined: Wed Apr 02, 2003 3:40 pm
Location: Reading, UK
Org Profile

Post by Savia » Thu Jul 10, 2003 8:32 am

Check your rules, Chojin. Starstorm can't remove Silver Knight. Protection from red entails 'cannot be damaged by red sources', amongst a few other things :roll:
"A creator needs only one enthusiast to justify him." - Man Ray
"Restrictions breed creativity." - Mark Rosewater

A Freudian slip is where you say one thing, but mean your mother.

User avatar
genestarwind21122
Samurai Master
Joined: Sun Feb 23, 2003 4:52 pm
Location: space the final frontier....
Contact:
Org Profile

Post by genestarwind21122 » Thu Jul 10, 2003 8:35 am

That is absolutly correct. When a creature has pro red it can't be destroyed or targeted or dealt damage by a red spell.

User avatar
Savia
Chocolate teapot
Joined: Wed Apr 02, 2003 3:40 pm
Location: Reading, UK
Org Profile

Post by Savia » Thu Jul 10, 2003 8:51 am

In case anyone's interested, the full definition of 'Protection from [quantity]' is:

All damage that would be dealt to the creature from a source with [quantity] is prevented.

All local enchantments with [quantity] enchanting the creature are removed as a state-based effect.

Creatures with [quantity] cannot be assigned as blockers to the creature.

Spells with [quantity] and abilities from sources with [quantity] can't target the creature.

As protection covers Damage, Enchantment, Blocking and Targetting, a common way of remembering how it works is the acronym DEBT.
"A creator needs only one enthusiast to justify him." - Man Ray
"Restrictions breed creativity." - Mark Rosewater

A Freudian slip is where you say one thing, but mean your mother.

User avatar
genestarwind21122
Samurai Master
Joined: Sun Feb 23, 2003 4:52 pm
Location: space the final frontier....
Contact:
Org Profile

Post by genestarwind21122 » Fri Jul 11, 2003 8:51 am

Well there's a tournament tonight. I know I've won tournaments with Serra/Shivan before. So I might as well go while it is at it's strongest because it willn't be like this for long. So lets see if Serra/Shivan can post another victory. "Long live the Serra/Shivan Saga" .

User avatar
Savia
Chocolate teapot
Joined: Wed Apr 02, 2003 3:40 pm
Location: Reading, UK
Org Profile

Post by Savia » Fri Jul 11, 2003 9:58 am

Good luck Gene ^_^

Anyone going to the huuuge 10th Anniversary special event tomorrow?
"A creator needs only one enthusiast to justify him." - Man Ray
"Restrictions breed creativity." - Mark Rosewater

A Freudian slip is where you say one thing, but mean your mother.

User avatar
klinky
Joined: Mon Jul 23, 2001 12:23 am
Location: Cookie College...
Contact:
Org Profile

Post by klinky » Fri Jul 11, 2003 6:58 pm

Image


:oops:

User avatar
the Black Monarch
Joined: Tue Jul 09, 2002 1:29 am
Location: The Stellar Converter on Meklon IV
Org Profile

Post by the Black Monarch » Fri Jul 11, 2003 9:05 pm

Savia wrote:6th Ed rules still play the same for 'regular' players, but were necessary additions to iron out more complex issues for higher-level tournaments, where a lot of money might well be at stake over a vaguely defined circumstance from pre-6th rules.
You're absolutely right. "T: Add G to your mana pool" was way too vaguely defined, so they replaced it with the far more clear "G" A very necessary clarification that was.

Now, SOME of the changes were definitely for the better, such as the tapped-artifact rule and the elimination of those funky timing windows. But the more I learned about the new rules, the less sense they made and the more I hated them.
Ask me about my secret stash of videos that can't be found anywhere anymore.

User avatar
the Black Monarch
Joined: Tue Jul 09, 2002 1:29 am
Location: The Stellar Converter on Meklon IV
Org Profile

Post by the Black Monarch » Sat Jul 12, 2003 12:14 am

Ask me about my secret stash of videos that can't be found anywhere anymore.

Locked

Return to “It's all about me!”